Player Matchup

Tiamat
Tiamat
Colefolio123
Tiamat
Level 126
God Stats
7W - 3L
1,604 SR
Queue Stats
32W - 33L
1,445 Elo+
Party 2
Izanami
Izanami
DocLyonHart
Izanami
Level 69
God Stats
3W - 1L
1,597 SR
Queue Stats
27W - 28L
1,456 Elo+
Party 2
Cabrakan
Cabrakan
Sp1cy Assassin2
Cabrakan
Level 103
God Stats
1W - 1L
1,565 SR
Queue Stats
31W - 34L
1,432 Elo+
Party 2
Hercules
Hercules
Supercocohead
Hercules
Level 119
God Stats
4W - 2L
1,769 SR
Queue Stats
38W - 38L
1,463 Elo+
Party 2
Team Averages
Level 104
1,634 SR
1,449 Elo+

VS

Team Averages
Level 48
1,544 SR
1,379 Elo+
Morgan Le Fay
Morgan Le Fay
GunnerBobRoss
Morgan Le Fay
Level 35
God Stats
1W - 2L
1,538 SR
Queue Stats
17W - 25L
1,380 Elo+
Party 1
Ymir
Ymir
SleekSkeetPete
Ymir
Level 27
God Stats
1W - 3L
1,572 SR
Queue Stats
9W - 16L
1,418 Elo+
Party 1
Guan Yu
Guan Yu
Ungoliänt
Guan Yu
Level 27
God Stats
0W - 2L
1,592 SR
Queue Stats
15W - 19L
1,418 Elo+
Party 1
Charybdis
Charybdis
xXDragonBearyXx
Charybdis
Level 104
God Stats
0W - 1L
1,473 SR
Queue Stats
5W - 13L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 0 / 6
11,241
703
6,590
4,070
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
DocLyonHart
Izanami
20
11 / 1 / 3
13,879
867
23,249
10,830
5,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
18
3 / 3 / 11
12,852
803
11,015
20,070
37,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Supercocohead
Hercules
18
4 / 4 / 9
11,727
733
10,365
22,709
17,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GunnerBobRoss
Morgan Le Fay
17
3 / 6 / 5
11,478
717
17,360
15,154
9,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 5 / 4
10,976
686
11,545
24,746
32,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Ungoliänt
Guan Yu
16
2 / 4 / 4
11,139
696
9,019
18,511
22,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
xXDragonBearyXx
Charybdis
17
2 / 6 / 2
11,103
694
7,305
14,835
6,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
21
Kills
8
8
Deaths
21
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
0
6
6
W
Izanami
DocLyonHart
Izanami
11
1
3
12.5
L
Morgan Le Fay
GunnerBobRoss
Morgan Le Fay
3
6
5
0.92
L
1
5
4
0.6
W
Cabrakan
3
3
11
2.83
W
Hercules
Supercocohead
Hercules
4
4
9
2.13
L
Guan Yu
Ungoliänt
Guan Yu
2
4
4
1
L
Charybdis
xXDragonBearyXx
Charybdis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,219
Damage
45,229
57,679
Taken
73,246
62,694
Mitigated
70,881
21,072
Healing
23,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,590
583
266
2,486
4,070
2,723
734
2,619
1,451
24,136
0
W
Izanami
DocLyonHart
Izanami
23,249
18,478
0
3,557
10,830
5,397
7,154
3,240
7,590
0
88,378
L
Morgan Le Fay
GunnerBobRoss
Morgan Le Fay
17,360
528
1,234
2,320
15,154
9,279
520
4,034
11,021
53,388
0
L
11,545
2,350
872
4,745
24,746
32,966
220
6,065
18,548
35,197
0
W
Cabrakan
11,015
1,190
0
5,250
20,070
37,242
408
10,012
10,058
27,540
0
W
Hercules
Supercocohead
Hercules
10,365
2,696
0
9,513
22,709
17,332
525
13,366
9,343
0
25,305
L
Guan Yu
Ungoliänt
Guan Yu
9,019
1,356
5,172
6,451
18,511
22,083
786
3,981
14,336
0
30,029
L
Charybdis
xXDragonBearyXx
Charybdis
7,305
3,356
43
2,429
14,835
6,553
1,857
3,640
11,163
0
31,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,699
Gold Earned
44,696
258
Minions Killed
213
6
Camps Cleared
7
969,573
Distance Traveled
1,033,324
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,241
703
46
3
3
128,984
0
W
Izanami
13,879
867
141
9
2
280,940
3
L
Morgan Le Fay
11,478
717
74
5
1
256,656
0
L
Ymir
10,976
686
40
3
4
274,867
1
W
Cabrakan
12,852
803
34
2
1
280,111
3
W
Hercules
11,727
733
37
2
0
279,538
0
L
Guan Yu
11,139
696
40
3
2
274,931
0
L
Charybdis
11,103
694
59
4
0
226,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role