Player Matchup

Thoth
Thoth
IwannabeLeaf
Thoth
Level 2
God Stats
17W - 7L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Party 1
Discordia
Discordia
JosephDaze
Discordia
Level 15
God Stats
12W - 10L
1,458 SR
Queue Stats
12W - 13L
1,397 Elo+
Party 1
Sobek
Sobek
hórdómr
Sobek
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 54L
1,735 Elo+
Solo
Izanami
Izanami
ibbiwyxx
Izanami
Level 30
God Stats
37W - 42L
1,497 SR
Queue Stats
188W - 220L
1,386 Elo+
Solo
Khepri
Khepri
xoverseerx
Khepri
Level 101
God Stats
5W - 1L
1,482 SR
Queue Stats
28W - 23L
1,397 Elo+
Party 1
Team Averages
Level 34
1,487 SR
1,483 Elo+

VS

Team Averages
Level 17
1,650 SR
1,539 Elo+
Nemesis
Nemesis
Jajyesin
Nemesis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Arachne
Arachne
KillerZoom
Arachne
Level 26
God Stats
2W - 1L
1,771 SR
Queue Stats
82W - 67L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
Lacrimosa
Kuzenbo
Level 17
God Stats
3W - 1L
1,884 SR
Queue Stats
10W - 6L
1,798 Elo+
Party 3
Jormungandr
Jormungandr
Skyelah
Jormungandr
Level 29
God Stats
8W - 10L
1,625 SR
Queue Stats
220W - 256L
1,477 Elo+
Solo
Loki
Loki
Wickcds
Loki
Level 4
God Stats
1W - 2L
1,471 SR
Queue Stats
2W - 3L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 17
10,864
988
16,722
5,866
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
JosephDaze
Discordia
17
5 / 2 / 17
10,363
942
15,102
6,079
3,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
hórdómr
Sobek
17
2 / 2 / 19
10,057
914
16,131
14,430
19,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
ibbiwyxx
Izanami
17
6 / 0 / 17
11,261
1,024
15,611
5,300
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
xoverseerx
Khepri
17
6 / 1 / 15
11,611
1,056
5,139
4,711
3,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

276

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jajyesin
Nemesis
16
2 / 3 / 3
9,914
901
5,545
9,343
3,511
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
KillerZoom
Arachne
16
1 / 13 / 2
9,254
841
5,658
25,193
9,151
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Lacrimosa
Kuzenbo
16
0 / 5 / 3
9,167
833
8,619
18,848
23,911
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Skyelah
Jormungandr
16
1 / 1 / 3
9,849
895
7,797
12,861
9,415
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
Wickcds
Loki
16
2 / 3 / 3
9,609
874
5,843
8,319
2,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
20
25
Kills
6
6
Deaths
25
85
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
L
Nemesis
Jajyesin
Nemesis
2
3
3
1.17
W
Discordia
JosephDaze
Discordia
5
2
17
6.75
L
Arachne
KillerZoom
Arachne
1
13
2
0.15
L
Kuzenbo
Lacrimosa
Kuzenbo
0
5
3
0.3
L
Jormungandr
Skyelah
Jormungandr
1
1
3
2.5
L
Loki
Wickcds
Loki
2
3
3
1.17
W
Sobek
hórdómr
Sobek
2
2
19
5.75
W
Izanami
ibbiwyxx
Izanami
6
0
17
14.5
W
Khepri
xoverseerx
Khepri
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,705
Damage
33,462
36,386
Taken
74,564
32,218
Mitigated
48,852
5,348
Healing
1,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,722
1,379
172
823
5,866
3,023
0
2,487
3,379
34,818
0
L
Nemesis
Jajyesin
Nemesis
5,545
1,395
0
780
9,343
3,511
0
6,528
2,815
0
18,670
W
Discordia
JosephDaze
Discordia
15,102
992
0
0
6,079
3,325
0
1,435
4,644
34,770
0
L
Arachne
KillerZoom
Arachne
5,658
3,586
0
1,126
25,193
9,151
0
19,458
5,735
0
10,835
L
Kuzenbo
Lacrimosa
Kuzenbo
8,619
2,253
0
0
18,848
23,911
0
11,518
7,330
27,820
0
L
Jormungandr
Skyelah
Jormungandr
7,797
1,720
0
0
12,861
9,415
0
8,819
4,042
34,656
0
L
Loki
Wickcds
Loki
5,843
1,715
0
0
8,319
2,864
0
6,771
1,548
0
10,625
W
Sobek
hórdómr
Sobek
16,131
872
0
2,772
14,430
19,039
0
7,326
7,104
37,206
0
W
Izanami
ibbiwyxx
Izanami
15,611
9,164
0
1,479
5,300
2,849
0
3,040
2,260
0
43,425
W
Khepri
xoverseerx
Khepri
5,139
717
0
102
4,711
3,982
0
2,128
2,583
11,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,156
Gold Earned
47,793
245
Minions Killed
165
4
Camps Cleared
5
952,791
Distance Traveled
1,110,606
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,864
988
56
5
0
164,744
0
L
Nemesis
9,914
901
30
3
0
247,722
1
W
Discordia
10,363
942
49
4
1
201,814
4
L
Arachne
9,254
841
17
2
0
213,927
0
L
Kuzenbo
9,167
833
40
4
0
219,069
1
L
Jormungandr
9,849
895
64
6
2
207,707
0
L
Loki
9,609
874
14
1
3
222,181
0
W
Sobek
10,057
914
47
4
1
193,375
0
W
Izanami
11,261
1,024
81
7
1
191,122
0
W
Khepri
11,611
1,056
12
1
1
201,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role