Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Loeke1999
Fenrir
Level 4
God Stats
3W - 8L
1,319 SR
Queue Stats
3W - 9L
1,297 Elo+
Party 1
Thoth
Thoth
RangerXH
Thoth
Level 6
God Stats
3W - 9L
1,259 SR
Queue Stats
3W - 9L
1,297 Elo+
Party 1
Team Averages
Level 56
1,360 SR
1,365 Elo+

VS

Team Averages
Level 63
1,554 SR
1,330 Elo+
Achilles
Achilles
MrPopper2004
Achilles
Level 6
God Stats
1W - 2L
1,473 SR
Queue Stats
1W - 6L
1,152 Elo+
Solo
Ra
Ra
nico de besace
Ra
Level 87
God Stats
28W - 20L
1,639 SR
Queue Stats
304W - 306L
1,437 Elo+
Solo
Danzaburou
Danzaburou
spartans4ever300
Danzaburou
Level 97
God Stats
54W - 50L
1,549 SR
Queue Stats
247W - 336L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 4 / 6
11,164
620
12,914
15,678
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Loeke1999
Fenrir
12
5 / 9 / 2
10,508
584
8,865
21,550
11,599
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
RangerXH
Thoth
14
2 / 12 / 5
11,257
625
7,368
14,197
3,683
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MrPopper2004
Achilles
14
2 / 7 / 14
11,350
631
4,149
15,819
8,666
18
9 / 1 / 12
13,479
749
16,000
11,350
9,744
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
spartans4ever300
Danzaburou
17
13 / 1 / 10
14,048
780
21,474
13,677
6,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
9
Kills
24
25
Deaths
9
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
6
1.25
L
Fenrir
Loeke1999
Fenrir
5
9
2
0.67
W
Achilles
MrPopper2004
Achilles
2
7
14
1.29
L
Thoth
RangerXH
Thoth
2
12
5
0.38
W
9
1
12
15
W
Danzaburou
spartans4ever300
Danzaburou
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,147
Damage
41,623
51,425
Taken
40,846
20,578
Mitigated
24,728
7,372
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,914
4,743
0
4,456
15,678
5,296
328
5,005
10,673
0
55,665
L
Fenrir
Loeke1999
Fenrir
8,865
2,107
0
2,666
21,550
11,599
328
6,039
15,511
0
23,440
W
Achilles
MrPopper2004
Achilles
4,149
1,315
0
1,436
15,819
8,666
233
3,132
12,687
0
7,958
L
Thoth
RangerXH
Thoth
7,368
1,030
0
250
14,197
3,683
50
5,533
8,664
38,776
0
W
16,000
2,123
2,483
3,863
11,350
9,744
855
2,499
8,851
73,884
0
W
Danzaburou
spartans4ever300
Danzaburou
21,474
9,695
164
6,502
13,677
6,318
1,502
2,334
11,343
0
58,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,929
Gold Earned
38,877
194
Minions Killed
194
5
Camps Cleared
8
818,205
Distance Traveled
932,701
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,164
620
94
5
3
292,944
0
L
Fenrir
10,508
584
27
2
2
297,425
0
W
Achilles
11,350
631
6
0
1
283,985
0
L
Thoth
11,257
625
73
4
0
227,836
1
W
Ra
13,479
749
101
6
5
344,606
3
W
Danzaburou
14,048
780
87
5
2
304,110
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role