Player Matchup

Agni
Agni
Jawa41
Agni
Level 89
God Stats
3W - 1L
1,742 SR
Queue Stats
45W - 45L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
SlyBIG POPPA
Sylvanus
Level 25
God Stats
1W - 2L
1,316 SR
Queue Stats
7W - 7L
1,374 Elo+
Party 1
Medusa
Medusa
Vegasboy702123
Medusa
Level 37
God Stats
5W - 5L
1,533 SR
Queue Stats
11W - 16L
1,481 Elo+
Party 1
Team Averages
Level 50
1,530 SR
1,432 Elo+

VS

Team Averages
Level 48
1,503 SR
1,311 Elo+
Hachiman
Hachiman
DidierDZ
Hachiman
Level 31
God Stats
1W - 2L
1,533 SR
Queue Stats
20W - 22L
1,339 Elo+
Solo
Fafnir
Fafnir
JokinVirus89
Fafnir
Level 67
God Stats
1W - 1L
1,839 SR
Queue Stats
217W - 267L
1,334 Elo+
Solo
Set
Set
Scorpion7104
Set
Level 47
God Stats
0W - 6L
1,136 SR
Queue Stats
54W - 123L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Jawa41
Agni
16
17 / 3 / 10
12,533
783
20,143
12,521
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
SlyBIG POPPA
Sylvanus
15
3 / 0 / 25
11,224
702
7,286
11,892
16,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
12 / 0 / 16
12,458
779
21,108
7,918
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DidierDZ
Hachiman
10
1 / 16 / 1
8,653
541
7,764
19,788
8,078
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
12
0 / 8 / 3
9,440
590
5,694
20,515
28,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 8 / 2
9,202
575
4,356
17,390
8,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
8
32
Kills
2
3
Deaths
32
51
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DidierDZ
Hachiman
1
16
1
0.09
W
Agni
Jawa41
Agni
17
3
10
7.33
L
Fafnir
0
8
3
0.19
L
1
8
2
0.25
W
Sylvanus
SlyBIG POPPA
Sylvanus
3
0
25
15.5
W
12
0
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,537
Damage
17,814
32,331
Taken
57,693
24,825
Mitigated
45,362
13,623
Healing
3,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DidierDZ
Hachiman
7,764
3,325
353
512
19,788
8,078
0
10,228
9,560
3,198
24,480
W
Agni
Jawa41
Agni
20,143
1,556
565
4,097
12,521
4,905
759
2,406
10,010
53,143
0
L
Fafnir
5,694
968
0
1,968
20,515
28,878
0
7,434
13,081
16,464
0
L
4,356
1,540
0
404
17,390
8,406
0
8,907
8,483
0
21,748
W
Sylvanus
SlyBIG POPPA
Sylvanus
7,286
3,616
2,389
3,424
11,892
16,451
633
2,346
9,546
18,913
3,898
W
21,108
13,121
0
3,148
7,918
3,469
1,569
1,970
5,948
0
56,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,215
Gold Earned
27,295
175
Minions Killed
111
8
Camps Cleared
2
820,032
Distance Traveled
621,788
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,653
541
40
3
1
176,864
1
W
Agni
12,533
783
70
4
4
286,613
0
L
Fafnir
9,440
590
29
2
0
244,893
2
L
Set
9,202
575
42
3
1
200,031
1
W
Sylvanus
11,224
702
42
3
1
251,493
0
W
Medusa
12,458
779
63
4
3
281,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role