Player Matchup

He Bo
He Bo
HallowLink72
He Bo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,177 Elo+
Solo
Mulan
Mulan
Sweet Buddah
Mulan
Level 128
God Stats
4W - 8L
1,457 SR
Queue Stats
219W - 247L
1,425 Elo+
Party 2
Kukulkan
Kukulkan
WhiteyDynomitey
Kukulkan
Level 157
God Stats
7W - 3L
1,654 SR
Queue Stats
333W - 369L
1,486 Elo+
Party 2
Hachiman
Hachiman
Zerotrace1991
Hachiman
Level 125
God Stats
10W - 13L
1,529 SR
Queue Stats
348W - 371L
1,485 Elo+
Solo
Chaac
Chaac
dhkcoach
Chaac
Level 148
God Stats
6W - 2L
1,705 SR
Queue Stats
308W - 331L
1,479 Elo+
Solo
Team Averages
Level 136
1,569 SR
1,410 Elo+

VS

Team Averages
Level 93
1,515 SR
1,482 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
CamronThePerson
Tiamat
Level 95
God Stats
0W - 1L
1,566 SR
Queue Stats
22W - 12L
1,578 Elo+
Solo
Cupid
Cupid
IllWorriez
Cupid
Level 115
God Stats
2W - 8L
1,509 SR
Queue Stats
511W - 522L
1,559 Elo+
Party 1
Arachne
Arachne
THATGOBLIN3114
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 14
10,826
677
10,084
11,265
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 4 / 20
11,626
727
12,951
25,113
27,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
20
7 / 3 / 17
12,521
783
22,651
11,410
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Zerotrace1991
Hachiman
18
6 / 6 / 10
11,153
697
15,420
13,244
5,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
dhkcoach
Chaac
20
8 / 1 / 18
12,620
789
21,990
18,063
14,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
2 / 3 / 10
9,948
622
7,551
12,354
4,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
16
3 / 8 / 10
9,660
604
14,958
27,622
18,928
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 5 / 8
9,977
624
17,333
18,022
11,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
20
9 / 4 / 8
12,035
752
19,378
16,221
6,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 9 / 4
9,317
582
4,151
16,842
7,631
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
59
29
Kills
19
19
Deaths
29
79
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
10
2.33
L
Gilgamesh
 
Gilgamesh
3
8
10
1
L
2
5
8
1.2
W
3
5
14
2
L
Cupid
9
4
8
3.25
W
5
4
20
3.75
L
3
9
4
0.56
W
Kukulkan
7
3
17
5.17
W
Hachiman
Zerotrace1991
Hachiman
6
6
10
1.83
W
Chaac
dhkcoach
Chaac
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,096
Damage
63,371
79,095
Taken
91,061
56,357
Mitigated
48,816
38,520
Healing
33,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,551
2,632
1,692
2,539
12,354
4,771
0
6,041
6,275
0
21,229
L
Gilgamesh
 
Gilgamesh
14,958
1,694
0
5,566
27,622
18,928
62
8,548
18,716
0
27,720
L
17,333
206
2,875
6,021
18,022
11,233
192
5,671
12,233
28,293
0
W
10,084
182
1,591
1,787
11,265
4,159
837
1,931
9,054
22,187
0
L
Cupid
19,378
11,144
5,801
7,424
16,221
6,253
0
6,500
9,613
0
43,482
W
12,951
1,366
1,770
8,866
25,113
27,528
383
6,276
18,329
0
20,773
L
4,151
2,210
388
1,119
16,842
7,631
0
5,253
11,489
0
5,280
W
Kukulkan
22,651
2,900
2,901
4,085
11,410
5,237
1,372
1,900
9,396
55,675
0
W
Hachiman
Zerotrace1991
Hachiman
15,420
9,757
1,045
2,916
13,244
5,255
1,087
3,410
9,552
0
33,691
W
Chaac
dhkcoach
Chaac
21,990
3,003
2,319
11,240
18,063
14,178
1,375
2,468
15,431
0
42,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,746
Gold Earned
50,937
200
Minions Killed
141
0
Camps Cleared
0
1,457,360
Distance Traveled
1,377,602
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,948
622
30
2
0
279,064
1
L
Gilgamesh
9,660
604
9
1
0
263,605
0
L
Tiamat
9,977
624
37
2
0
285,324
2
W
He Bo
10,826
677
37
2
0
271,619
0
L
Cupid
12,035
752
61
4
0
289,570
0
W
Mulan
11,626
727
21
1
0
287,701
0
L
Arachne
9,317
582
4
0
0
260,039
0
W
Kukulkan
12,521
783
61
4
0
287,873
1
W
Hachiman
11,153
697
38
2
0
257,211
0
W
Chaac
12,620
789
43
3
0
352,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role