Player Matchup

Anubis
Anubis
AntraxT
Anubis
Level 84
God Stats
6W - 8L
1,298 SR
Queue Stats
325W - 309L
1,561 Elo+
Party 1
Sobek
Sobek
Beauty Thief
Sobek
Level 30
God Stats
6W - 4L
1,551 SR
Queue Stats
59W - 52L
1,569 Elo+
Party 1
Bellona
Bellona
Sol Yago
Bellona
Level 147
God Stats
4W - 5L
1,294 SR
Queue Stats
839W - 794L
1,643 Elo+
Party 1
Gilgamesh
Gilgamesh
Soy Sad Boy
Gilgamesh
Level 144
God Stats
29W - 22L
1,652 SR
Queue Stats
534W - 509L
1,557 Elo+
Party 1
Neith
Neith
Tursci2010
Neith
Level 17
God Stats
6W - 6L
1,530 SR
Queue Stats
12W - 17L
1,477 Elo+
Party 1
Team Averages
Level 84
1,465 SR
1,561 Elo+

VS

Team Averages
Level 85
1,626 SR
1,609 Elo+
Set
Set
Bananasareyellow
Set
Level 29
God Stats
0W - 2L
1,563 SR
Queue Stats
54W - 24L
1,708 Elo+
Party 2
Fenrir
Fenrir
ElCappii__209
Fenrir
Level 105
God Stats
1W - 3L
1,553 SR
Queue Stats
63W - 33L
1,677 Elo+
Party 2
Izanami
Izanami
Niners16Champ
Izanami
Level 125
God Stats
2W - 1L
1,919 SR
Queue Stats
57W - 29L
1,678 Elo+
Party 2
Anubis
Anubis
RarityStrum
Anubis
Level 36
God Stats
10W - 12L
1,555 SR
Queue Stats
176W - 191L
1,514 Elo+
Solo
Ymir
Ymir
TheSleepyPaladin
Ymir
Level 129
God Stats
4W - 5L
1,541 SR
Queue Stats
349W - 333L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AntraxT
Anubis
10
2 / 4 / 5
6,025
603
4,177
5,267
2,069
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 5 / 4
4,690
469
1,741
8,430
2,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Sol Yago
Bellona
14
13 / 0 / 1
8,431
843
9,985
6,192
4,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Soy Sad Boy
Gilgamesh
11
0 / 2 / 3
6,040
604
2,645
7,382
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
8
0 / 3 / 0
4,626
463
812
3,630
697
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,877
588
4,736
7,521
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 2 / 2
5,498
550
1,114
6,743
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
10
7 / 2 / 2
6,514
651
6,212
4,572
1,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
9
2 / 7 / 1
5,379
538
4,587
8,332
2,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 2 / 4
5,408
541
3,126
5,604
3,592
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
15
Kills
14
14
Deaths
15
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
AntraxT
Anubis
2
4
5
1.13
L
1
2
0
0.5
W
0
5
4
0.4
L
2
2
2
1.5
L
Izanami
7
2
2
4
L
Anubis
2
7
1
0.36
W
Bellona
Sol Yago
Bellona
13
0
1
13.5
W
Gilgamesh
Soy Sad Boy
Gilgamesh
0
2
3
0.75
L
2
2
4
2
W
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,360
Damage
19,775
30,901
Taken
32,772
14,928
Mitigated
13,267
6,422
Healing
9,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AntraxT
Anubis
4,177
369
0
952
5,267
2,069
0
3,493
1,774
22,900
0
L
4,736
1,289
0
2,605
7,521
3,880
41
0
7,521
0
31,824
W
1,741
418
0
1,272
8,430
2,932
0
2,133
6,297
9,203
0
L
1,114
254
0
2,799
6,743
1,701
0
1,563
5,180
0
22,152
L
Izanami
6,212
4,681
0
1,338
4,572
1,238
120
812
3,760
0
42,901
L
Anubis
4,587
175
0
1,833
8,332
2,856
0
1,619
6,713
24,249
0
W
Bellona
Sol Yago
Bellona
9,985
4,363
0
660
6,192
4,366
0
1,061
5,001
0
54,237
W
Gilgamesh
Soy Sad Boy
Gilgamesh
2,645
613
0
2,519
7,382
4,864
0
840
5,745
0
32,546
L
3,126
1,092
0
1,308
5,604
3,592
0
2,078
3,526
16,859
0
W
Neith
812
427
0
1,019
3,630
697
0
186
3,444
0
19,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,812
Gold Earned
28,676
289
Minions Killed
277
0
Camps Cleared
0
944,196
Distance Traveled
839,673
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,025
603
56
6
0
164,365
0
L
Set
5,877
588
72
7
0
190,291
2
W
Sobek
4,690
469
10
1
0
186,664
2
L
Fenrir
5,498
550
46
5
0
151,303
0
L
Izanami
6,514
651
83
8
0
178,146
3
L
Anubis
5,379
538
45
5
0
149,977
5
W
Bellona
8,431
843
101
10
0
235,206
3
W
Gilgamesh
6,040
604
80
8
0
186,233
3
L
Ymir
5,408
541
31
3
0
169,956
4
W
Neith
4,626
463
42
4
0
171,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role