Player Matchup

Zeus
Zeus
AdversariesOme0
Zeus
Level 15
God Stats
13W - 24L
1,310 SR
Queue Stats
13W - 26L
1,237 Elo+
Solo
Medusa
Medusa
HDEATH123456789
Medusa
Level 17
God Stats
18W - 27L
1,465 SR
Queue Stats
168W - 246L
1,212 Elo+
Party 1
Chaac
Chaac
apzK
Chaac
Level 93
God Stats
27W - 16L
1,690 SR
Queue Stats
148W - 124L
1,521 Elo+
Party 1
Team Averages
Level 42
1,488 SR
1,324 Elo+

VS

Team Averages
Level 16
1,527 SR
1,331 Elo+
Chang'e
Chang'e
Ledsyyy
Chang'e
Level 24
God Stats
7W - 7L
1,616 SR
Queue Stats
164W - 121L
1,590 Elo+
Solo
Cthulhu
Cthulhu
XxBruslyboyxX
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 11L
983 Elo+
Solo
Danzaburou
Danzaburou
YRH InvasiveClk
Danzaburou
Level 18
God Stats
5W - 4L
1,466 SR
Queue Stats
320W - 329L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 6
8,173
629
8,749
9,662
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 7 / 6
8,129
625
6,020
11,577
3,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
apzK
Chaac
12
7 / 8 / 2
9,417
724
10,414
17,102
7,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ledsyyy
Chang'e
16
13 / 0 / 7
11,379
875
16,052
11,862
4,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
11
1 / 4 / 11
8,577
660
4,707
11,568
11,931
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
YRH InvasiveClk
Danzaburou
14
9 / 5 / 9
10,968
844
13,795
12,047
4,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
9
Kills
23
23
Deaths
9
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
L
1
7
6
0.57
W
Chang'e
Ledsyyy
Chang'e
13
0
7
16.5
W
Cthulhu
1
4
11
1.63
W
Danzaburou
YRH InvasiveClk
Danzaburou
9
5
9
2.7
L
Chaac
apzK
Chaac
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,183
Damage
34,554
38,341
Taken
35,477
13,896
Mitigated
20,690
5,812
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,749
1,123
33
492
9,662
2,738
0
4,954
4,708
19,306
0
L
6,020
4,448
0
699
11,577
3,778
0
5,225
6,352
0
18,936
W
Chang'e
Ledsyyy
Chang'e
16,052
1,312
917
7,288
11,862
4,449
1,362
3,876
7,650
49,053
0
W
Cthulhu
4,707
822
0
0
11,568
11,931
76
3,007
8,297
11,901
0
W
Danzaburou
YRH InvasiveClk
Danzaburou
13,795
5,444
199
1,206
12,047
4,310
1,456
1,863
9,988
0
40,618
L
Chaac
apzK
Chaac
10,414
3,833
0
4,588
17,102
7,380
0
10,752
6,350
0
32,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,719
Gold Earned
30,924
125
Minions Killed
156
3
Camps Cleared
8
563,826
Distance Traveled
644,069
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,173
629
37
3
1
160,498
0
L
Medusa
8,129
625
45
3
2
196,811
1
W
Chang'e
11,379
875
72
6
4
227,682
0
W
Cthulhu
8,577
660
21
2
2
209,523
0
W
Danzaburou
10,968
844
63
5
2
206,864
0
L
Chaac
9,417
724
43
3
0
206,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role