Player Matchup

Hades
Hades
 
Hades
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ApeXx11Predat0r
Janus
Level 104
God Stats
2W - 3L
1,363 SR
Queue Stats
290W - 318L
1,378 Elo+
Solo
Cerberus
Cerberus
Tyrese_t1
Cerberus
Level 59
God Stats
57W - 68L
1,335 SR
Queue Stats
76W - 98L
1,259 Elo+
Party 1
Artemis
Artemis
minded_lift2
Artemis
Level 28
God Stats
8W - 11L
1,239 SR
Queue Stats
39W - 48L
1,248 Elo+
Party 1
Bakasura
Bakasura
zaratekid
Bakasura
Level 107
God Stats
38W - 36L
1,340 SR
Queue Stats
121W - 146L
1,272 Elo+
Party 1
Team Averages
Level 77
1,355 SR
1,331 Elo+

VS

Team Averages
Level 81
1,578 SR
1,390 Elo+
Chang'e
Chang'e
KhulKid1
Chang'e
Level 97
God Stats
14W - 8L
1,594 SR
Queue Stats
244W - 242L
1,431 Elo+
Solo
King Arthur
King Arthur
Noo2005
King Arthur
Level 84
God Stats
17W - 15L
1,527 SR
Queue Stats
241W - 264L
1,442 Elo+
Solo
Artio
Artio
Sakraligous
Artio
Level 85
God Stats
1W - 1L
1,768 SR
Queue Stats
251W - 297L
1,362 Elo+
Solo
Achilles
Achilles
Sean sunset
Achilles
Level 42
God Stats
1W - 3L
1,563 SR
Queue Stats
148W - 233L
1,321 Elo+
Solo
Anhur
Anhur
kraftiness
Anhur
Level 97
God Stats
9W - 10L
1,438 SR
Queue Stats
376W - 375L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
9 / 1 / 6
15,441
618
22,692
24,583
20,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 4 / 6
11,923
477
14,648
15,419
5,861
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Tyrese_t1
Cerberus
18
2 / 2 / 13
12,440
498
7,725
23,248
22,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
minded_lift2
Artemis
18
5 / 4 / 9
12,351
494
12,160
13,004
5,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
zaratekid
Bakasura
20
17 / 5 / 5
15,736
629
19,601
20,347
10,150
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KhulKid1
Chang'e
17
5 / 6 / 3
10,873
435
14,032
20,954
7,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Noo2005
King Arthur
18
2 / 8 / 3
11,436
457
17,382
26,739
22,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 5 / 7
10,544
422
4,968
23,069
25,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Sean sunset
Achilles
14
1 / 6 / 2
9,097
364
4,482
16,834
9,316
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
17
6 / 9 / 2
11,968
479
8,797
19,848
5,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
34
Kills
15
16
Deaths
34
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
1
6
12
W
1
4
6
1
L
Chang'e
KhulKid1
Chang'e
5
6
3
1.08
L
King Arthur
Noo2005
King Arthur
2
8
3
0.44
L
1
5
7
0.9
L
Achilles
Sean sunset
Achilles
1
6
2
0.33
W
Cerberus
Tyrese_t1
Cerberus
2
2
13
4.25
L
Anhur
6
9
2
0.78
W
Artemis
minded_lift2
Artemis
5
4
9
2.38
W
Bakasura
zaratekid
Bakasura
17
5
5
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,826
Damage
49,661
96,601
Taken
107,444
65,370
Mitigated
70,950
44,092
Healing
22,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
22,692
2,662
916
18,643
24,583
20,562
3,819
4,521
20,062
111,052
0
W
14,648
1,250
618
2,973
15,419
5,861
910
6,550
8,869
72,113
0
L
Chang'e
KhulKid1
Chang'e
14,032
1,186
1,556
6,747
20,954
7,734
0
9,777
10,554
74,543
0
L
King Arthur
Noo2005
King Arthur
17,382
2,017
132
5,404
26,739
22,352
0
12,843
11,843
1,667
85,796
L
4,968
1,098
261
5,828
23,069
25,846
0
8,095
13,549
34,046
0
L
Achilles
Sean sunset
Achilles
4,482
1,743
0
78
16,834
9,316
81
4,575
11,597
0
45,573
W
Cerberus
Tyrese_t1
Cerberus
7,725
747
0
9,103
23,248
22,872
1,152
5,620
17,628
51,191
0
L
Anhur
8,797
4,210
0
2,732
19,848
5,702
1,546
7,643
11,286
0
64,839
W
Artemis
minded_lift2
Artemis
12,160
7,432
0
5,170
13,004
5,925
444
3,210
9,794
0
84,911
W
Bakasura
zaratekid
Bakasura
19,601
13,074
0
6,669
20,347
10,150
1,629
3,881
16,466
0
127,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,891
Gold Earned
53,918
656
Minions Killed
454
0
Camps Cleared
0
2,243,583
Distance Traveled
2,122,424
5
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,441
618
200
8
0
419,768
1
W
Janus
11,923
477
97
4
0
419,596
0
L
Chang'e
10,873
435
101
4
0
428,697
6
L
King Arthur
11,436
457
146
6
0
411,967
1
L
Artio
10,544
422
42
2
0
450,198
18
L
Achilles
9,097
364
68
3
0
436,287
1
W
Cerberus
12,440
498
77
3
0
459,821
1
L
Anhur
11,968
479
97
4
0
395,275
7
W
Artemis
12,351
494
113
5
0
377,736
3
W
Bakasura
15,736
629
169
7
0
566,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role