Player Matchup

Cerberus
Cerberus
JuratoryPath556
Cerberus
Level 26
God Stats
7W - 5L
1,471 SR
Queue Stats
105W - 118L
1,487 Elo+
Party 2
Bellona
Bellona
Nezbu
Bellona
Level 87
God Stats
21W - 7L
1,674 SR
Queue Stats
187W - 96L
1,662 Elo+
Party 2
Bastet
Bastet
XObubblyBoyOX
Bastet
Level 47
God Stats
25W - 18L
1,547 SR
Queue Stats
257W - 347L
1,311 Elo+
Party 2
Team Averages
Level 53
1,564 SR
1,487 Elo+

VS

Team Averages
Level 18
1,576 SR
1,168 Elo+
Ao Kuang
Ao Kuang
BloodChart300
Ao Kuang
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 144L
1,201 Elo+
Solo
Neith
Neith
Moneybag DK
Neith
Level 22
God Stats
0W - 3L
1,728 SR
Queue Stats
1W - 11L
1,151 Elo+
Party 1
Athena
Athena
Uh2z
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
5 / 0 / 17
9,622
802
13,456
12,568
6,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Nezbu
Bellona
14
15 / 3 / 9
10,744
895
12,419
12,753
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
9 / 1 / 14
9,932
828
12,913
7,936
3,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BloodChart300
Ao Kuang
11
2 / 10 / 1
8,444
704
5,834
13,476
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 11 / 4
7,404
617
3,971
11,864
3,386
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Uh2z
Athena
10
1 / 8 / 2
7,449
621
4,113
19,063
9,701
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
29
Kills
3
4
Deaths
29
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BloodChart300
Ao Kuang
2
10
1
0.25
W
Cerberus
5
0
17
13.5
L
0
11
4
0.18
W
Bellona
Nezbu
Bellona
15
3
9
6.5
L
Athena
Uh2z
Athena
1
8
2
0.25
W
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,788
Damage
13,918
33,257
Taken
44,403
17,819
Mitigated
16,295
8,896
Healing
2,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BloodChart300
Ao Kuang
5,834
306
0
1,118
13,476
3,208
0
4,997
8,254
13,236
0
W
Cerberus
13,456
799
0
5,881
12,568
6,903
159
4,591
7,723
35,843
0
L
3,971
626
0
494
11,864
3,386
0
1,739
9,873
0
12,786
W
Bellona
Nezbu
Bellona
12,419
3,792
0
2,206
12,753
7,684
437
3,372
9,121
0
34,599
L
Athena
Uh2z
Athena
4,113
1,089
0
1,027
19,063
9,701
0
6,017
12,396
10,021
0
W
12,913
4,130
0
809
7,936
3,232
738
1,847
6,003
0
32,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
23,297
135
Minions Killed
50
8
Camps Cleared
2
739,251
Distance Traveled
514,026
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,444
704
19
2
2
175,620
0
W
Cerberus
9,622
802
64
5
1
237,565
0
L
Neith
7,404
617
18
2
0
159,285
1
W
Bellona
10,744
895
46
4
3
244,491
0
L
Athena
7,449
621
13
1
0
179,121
0
W
Bastet
9,932
828
25
2
4
257,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role