Player Matchup

Tyr
Tyr
Davilote4
Tyr
Level 40
God Stats
7W - 8L
1,430 SR
Queue Stats
57W - 60L
1,407 Elo+
Solo
Mercury
Mercury
LSRB-JeanHubert
Mercury
Level 108
God Stats
3W - 3L
1,501 SR
Queue Stats
47W - 36L
1,503 Elo+
Party 3
Jing Wei
Jing Wei
Oxem_Loki
Jing Wei
Level 36
God Stats
4W - 7L
1,351 SR
Queue Stats
49W - 53L
1,346 Elo+
Party 3
Hel
Hel
Skkanor_
Hel
Level 19
God Stats
3W - 5L
1,519 SR
Queue Stats
23W - 28L
1,319 Elo+
Party 3
Nu Wa
Nu Wa
gouzilh1980
Nu Wa
Level 27
God Stats
4W - 8L
1,449 SR
Queue Stats
25W - 32L
1,321 Elo+
Party 3
Team Averages
Level 46
1,450 SR
1,379 Elo+

VS

Team Averages
Level 49
1,592 SR
1,427 Elo+
Poseidon
Poseidon
AnubiSmurf
Poseidon
Level 28
God Stats
5W - 7L
1,529 SR
Queue Stats
35W - 28L
1,435 Elo+
Party 1
Freya
Freya
DaskTy
Freya
Level 39
God Stats
11W - 8L
1,779 SR
Queue Stats
274W - 312L
1,407 Elo+
Party 2
Camazotz
Camazotz
Dymon_Aura
Camazotz
Level 41
God Stats
3W - 3L
1,589 SR
Queue Stats
221W - 236L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
Gaara-19-01
Nu Wa
Level 46
God Stats
17W - 11L
1,486 SR
Queue Stats
209W - 185L
1,448 Elo+
Solo
Skadi
Skadi
Zelpi_
Skadi
Level 93
God Stats
33W - 24L
1,577 SR
Queue Stats
165W - 169L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,085
468
4,011
13,851
10,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
3 / 3 / 0
7,031
541
4,530
9,201
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Oxem_Loki
Jing Wei
10
2 / 3 / 1
5,760
443
3,874
7,739
2,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 5 / 2
4,925
379
2,867
7,745
2,019
11
0 / 7 / 3
6,381
491
4,946
10,094
3,261
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AnubiSmurf
Poseidon
16
3 / 0 / 4
9,319
717
5,831
6,332
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
DaskTy
Freya
12
6 / 1 / 1
7,412
570
9,076
10,776
4,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
Dymon_Aura
Camazotz
10
2 / 3 / 5
6,571
505
3,359
10,350
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 3
8,105
623
9,963
6,075
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Zelpi_
Skadi
13
8 / 1 / 5
8,443
649
8,394
7,914
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
21
21
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AnubiSmurf
Poseidon
3
0
4
5
W
Freya
DaskTy
Freya
6
1
1
6.5
L
0
3
0
0
W
Camazotz
Dymon_Aura
Camazotz
2
3
5
1.5
W
2
0
3
3.5
L
3
3
0
1
L
Jing Wei
Oxem_Loki
Jing Wei
2
3
1
0.83
L
0
5
2
0.2
W
Skadi
Zelpi_
Skadi
8
1
5
10.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,228
Damage
36,623
48,630
Taken
41,447
20,997
Mitigated
14,758
11,356
Healing
16,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AnubiSmurf
Poseidon
5,831
998
0
975
6,332
1,907
1,946
2,291
4,041
81,153
0
W
Freya
DaskTy
Freya
9,076
3,678
0
7,067
10,776
4,374
119
2,615
8,161
33,832
0
L
4,011
222
0
4,017
13,851
10,911
0
7,559
6,292
0
38,990
W
Camazotz
Dymon_Aura
Camazotz
3,359
135
230
4,385
10,350
3,889
977
1,173
9,177
0
21,409
W
9,963
2,754
0
970
6,075
2,108
1,667
364
5,711
49,058
0
L
4,530
2,860
92
1,943
9,201
2,608
0
4,218
4,983
0
25,386
L
Jing Wei
Oxem_Loki
Jing Wei
3,874
2,574
0
654
7,739
2,198
0
4,420
3,319
0
23,302
L
2,867
556
837
1,671
7,745
2,019
0
4,786
2,959
12,612
0
W
Skadi
Zelpi_
Skadi
8,394
3,799
0
2,932
7,914
2,480
1,861
1,370
6,544
0
35,865
L
4,946
1,155
0
2,142
10,094
3,261
0
3,887
6,207
30,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,182
Gold Earned
39,850
254
Minions Killed
389
0
Camps Cleared
0
1,131,748
Distance Traveled
1,292,861
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,319
717
167
13
0
281,398
3
W
Freya
7,412
570
48
4
0
256,376
2
L
Tyr
6,085
468
79
6
0
248,697
1
W
Camazotz
6,571
505
31
2
0
261,035
0
W
Nu Wa
8,105
623
93
7
0
217,165
2
L
Mercury
7,031
541
57
4
0
252,669
1
L
Jing Wei
5,760
443
38
3
0
236,207
3
L
Hel
4,925
379
24
2
0
190,236
1
W
Skadi
8,443
649
50
4
0
276,887
4
L
Nu Wa
6,381
491
56
4
0
203,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role