Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
The Gorillaz II
Artio
Level 157
God Stats
46W - 24L
1,674 SR
Queue Stats
648W - 352L
1,725 Elo+
Party 1
Kukulkan
Kukulkan
vV Vaughn Vv
Kukulkan
Level 105
God Stats
12W - 6L
1,741 SR
Queue Stats
598W - 305L
1,790 Elo+
Party 1
Team Averages
Level 129
1,638 SR
1,672 Elo+

VS

Team Averages
Level 110
1,443 SR
1,598 Elo+
Jormungandr
Jormungandr
DezoDaDon
Jormungandr
Level 88
God Stats
3W - 3L
1,711 SR
Queue Stats
9W - 8L
1,598 Elo+
Party 2
Izanami
Izanami
Kvng Jxstxr
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,598 Elo+
Party 2
Tiamat
Tiamat
MirageAssassin1
Tiamat
Level 113
God Stats
0W - 3L
1,119 SR
Queue Stats
12W - 10L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
10 / 2 / 8
11,282
752
19,061
11,076
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 17
10,888
726
5,431
17,041
20,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
vV Vaughn Vv
Kukulkan
16
8 / 0 / 10
11,045
736
13,165
5,913
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DezoDaDon
Jormungandr
11
1 / 8 / 0
8,692
579
7,674
16,925
13,015
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
Kvng Jxstxr
Izanami
12
1 / 6 / 2
9,110
607
5,705
14,753
4,768
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 6 / 2
8,162
544
4,815
10,415
5,915
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
20
Kills
2
3
Deaths
20
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
8
7
L
Jormungandr
DezoDaDon
Jormungandr
1
8
0
0.13
L
Izanami
Kvng Jxstxr
Izanami
1
6
2
0.33
L
0
6
2
0.17
W
2
1
17
10.5
W
Kukulkan
vV Vaughn Vv
Kukulkan
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,657
Damage
18,194
34,030
Taken
42,093
27,944
Mitigated
23,698
12,703
Healing
1,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,061
8,369
0
3,612
11,076
5,271
1,040
4,244
6,832
0
51,654
L
Jormungandr
DezoDaDon
Jormungandr
7,674
2,141
0
209
16,925
13,015
0
5,504
11,181
25,286
0
L
Izanami
Kvng Jxstxr
Izanami
5,705
3,521
0
519
14,753
4,768
0
8,087
6,470
0
31,787
L
4,815
412
0
932
10,415
5,915
0
5,228
5,036
20,885
0
W
5,431
269
1,228
5,556
17,041
20,053
259
4,625
12,416
13,792
0
W
Kukulkan
vV Vaughn Vv
Kukulkan
13,165
1,114
0
2,307
5,913
2,620
1,151
3,809
2,104
54,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,215
Gold Earned
25,964
195
Minions Killed
150
10
Camps Cleared
3
862,166
Distance Traveled
707,329
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,282
752
72
5
6
279,973
7
L
Jormungandr
8,692
579
36
2
0
229,868
7
L
Izanami
9,110
607
79
5
1
230,661
0
L
Tiamat
8,162
544
35
2
2
246,800
2
W
Artio
10,888
726
11
1
0
290,973
2
W
Kukulkan
11,045
736
112
7
4
291,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role