Player Matchup

Arachne
Arachne
C0L0SSUSvdm
Arachne
Level 39
God Stats
57W - 58L
1,559 SR
Queue Stats
170W - 171L
1,585 Elo+
Solo
Hachiman
Hachiman
LunchBoxMQ
Hachiman
Level 31
God Stats
6W - 5L
1,586 SR
Queue Stats
88W - 112L
1,427 Elo+
Solo
Artio
Artio
Muzotto
Artio
Level 108
God Stats
2W - 2L
1,658 SR
Queue Stats
656W - 659L
1,631 Elo+
Solo
Tyr
Tyr
Vaqu3ro
Tyr
Level 155
God Stats
3W - 6L
1,468 SR
Queue Stats
180W - 159L
1,543 Elo+
Solo
The Morrigan
The Morrigan
oJmannn
The Morrigan
Level 128
God Stats
1W - 4L
1,487 SR
Queue Stats
425W - 372L
1,603 Elo+
Solo
Team Averages
Level 92
1,552 SR
1,558 Elo+

VS

Team Averages
Level 140
1,438 SR
1,504 Elo+
Sylvanus
Sylvanus
Codeí
Sylvanus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 131L
1,557 Elo+
Solo
Medusa
Medusa
MiniDoppler
Medusa
Level 124
God Stats
1W - 1L
1,154 SR
Queue Stats
3W - 7L
1,284 Elo+
Solo
Sol
Sol
StormyWeatherTV
Sol
Level 128
God Stats
8W - 8L
1,425 SR
Queue Stats
812W - 756L
1,456 Elo+
Solo
Hercules
Hercules
TheNinja
Hercules
Level 160
God Stats
5W - 3L
1,839 SR
Queue Stats
135W - 134L
1,655 Elo+
Solo
Guan Yu
Guan Yu
TheWandererBard
Guan Yu
Level 140
God Stats
7W - 5L
1,270 SR
Queue Stats
129W - 109L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
C0L0SSUSvdm
Arachne
15
6 / 3 / 1
9,402
522
8,766
15,283
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
LunchBoxMQ
Hachiman
13
0 / 6 / 1
7,934
441
3,564
10,870
2,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Muzotto
Artio
8
1 / 4 / 1
6,858
381
1,996
11,316
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
15
1 / 3 / 2
9,398
522
8,636
14,325
12,486
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
oJmannn
The Morrigan
16
5 / 5 / 3
10,094
561
9,925
6,053
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Codeí
Sylvanus
12
1 / 1 / 13
8,657
481
3,948
11,087
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
16
11 / 2 / 5
10,481
582
12,192
11,372
4,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 7
9,689
538
7,028
9,431
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
TheNinja
Hercules
16
2 / 0 / 7
10,283
571
6,143
13,718
13,881
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 6 / 9
9,315
518
8,543
13,440
8,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
13
Kills
21
21
Deaths
13
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
C0L0SSUSvdm
Arachne
6
3
1
2.17
W
Sylvanus
Codeí
Sylvanus
1
1
13
7.5
L
Hachiman
LunchBoxMQ
Hachiman
0
6
1
0.08
W
Medusa
11
2
5
6.75
L
Artio
Muzotto
Artio
1
4
1
0.38
W
2
4
7
1.38
W
Hercules
TheNinja
Hercules
2
0
7
5.5
W
5
6
9
1.58
L
Tyr
1
3
2
0.67
L
The Morrigan
oJmannn
The Morrigan
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,887
Damage
37,854
57,847
Taken
59,048
27,923
Mitigated
39,771
19,998
Healing
24,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
C0L0SSUSvdm
Arachne
8,766
4,665
0
7,056
15,283
5,851
0
3,995
11,134
0
59,348
W
Sylvanus
Codeí
Sylvanus
3,948
1,334
1,316
4,065
11,087
9,925
491
1,794
9,205
22,034
0
L
Hachiman
LunchBoxMQ
Hachiman
3,564
2,365
0
1,631
10,870
2,792
424
345
10,525
0
44,835
W
Medusa
12,192
5,615
0
3,495
11,372
4,629
2,907
2,599
8,446
0
61,594
L
Artio
Muzotto
Artio
1,996
389
80
3,372
11,316
4,960
0
2,983
8,191
14,209
0
W
7,028
2,393
0
1,833
9,431
3,327
1,852
1,312
8,043
62,556
0
W
Hercules
TheNinja
Hercules
6,143
2,336
0
7,627
13,718
13,881
613
592
12,680
9,444
50,138
W
8,543
1,627
2,379
4,014
13,440
8,009
966
3,450
9,739
0
43,038
L
Tyr
8,636
345
0
5,487
14,325
12,486
385
2,635
11,632
8,376
50,525
L
The Morrigan
oJmannn
The Morrigan
9,925
883
0
2,372
6,053
1,834
0
1,735
4,280
59,870
6,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,686
Gold Earned
48,425
463
Minions Killed
451
0
Camps Cleared
0
1,531,422
Distance Traveled
1,730,676
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,402
522
87
5
0
358,368
7
W
Sylvanus
8,657
481
29
2
0
317,014
6
L
Hachiman
7,934
441
88
5
0
293,315
0
W
Medusa
10,481
582
99
6
0
358,615
6
L
Artio
6,858
381
22
1
0
221,996
8
W
Sol
9,689
538
106
6
0
333,150
2
W
Hercules
10,283
571
142
8
0
350,804
5
W
Guan Yu
9,315
518
75
4
0
371,093
1
L
Tyr
9,398
522
131
7
0
334,705
5
L
The Morrigan
10,094
561
135
8
0
323,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role