Player Matchup

Kali
Kali
 
Kali
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Kadditoode
Athena
Level 83
God Stats
21W - 20L
1,504 SR
Queue Stats
200W - 153L
1,572 Elo+
Party 1
Scylla
Scylla
Painlessgenie44
Scylla
Level 105
God Stats
4W - 7L
1,390 SR
Queue Stats
558W - 380L
1,684 Elo+
Party 1
Team Averages
Level 90
1,465 SR
1,585 Elo+

VS

Team Averages
Level 108
1,543 SR
1,599 Elo+
Nox
Nox
RaZerSHade_2112
Nox
Level 128
God Stats
7W - 7L
1,733 SR
Queue Stats
896W - 948L
1,547 Elo+
Solo
Chaac
Chaac
bbloo1
Chaac
Level 116
God Stats
1W - 0L
1,276 SR
Queue Stats
249W - 223L
1,599 Elo+
Party 2
Medusa
Medusa
bsplitt
Medusa
Level 80
God Stats
2W - 3L
1,620 SR
Queue Stats
34W - 35L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
4 / 7 / 3
7,360
736
5,590
9,178
3,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Kadditoode
Athena
10
0 / 5 / 7
6,634
663
4,229
12,000
8,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
3 / 5 / 3
7,291
729
7,488
7,303
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 8
7,787
779
9,238
6,509
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chaac
bbloo1
Chaac
11
6 / 3 / 7
7,867
787
8,927
11,319
5,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
bsplitt
Medusa
11
5 / 4 / 7
7,772
777
6,385
8,071
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
7
Kills
16
17
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
7
3
0.79
L
Athena
Kadditoode
Athena
0
5
7
0.7
L
3
5
3
0.9
W
5
1
8
9
W
Chaac
bbloo1
Chaac
6
3
7
3.17
W
Medusa
bsplitt
Medusa
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,307
Damage
24,550
28,481
Taken
25,899
13,404
Mitigated
11,807
1,032
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,590
1,297
0
214
9,178
3,090
0
4,179
4,754
0
9,753
L
Athena
Kadditoode
Athena
4,229
1,116
45
773
12,000
8,302
0
2,869
8,925
13,725
0
L
7,488
687
0
0
7,303
2,012
0
1,652
5,468
22,019
0
W
9,238
454
0
523
6,509
3,269
477
2,969
3,314
19,090
0
W
Chaac
bbloo1
Chaac
8,927
2,397
0
3,694
11,319
5,414
31
4,642
6,527
0
20,341
W
Medusa
bsplitt
Medusa
6,385
2,982
0
747
8,071
3,124
14
4,047
3,724
0
26,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,285
Gold Earned
23,426
71
Minions Killed
107
2
Camps Cleared
7
517,938
Distance Traveled
559,607
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,360
736
13
1
0
166,635
2
L
Athena
6,634
663
21
2
1
182,867
4
L
Scylla
7,291
729
37
4
1
168,436
2
W
Nox
7,787
779
32
3
0
188,642
1
W
Chaac
7,867
787
31
3
4
186,246
0
W
Medusa
7,772
777
44
4
3
184,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role