Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ResDes07
Chaac
Level 127
God Stats
38W - 27L
1,517 SR
Queue Stats
357W - 390L
1,461 Elo+
Solo
Ah Puch
Ah Puch
TamalesDchivo
Ah Puch
Level 27
God Stats
2W - 0L
1,711 SR
Queue Stats
57W - 21L
1,609 Elo+
Solo
Team Averages
Level 61
1,576 SR
1,523 Elo+

VS

Team Averages
Level 66
1,632 SR
1,453 Elo+
Sun Wukong
Sun Wukong
SaMonsterUwU
Sun Wukong
Level 108
God Stats
5W - 9L
1,592 SR
Queue Stats
249W - 291L
1,406 Elo+
Solo
Ra
Ra
Wolf_547
Ra
Level 84
God Stats
1W - 3L
1,574 SR
Queue Stats
19W - 37L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
XnSaneMonky830X
Nu Wa
Level 7
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
12 / 1 / 9
10,467
872
12,056
9,446
3,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
ResDes07
Chaac
14
10 / 3 / 14
9,979
832
10,506
12,155
10,688
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
13
5 / 1 / 18
9,760
813
12,174
10,781
5,015
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SaMonsterUwU
Sun Wukong
12
3 / 8 / 1
8,636
720
6,449
14,777
9,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 10 / 1
7,574
631
4,761
12,617
4,130
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 10 / 2
7,103
592
4,328
12,154
2,995
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
27
Kills
4
5
Deaths
28
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
12
1
9
16.5
W
Chaac
ResDes07
Chaac
10
3
14
5.67
L
Sun Wukong
SaMonsterUwU
Sun Wukong
3
8
1
0.44
W
Ah Puch
5
1
18
14
L
1
10
1
0.15
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,736
Damage
15,538
32,382
Taken
39,548
19,001
Mitigated
17,037
13,549
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,056
6,651
0
3,056
9,446
3,298
2,260
3,253
6,193
0
41,084
W
Chaac
ResDes07
Chaac
10,506
1,104
0
3,141
12,155
10,688
443
2,269
9,886
2,157
26,687
L
Sun Wukong
SaMonsterUwU
Sun Wukong
6,449
895
0
2,065
14,777
9,912
0
3,969
10,808
0
24,265
W
Ah Puch
12,174
599
0
7,352
10,781
5,015
418
3,821
6,960
46,679
0
L
4,761
466
226
1,228
12,617
4,130
0
4,869
7,748
17,701
0
L
4,328
1,290
0
782
12,154
2,995
4
4,057
8,097
15,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,206
Gold Earned
23,313
173
Minions Killed
98
9
Camps Cleared
1
629,561
Distance Traveled
518,727
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,467
872
67
6
4
197,172
1
W
Chaac
9,979
832
38
3
0
225,515
1
L
Sun Wukong
8,636
720
38
3
1
188,326
2
W
Ah Puch
9,760
813
68
6
5
206,874
5
L
Ra
7,574
631
39
3
0
176,271
1
L
Nu Wa
7,103
592
21
2
0
154,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role