Player Matchup

Ymir
Ymir
ALEXIS22133
Ymir
Level 63
God Stats
27W - 16L
1,586 SR
Queue Stats
162W - 151L
1,407 Elo+
Party 2
Poseidon
Poseidon
DAXZ-11
Poseidon
Level 90
God Stats
5W - 8L
1,219 SR
Queue Stats
266W - 312L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
GALLEGOS21MLKS
Baron Samedi
Level 129
God Stats
20W - 18L
1,522 SR
Queue Stats
667W - 684L
1,357 Elo+
Party 2
Skadi
Skadi
RUBYK_123
Skadi
Level 86
God Stats
15W - 7L
1,560 SR
Queue Stats
278W - 272L
1,466 Elo+
Party 2
Set
Set
tealnoisy
Set
Level 43
God Stats
11W - 12L
1,426 SR
Queue Stats
61W - 86L
1,361 Elo+
Solo
Team Averages
Level 82
1,463 SR
1,403 Elo+

VS

Team Averages
Level 49
1,508 SR
1,387 Elo+
Ares
Ares
CaptainBeji
Ares
Level 69
God Stats
10W - 9L
1,634 SR
Queue Stats
183W - 194L
1,436 Elo+
Party 1
Bastet
Bastet
Corpse Lotus
Bastet
Level 87
God Stats
23W - 24L
1,524 SR
Queue Stats
231W - 260L
1,379 Elo+
Party 3
Charybdis
Charybdis
DemurrerBigshot
Charybdis
Level 31
God Stats
1W - 3L
1,424 SR
Queue Stats
7W - 9L
1,442 Elo+
Party 1
Chaac
Chaac
Gabraham415
Chaac
Level 28
God Stats
12W - 12L
1,536 SR
Queue Stats
89W - 123L
1,364 Elo+
Party 3
Nu Wa
Nu Wa
SetsunaRose22
Nu Wa
Level 28
God Stats
24W - 33L
1,424 SR
Queue Stats
55W - 90L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 12
10,591
530
8,090
14,861
18,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
DAXZ-11
Poseidon
16
3 / 5 / 2
11,046
552
9,347
14,186
5,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
GALLEGOS21MLKS
Baron Samedi
16
4 / 1 / 10
10,646
532
6,410
8,466
4,165
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
RUBYK_123
Skadi
19
13 / 2 / 5
12,258
613
19,033
12,722
5,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 4 / 9
10,144
507
7,156
13,119
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
8,097
405
6,242
18,893
20,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
14
4 / 7 / 4
8,795
440
10,884
13,776
5,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
DemurrerBigshot
Charybdis
13
1 / 9 / 3
7,993
400
6,626
13,200
4,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 1
9,196
460
7,511
12,403
11,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 2
8,037
402
5,703
8,191
2,604
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
28
Kills
12
13
Deaths
28
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
L
3
6
4
0.83
L
Bastet
4
7
4
0.86
W
Poseidon
DAXZ-11
Poseidon
3
5
2
0.8
L
Charybdis
DemurrerBigshot
Charybdis
1
9
3
0.28
W
Baron Samedi
GALLEGOS21MLKS
Baron Samedi
4
1
10
9
L
3
2
1
1.75
W
Skadi
RUBYK_123
Skadi
13
2
5
7.75
L
1
4
2
0.5
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,036
Damage
36,966
63,354
Taken
66,463
38,551
Mitigated
44,298
20,820
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,090
1,463
0
2,091
14,861
18,550
454
2,595
12,173
35,159
0
L
6,242
392
75
1,925
18,893
20,511
0
4,730
14,163
21,088
0
L
Bastet
10,884
3,680
0
1,120
13,776
5,877
215
5,436
8,340
0
44,511
W
Poseidon
DAXZ-11
Poseidon
9,347
1,456
0
5,043
14,186
5,977
2,020
2,149
11,950
69,085
0
L
Charybdis
DemurrerBigshot
Charybdis
6,626
3,190
0
1,387
13,200
4,178
257
5,793
7,407
0
34,108
W
Baron Samedi
GALLEGOS21MLKS
Baron Samedi
6,410
297
733
3,299
8,466
4,165
1,073
1,276
7,190
48,984
0
L
7,511
1,244
385
5,027
12,403
11,128
716
5,176
7,227
0
48,942
W
Skadi
RUBYK_123
Skadi
19,033
12,283
0
4,970
12,722
5,034
3,609
3,805
8,917
0
107,303
L
5,703
1,886
105
2,004
8,191
2,604
310
2,712
5,479
45,157
0
W
7,156
3,147
0
4,684
13,119
4,825
2,320
2,104
11,015
0
47,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,685
Gold Earned
42,118
515
Minions Killed
347
0
Camps Cleared
0
1,713,672
Distance Traveled
1,741,761
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,591
530
62
3
0
342,498
2
L
Ares
8,097
405
25
1
0
312,556
1
L
Bastet
8,795
440
60
3
0
392,627
0
W
Poseidon
11,046
552
140
7
0
323,153
3
L
Charybdis
7,993
400
79
4
0
293,216
0
W
Baron Samedi
10,646
532
76
4
0
299,636
1
L
Chaac
9,196
460
106
5
0
405,955
3
W
Skadi
12,258
613
146
7
0
342,688
4
L
Nu Wa
8,037
402
77
4
0
337,407
5
W
Set
10,144
507
91
5
0
405,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role