Player Matchup

Neith
Neith
 
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Megasonic849
Bellona
Level 5
God Stats
0W - 5L
1,100 SR
Queue Stats
1W - 6L
1,153 Elo+
Party 2
Anhur
Anhur
NONOZY
Anhur
Level 24
God Stats
5W - 2L
1,791 SR
Queue Stats
28W - 37L
1,369 Elo+
Solo
Ganesha
Ganesha
oFISHalScythe
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 79L
1,571 Elo+
Solo
Olorun
Olorun
stevechen
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Team Averages
Level 15
1,478 SR
1,454 Elo+

VS

Team Averages
Level 27
1,556 SR
1,443 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
M3wt
Nu Wa
Level 27
God Stats
13W - 9L
1,539 SR
Queue Stats
27W - 33L
1,403 Elo+
Party 1
Erlang Shen
Erlang Shen
SupDupWup
Erlang Shen
Level 26
God Stats
4W - 2L
1,772 SR
Queue Stats
151W - 150L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
TuToxicoMami
Kuzenbo
Level 21
God Stats
9W - 8L
1,517 SR
Queue Stats
77W - 78L
1,474 Elo+
Solo
Athena
Athena
nillyyy
Athena
Level 18
God Stats
6W - 9L
1,449 SR
Queue Stats
34W - 51L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 7 / 0
5,025
457
5,716
8,729
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Megasonic849
Bellona
4
0 / 2 / 0
3,958
360
288
5,477
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
NONOZY
Anhur
8
0 / 4 / 0
4,539
413
2,850
7,502
2,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
6
0 / 4 / 0
4,572
416
2,577
8,155
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
stevechen
Olorun
8
0 / 8 / 0
4,887
444
3,432
9,114
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
8 / 1 / 5
6,780
616
7,219
6,600
2,026
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
M3wt
Nu Wa
11
5 / 0 / 10
7,006
637
7,636
6,604
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
SupDupWup
Erlang Shen
12
7 / 0 / 1
7,248
659
5,014
5,279
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
TuToxicoMami
Kuzenbo
12
3 / 0 / 3
6,706
610
4,584
5,305
5,524
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
nillyyy
Athena
9
2 / 0 / 12
6,292
572
3,470
9,612
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
56
1
Kills
25
25
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
7
0
0.14
W
Danzaburou
 
Danzaburou
8
1
5
10.5
W
Nu Wa
M3wt
Nu Wa
5
0
10
10
L
Bellona
Megasonic849
Bellona
0
2
0
0
L
Anhur
NONOZY
Anhur
0
4
0
0
W
Erlang Shen
SupDupWup
Erlang Shen
7
0
1
7.5
W
Kuzenbo
TuToxicoMami
Kuzenbo
3
0
3
4.5
W
Athena
nillyyy
Athena
2
0
12
8
L
Ganesha
0
4
0
0
L
Olorun
stevechen
Olorun
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,863
Damage
27,923
38,977
Taken
33,400
14,188
Mitigated
18,365
7,842
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,716
3,611
0
1,772
8,729
2,189
150
2,520
6,209
0
21,212
W
Danzaburou
 
Danzaburou
7,219
4,291
0
3,784
6,600
2,026
2,322
673
5,927
0
31,652
W
Nu Wa
M3wt
Nu Wa
7,636
1,621
0
3,973
6,604
1,992
1,380
2,534
4,070
40,926
0
L
Bellona
Megasonic849
Bellona
288
145
0
2,530
5,477
2,109
52
1,619
3,858
0
7,629
L
Anhur
NONOZY
Anhur
2,850
1,472
0
1,565
7,502
2,146
0
4,638
2,864
0
13,967
W
Erlang Shen
SupDupWup
Erlang Shen
5,014
2,633
0
2,466
5,279
2,493
0
478
4,801
0
47,016
W
Kuzenbo
TuToxicoMami
Kuzenbo
4,584
1,202
0
1,306
5,305
5,524
208
319
4,986
32,360
0
W
Athena
nillyyy
Athena
3,470
1,646
0
3,224
9,612
6,330
656
1,591
8,021
10,387
0
L
Ganesha
2,577
679
0
866
8,155
4,766
0
2,577
5,578
10,940
0
L
Olorun
stevechen
Olorun
3,432
1,262
120
989
9,114
2,978
120
4,336
4,778
24,037
2,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,981
Gold Earned
34,032
142
Minions Killed
284
0
Camps Cleared
0
863,391
Distance Traveled
1,081,698
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,025
457
41
4
0
163,550
0
W
Danzaburou
6,780
616
51
5
0
197,186
1
W
Nu Wa
7,006
637
74
7
0
188,409
0
L
Bellona
3,958
360
8
1
0
156,669
1
L
Anhur
4,539
413
32
3
0
178,888
0
W
Erlang Shen
7,248
659
80
7
0
240,104
1
W
Kuzenbo
6,706
610
63
6
0
236,979
5
W
Athena
6,292
572
16
1
0
219,020
0
L
Ganesha
4,572
416
5
0
0
199,172
0
L
Olorun
4,887
444
56
5
0
165,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role