Player Matchup

Da Ji
Da Ji
APEX PRED9821
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,640 Elo+
Solo
Tiamat
Tiamat
Acsension12
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,520 Elo+
Solo
Hades
Hades
DroppinClips423
Hades
Level 10
God Stats
7W - 13L
1,195 SR
Queue Stats
125W - 106L
1,456 Elo+
Party 2
Artemis
Artemis
DuhbuhlBeys
Artemis
Level 25
God Stats
25W - 13L
1,645 SR
Queue Stats
112W - 116L
1,491 Elo+
Party 2
Ymir
Ymir
LampOfDestiny
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,587 Elo+
Solo
Team Averages
Level 13
1,468 SR
1,539 Elo+

VS

Team Averages
Level 35
1,568 SR
1,491 Elo+
Ymir
Ymir
Im2DamnBlack
Ymir
Level 16
God Stats
4W - 17L
1,318 SR
Queue Stats
65W - 83L
1,410 Elo+
Solo
Odin
Odin
LuckyYasuo187
Odin
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
235W - 270L
1,434 Elo+
Solo
Kukulkan
Kukulkan
LuffySzn
Kukulkan
Level 6
God Stats
2W - 0L
1,971 SR
Queue Stats
4W - 0L
1,701 Elo+
Party 1
Thanatos
Thanatos
big alek
Thanatos
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 34L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
gpatv
Danzaburou
Level 25
God Stats
25W - 15L
1,551 SR
Queue Stats
44W - 42L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 1
13,276
577
30,411
23,108
11,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
11
0 / 11 / 1
7,745
337
2,166
16,257
6,952
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 0
9,409
409
7,010
16,338
15,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
DuhbuhlBeys
Artemis
16
2 / 7 / 3
10,140
441
11,062
17,406
5,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 9 / 3
9,299
404
13,788
21,725
11,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 7
10,723
466
6,255
27,237
20,857
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
3 / 2 / 4
13,006
565
12,100
16,859
16,440
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
LuffySzn
Kukulkan
20
10 / 6 / 6
13,953
607
19,521
12,837
5,139
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
big alek
Thanatos
20
20 / 4 / 4
14,931
649
16,359
18,490
7,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
gpatv
Danzaburou
17
0 / 3 / 8
10,920
475
8,564
16,066
6,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
18
Kills
38
38
Deaths
19
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
13
6
1
2.25
L
Tiamat
0
11
1
0.05
L
1
5
0
0.2
L
Artemis
DuhbuhlBeys
Artemis
2
7
3
0.5
W
5
4
7
2.13
L
2
9
3
0.39
W
3
2
4
2.5
W
Kukulkan
LuffySzn
Kukulkan
10
6
6
2.17
W
Thanatos
big alek
Thanatos
20
4
4
5.5
W
Danzaburou
gpatv
Danzaburou
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,437
Damage
62,799
94,834
Taken
91,489
51,239
Mitigated
56,133
24,922
Healing
33,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,411
9,199
0
7,219
23,108
11,550
0
5,131
17,630
0
98,862
L
Tiamat
2,166
377
0
1,460
16,257
6,952
102
6,906
9,351
35,159
0
L
7,010
1,334
0
6,057
16,338
15,090
760
2,997
12,535
52,947
0
L
Artemis
DuhbuhlBeys
Artemis
11,062
6,077
0
5,945
17,406
5,958
782
7,246
10,160
0
74,606
W
6,255
998
0
6,084
27,237
20,857
895
8,754
18,483
19,674
0
L
13,788
2,470
637
3,604
21,725
11,689
0
6,896
14,679
50,078
0
W
12,100
2,501
0
2,346
16,859
16,440
1,278
4,965
11,894
12,845
68,063
W
Kukulkan
LuffySzn
Kukulkan
19,521
2,141
0
1,054
12,837
5,139
1,739
4,029
8,808
100,848
0
W
Thanatos
big alek
Thanatos
16,359
5,035
0
18,978
18,490
7,303
0
2,791
15,699
0
100,902
W
Danzaburou
gpatv
Danzaburou
8,564
4,030
0
5,380
16,066
6,394
2,007
2,425
13,641
0
78,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,869
Gold Earned
63,533
492
Minions Killed
614
0
Camps Cleared
0
1,728,425
Distance Traveled
2,089,893
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,276
577
126
5
0
391,049
3
L
Tiamat
7,745
337
41
2
0
343,634
0
L
Hades
9,409
409
108
5
0
264,797
1
L
Artemis
10,140
441
123
5
0
358,174
3
W
Ymir
10,723
466
23
1
0
410,009
0
L
Ymir
9,299
404
94
4
0
370,771
0
W
Odin
13,006
565
149
6
0
433,879
0
W
Kukulkan
13,953
607
177
8
0
380,000
1
W
Thanatos
14,931
649
135
6
0
449,187
6
W
Danzaburou
10,920
475
130
6
0
416,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role