Player Matchup

Skadi
Skadi
MalignantAngel
Skadi
Level 20
God Stats
5W - 10L
1,296 SR
Queue Stats
9W - 16L
1,270 Elo+
Party 2
Zeus
Zeus
halo4305
Zeus
Level 67
God Stats
4W - 7L
1,239 SR
Queue Stats
42W - 62L
1,257 Elo+
Party 2
Ra
Ra
tujefaeshombre69
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,204 Elo+
Party 2
Team Averages
Level 34
1,345 SR
1,244 Elo+

VS

Team Averages
Level 42
1,572 SR
1,362 Elo+
Neith
Neith
Gurl-Assassin120
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,253 Elo+
Party 1
Hera
Hera
MrPaNukes_420
Hera
Level 95
God Stats
3W - 4L
1,469 SR
Queue Stats
71W - 71L
1,586 Elo+
Solo
Cerberus
Cerberus
XRavenousRabbitX
Cerberus
Level 23
God Stats
1W - 2L
1,747 SR
Queue Stats
2W - 6L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 10
9,187
707
4,553
9,477
3,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
15
12 / 2 / 8
11,285
868
18,648
9,576
3,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 4 / 9
9,121
702
2,124
6,742
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 2
7,300
562
5,478
12,713
4,725
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 4 / 2
9,793
753
11,049
8,011
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 7 / 2
8,057
620
3,996
15,582
6,695
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
20
Kills
8
8
Deaths
22
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
5
2
10
5
L
6
4
2
1.75
L
2
7
2
0.43
W
Zeus
12
2
8
8
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,325
Damage
20,523
25,795
Taken
36,306
8,193
Mitigated
14,554
5,272
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,478
2,256
0
466
12,713
4,725
382
7,921
4,792
0
17,179
W
4,553
1,993
205
623
9,477
3,184
565
5,843
3,634
0
20,734
L
11,049
2,964
269
1,023
8,011
3,134
300
5,939
2,072
44,202
0
L
3,996
68
230
798
15,582
6,695
457
6,958
8,624
10,279
0
W
Zeus
18,648
2,178
0
2,705
9,576
3,081
903
4,577
4,999
62,289
0
W
2,124
404
751
988
6,742
1,928
415
4,957
1,785
6,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
25,150
131
Minions Killed
123
3
Camps Cleared
5
564,743
Distance Traveled
612,779
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,300
562
24
2
0
192,014
0
W
Skadi
9,187
707
32
2
0
217,820
1
L
Hera
9,793
753
86
7
5
209,205
3
L
Cerberus
8,057
620
13
1
0
211,560
1
W
Zeus
11,285
868
92
7
3
178,744
1
W
Ra
9,121
702
7
1
0
168,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role