Player Matchup

Anubis
Anubis
Illithune
Anubis
Level 63
God Stats
4W - 3L
1,525 SR
Queue Stats
217W - 213L
1,504 Elo+
Party 1
Ymir
Ymir
MightyQ400
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
1,145 Elo+
Solo
Hun Batz
Hun Batz
Scalpel666
Hun Batz
Level 94
God Stats
1W - 0L
1,239 SR
Queue Stats
199W - 147L
1,613 Elo+
Party 1
Team Averages
Level 58
1,421 SR
1,420 Elo+

VS

Team Averages
Level 43
1,631 SR
1,515 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Warheller
Merlin
Level 13
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ooMANOWARoo
Sun Wukong
Level 26
God Stats
1W - 1L
1,693 SR
Queue Stats
91W - 86L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Illithune
Anubis
12
4 / 3 / 10
7,703
770
6,459
5,100
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 12
8,217
822
3,036
7,557
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Scalpel666
Hun Batz
12
9 / 3 / 6
8,987
899
12,321
7,050
3,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 7 / 3
6,804
680
3,853
8,131
2,083
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Warheller
Merlin
10
0 / 6 / 2
6,294
629
2,657
7,342
3,410
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
ooMANOWARoo
Sun Wukong
11
5 / 2 / 1
7,614
761
8,375
9,273
6,409
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
15
Kills
6
6
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
7
3
0.36
W
Anubis
Illithune
Anubis
4
3
10
3
W
2
0
12
8
W
Hun Batz
Scalpel666
Hun Batz
9
3
6
4
L
Merlin
Warheller
Merlin
0
6
2
0.17
L
Sun Wukong
ooMANOWARoo
Sun Wukong
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,816
Damage
14,885
19,707
Taken
24,746
12,002
Mitigated
11,902
4,132
Healing
2,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,853
1,396
0
602
8,131
2,083
479
2,873
5,258
0
11,214
W
Anubis
Illithune
Anubis
6,459
45
0
1,557
5,100
2,176
0
771
4,329
25,824
0
W
3,036
533
314
1,796
7,557
6,505
341
1,627
5,930
14,918
0
W
Hun Batz
Scalpel666
Hun Batz
12,321
4,691
0
465
7,050
3,321
755
610
6,440
0
24,595
L
Merlin
Warheller
Merlin
2,657
175
0
164
7,342
3,410
213
3,988
3,354
12,721
0
L
Sun Wukong
ooMANOWARoo
Sun Wukong
8,375
1,507
0
1,631
9,273
6,409
0
3,133
6,140
0
28,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
20,712
102
Minions Killed
88
6
Camps Cleared
4
578,357
Distance Traveled
546,774
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,804
680
24
2
0
162,910
1
W
Anubis
7,703
770
47
5
3
184,893
4
W
Ymir
8,217
822
29
3
0
190,793
3
W
Hun Batz
8,987
899
26
3
3
202,671
4
L
Merlin
6,294
629
22
2
1
183,186
4
L
Sun Wukong
7,614
761
42
4
3
200,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role