Player Matchup

Chaac
Chaac
HooDsQc
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 43L
1,323 Elo+
Party 2
Scylla
Scylla
MrChuecos
Scylla
Level 22
God Stats
13W - 21L
1,438 SR
Queue Stats
14W - 23L
1,286 Elo+
Solo
Neith
Neith
TyreeSanada
Neith
Level 4
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 2
Team Averages
Level 31
1,398 SR
1,303 Elo+

VS

Team Averages
Level 49
1,388 SR
1,429 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Tyson_ily
Nemesis
Level 18
God Stats
5W - 4L
1,271 SR
Queue Stats
97W - 75L
1,472 Elo+
Party 1
Janus
Janus
Vxlueble
Janus
Level 17
God Stats
6W - 7L
1,392 SR
Queue Stats
124W - 144L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HooDsQc
Chaac
10
0 / 11 / 0
7,721
515
6,602
17,666
12,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
MrChuecos
Scylla
12
0 / 7 / 1
8,483
566
5,886
13,863
4,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 11 / 0
7,632
509
5,023
10,694
3,492
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 0 / 23
10,429
695
8,999
10,762
13,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Tyson_ily
Nemesis
17
26 / 1 / 3
12,795
853
24,364
16,797
9,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Vxlueble
Janus
13
2 / 0 / 17
10,060
671
3,929
8,532
2,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
72
0
Kills
29
29
Deaths
1
1
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
23
12.5
L
Chaac
HooDsQc
Chaac
0
11
0
0
L
Scylla
MrChuecos
Scylla
0
7
1
0.07
L
0
11
0
0
W
Nemesis
Tyson_ily
Nemesis
26
1
3
27.5
W
Janus
Vxlueble
Janus
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,511
Damage
37,292
42,223
Taken
36,091
20,240
Mitigated
25,090
2,466
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,999
503
735
406
10,762
13,011
407
1,339
9,233
33,314
0
L
Chaac
HooDsQc
Chaac
6,602
1,512
16
2,345
17,666
12,221
0
4,015
13,651
0
20,238
L
Scylla
MrChuecos
Scylla
5,886
1,151
0
0
13,863
4,527
0
5,492
8,371
34,066
0
L
5,023
2,618
0
105
10,694
3,492
0
3,948
6,746
0
15,312
W
Nemesis
Tyson_ily
Nemesis
24,364
14,336
0
4,557
16,797
9,508
737
3,547
12,853
0
63,589
W
Janus
Vxlueble
Janus
3,929
556
0
493
8,532
2,571
767
1,379
7,153
15,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,836
Gold Earned
33,284
99
Minions Killed
172
2
Camps Cleared
11
664,947
Distance Traveled
906,684
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,429
695
42
3
2
294,634
5
L
Chaac
7,721
515
30
2
2
234,182
2
L
Scylla
8,483
566
52
3
0
248,254
0
L
Neith
7,632
509
17
1
0
182,511
0
W
Nemesis
12,795
853
86
6
9
308,306
2
W
Janus
10,060
671
44
3
0
303,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role