Player Matchup

Skadi
Skadi
Millzh
Skadi
Level 5
God Stats
5W - 4L
1,816 SR
Queue Stats
5W - 6L
1,502 Elo+
Party 2
Thoth
Thoth
OGHDUB6513
Thoth
Level 28
God Stats
38W - 67L
1,323 SR
Queue Stats
407W - 423L
1,434 Elo+
Solo
Tiamat
Tiamat
Sandman70
Tiamat
Level 117
God Stats
5W - 1L
1,680 SR
Queue Stats
8W - 7L
1,539 Elo+
Party 2
Xing Tian
Xing Tian
Shu-ra164
Xing Tian
Level 28
God Stats
18W - 12L
1,495 SR
Queue Stats
132W - 139L
1,388 Elo+
Solo
Nike
Nike
Siphon
Nike
Level 18
God Stats
1W - 0L
1,325 SR
Queue Stats
3W - 2L
1,378 Elo+
Solo
Team Averages
Level 39
1,528 SR
1,448 Elo+

VS

Team Averages
Level 25
1,440 SR
1,463 Elo+
Scylla
Scylla
CaptainShyman
Scylla
Level 17
God Stats
69W - 51L
1,575 SR
Queue Stats
129W - 95L
1,469 Elo+
Solo
Apollo
Apollo
DANKASSDONKEY
Apollo
Level 25
God Stats
0W - 2L
1,284 SR
Queue Stats
5W - 5L
1,460 Elo+
Solo
Raijin
Raijin
GamerLord16
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,417 Elo+
Solo
Nike
Nike
Lilspeedymouse
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
TheLiLRaven
King Arthur
Level 29
God Stats
0W - 2L
1,339 SR
Queue Stats
2W - 4L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Millzh
Skadi
18
2 / 4 / 13
11,323
871
7,776
10,555
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
19
7 / 1 / 16
12,585
968
19,515
5,906
2,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Sandman70
Tiamat
20
12 / 3 / 16
13,784
1,060
30,711
17,036
15,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Shu-ra164
Xing Tian
19
5 / 3 / 18
12,749
981
15,043
20,080
23,507
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Nike
Siphon
Nike
19
6 / 0 / 16
13,219
1,017
13,747
12,337
16,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 4
11,812
909
24,409
14,116
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 14 / 5
13,222
1,017
14,458
27,545
9,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
16
0 / 5 / 3
10,099
777
3,662
7,737
2,600
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 4 / 4
11,529
887
10,230
21,691
14,270
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
TheLiLRaven
King Arthur
17
1 / 8 / 6
10,931
841
7,117
23,297
26,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
33
32
Kills
11
11
Deaths
32
79
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
L
5
14
5
0.54
L
Raijin
0
5
3
0.3
L
3
4
4
1.25
W
Skadi
Millzh
Skadi
2
4
13
2.13
W
Thoth
7
1
16
15
W
Tiamat
Sandman70
Tiamat
12
3
16
6.67
W
Xing Tian
Shu-ra164
Xing Tian
5
3
18
4.67
W
Nike
Siphon
Nike
6
0
16
14
L
King Arthur
TheLiLRaven
King Arthur
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,792
Damage
59,876
65,914
Taken
94,386
61,904
Mitigated
56,297
8,564
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,409
914
0
644
14,116
4,223
0
10,360
3,756
40,296
0
L
14,458
8,093
0
2,365
27,545
9,176
0
20,559
6,986
0
35,514
L
Raijin
3,662
783
64
274
7,737
2,600
0
4,589
3,148
14,559
0
L
10,230
3,309
0
1,728
21,691
14,270
0
12,739
8,952
0
31,726
W
Skadi
Millzh
Skadi
7,776
3,668
0
861
10,555
3,802
0
2,657
7,898
0
22,444
W
Thoth
19,515
785
37
1,087
5,906
2,716
0
1,670
4,236
31,539
0
W
Tiamat
Sandman70
Tiamat
30,711
2,757
761
5,497
17,036
15,711
0
8,167
8,869
43,553
0
W
Xing Tian
Shu-ra164
Xing Tian
15,043
1,533
0
321
20,080
23,507
0
9,410
10,670
35,647
0
W
Nike
Siphon
Nike
13,747
1,910
0
0
12,337
16,168
0
6,167
6,170
315
30,949
L
King Arthur
TheLiLRaven
King Arthur
7,117
764
0
0
23,297
26,028
0
17,267
6,030
0
11,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,660
Gold Earned
57,593
194
Minions Killed
156
0
Camps Cleared
4
1,143,468
Distance Traveled
1,014,782
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,812
909
38
3
2
258,030
0
L
Apollo
13,222
1,017
53
4
2
204,480
0
L
Raijin
10,099
777
19
1
0
77,564
0
L
Nike
11,529
887
38
3
0
226,818
0
W
Skadi
11,323
871
39
3
0
184,050
0
W
Thoth
12,585
968
31
2
0
240,000
0
W
Tiamat
13,784
1,060
28
2
0
221,793
0
W
Xing Tian
12,749
981
41
3
0
252,598
0
W
Nike
13,219
1,017
55
4
0
245,027
0
L
King Arthur
10,931
841
8
1
0
247,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role