Player Matchup

Chaac
Chaac
ElitePlayer1314
Chaac
Level 28
God Stats
5W - 6L
1,511 SR
Queue Stats
40W - 41L
1,546 Elo+
Solo
Neith
Neith
Moleculee
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,487 Elo+
Solo
Ares
Ares
Warturasde
Ares
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 158L
1,452 Elo+
Solo
Set
Set
itsKilianico
Set
Level 65
God Stats
6W - 3L
1,803 SR
Queue Stats
149W - 164L
1,467 Elo+
Party 1
Scylla
Scylla
zGravity
Scylla
Level 6
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 4L
1,510 Elo+
Party 1
Team Averages
Level 22
1,606 SR
1,493 Elo+

VS

Team Averages
Level 14
1,442 SR
1,455 Elo+
Hades
Hades
DeineVorfahren
Hades
Level 4
God Stats
5W - 3L
1,284 SR
Queue Stats
37W - 43L
1,361 Elo+
Party 2
Erlang Shen
Erlang Shen
DixieNormous404
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,459 Elo+
Solo
Jing Wei
Jing Wei
ElGreeCoOo
Jing Wei
Level 19
God Stats
10W - 7L
1,601 SR
Queue Stats
53W - 48L
1,419 Elo+
Solo
Ymir
Ymir
IIRealEasYII
Ymir
Level 13
God Stats
1W - 1L
1,322 SR
Queue Stats
73W - 78L
1,393 Elo+
Party 2
Thor
Thor
Janooomta
Thor
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
57W - 51L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,198
473
2,918
6,320
2,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Moleculee
Neith
7
0 / 4 / 2
4,493
408
2,748
4,347
1,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 4 / 0
4,828
439
2,197
7,564
4,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 2 / 2
6,577
598
4,776
6,764
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
zGravity
Scylla
9
2 / 3 / 1
5,637
512
4,555
4,050
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
5,781
526
4,356
7,182
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
DixieNormous404
Erlang Shen
13
5 / 1 / 0
7,463
678
5,879
6,782
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
ElGreeCoOo
Jing Wei
10
4 / 1 / 7
6,054
550
3,989
5,170
1,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
2 / 1 / 4
5,757
523
2,234
4,787
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thor
10
5 / 2 / 2
5,992
545
2,370
6,691
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
17
17
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Erlang Shen
DixieNormous404
Erlang Shen
5
1
0
5
W
Jing Wei
ElGreeCoOo
Jing Wei
4
1
7
7.5
L
1
4
0
0.25
W
2
1
4
4
W
Thor
5
2
2
3
L
Neith
Moleculee
Neith
0
4
2
0.25
L
1
4
0
0.25
L
2
2
2
1.5
L
Scylla
zGravity
Scylla
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,194
Damage
18,828
29,045
Taken
30,612
11,695
Mitigated
16,356
5,525
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,356
261
113
2,951
7,182
3,706
190
2,924
3,970
20,746
0
W
Erlang Shen
DixieNormous404
Erlang Shen
5,879
2,868
0
4,588
6,782
4,750
84
178
6,604
0
40,497
W
Jing Wei
ElGreeCoOo
Jing Wei
3,989
2,883
0
1,066
5,170
1,511
1,236
1,393
3,743
0
25,654
L
2,918
1,191
0
1,191
6,320
2,288
0
0
6,320
0
22,530
W
2,234
1,445
0
545
4,787
4,403
573
547
4,220
15,732
0
W
Thor
2,370
523
0
2,900
6,691
1,986
280
1,342
5,323
0
21,183
L
Neith
Moleculee
Neith
2,748
1,462
0
637
4,347
1,268
26
1,090
3,257
0
11,802
L
2,197
308
0
1,206
7,564
4,025
0
2,403
5,161
12,078
0
L
4,776
2,661
0
1,991
6,764
2,992
0
1,540
5,224
0
44,905
L
Scylla
zGravity
Scylla
4,555
952
0
500
4,050
1,122
270
1,557
2,493
26,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,733
Gold Earned
31,047
234
Minions Killed
265
0
Camps Cleared
0
937,963
Distance Traveled
912,299
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,781
526
41
4
0
199,716
1
W
Erlang Shen
7,463
678
91
8
0
191,266
2
W
Jing Wei
6,054
550
54
5
0
188,808
0
L
Chaac
5,198
473
46
4
0
184,165
2
W
Ymir
5,757
523
30
3
0
181,400
1
W
Thor
5,992
545
49
4
0
151,109
0
L
Neith
4,493
408
20
2
0
174,146
1
L
Ares
4,828
439
17
2
0
202,944
2
L
Set
6,577
598
98
9
0
199,881
1
L
Scylla
5,637
512
53
5
0
176,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role