Player Matchup

Scylla
Scylla
Bensbridge
Scylla
Level 21
God Stats
4W - 3L
1,734 SR
Queue Stats
111W - 60L
1,703 Elo+
Solo
Bellona
Bellona
MelIIow
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 28L
1,699 Elo+
Solo
Neith
Neith
MidLaneSmurf
Neith
Level 18
God Stats
1W - 2L
1,513 SR
Queue Stats
111W - 44L
1,650 Elo+
Solo
Thanatos
Thanatos
imacooldude
Thanatos
Level 29
God Stats
10W - 12L
1,145 SR
Queue Stats
233W - 247L
1,607 Elo+
Solo
Ares
Ares
negxus
Ares
Level 18
God Stats
6W - 5L
1,690 SR
Queue Stats
70W - 69L
1,536 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,639 Elo+

VS

Team Averages
Level 38
1,470 SR
1,600 Elo+
Khepri
Khepri
BathDuckie
Khepri
Level 127
God Stats
6W - 6L
1,476 SR
Queue Stats
232W - 160L
1,729 Elo+
Party 2
Cabrakan
Cabrakan
UribeHijueputa
Cabrakan
Level 7
God Stats
2W - 3L
1,300 SR
Queue Stats
27W - 20L
1,677 Elo+
Party 1
Arachne
Arachne
XxJcKratosxX
Arachne
Level 23
God Stats
4W - 7L
1,402 SR
Queue Stats
40W - 50L
1,424 Elo+
Party 1
Izanami
Izanami
oFISHalScythe
Izanami
Level 29
God Stats
35W - 19L
1,672 SR
Queue Stats
102W - 79L
1,549 Elo+
Solo
Chiron
Chiron
phukuaphrodite
Chiron
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 36L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bensbridge
Scylla
10
2 / 2 / 2
5,711
571
5,425
3,133
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
MelIIow
Bellona
9
1 / 4 / 2
5,292
529
2,805
5,540
3,924
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 0
4,758
476
2,200
3,686
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
imacooldude
Thanatos
2
1 / 3 / 0
3,718
372
1,182
2,662
753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
negxus
Ares
7
1 / 3 / 2
4,751
475
1,734
5,984
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BathDuckie
Khepri
8
2 / 0 / 4
5,199
520
2,428
4,922
2,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
10
4 / 1 / 1
6,158
616
3,019
4,879
3,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
XxJcKratosxX
Arachne
8
1 / 2 / 2
5,270
527
842
5,270
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
9
4 / 1 / 2
5,703
570
2,939
3,781
1,204
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 1 / 2
6,236
624
4,086
4,776
1,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
14
14
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
BathDuckie
Khepri
2
0
4
4
L
Scylla
Bensbridge
Scylla
2
2
2
1.5
L
Bellona
MelIIow
Bellona
1
4
2
0.5
L
0
2
0
0
W
Cabrakan
4
1
1
4.5
W
Arachne
XxJcKratosxX
Arachne
1
2
2
1
L
Thanatos
imacooldude
Thanatos
1
3
0
0.33
L
Ares
negxus
Ares
1
3
2
0.67
W
Izanami
4
1
2
5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,346
Damage
13,314
21,005
Taken
23,628
8,946
Mitigated
10,697
2,292
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BathDuckie
Khepri
2,428
450
0
1,000
4,922
2,683
0
1,738
2,993
5,496
0
L
Scylla
Bensbridge
Scylla
5,425
403
0
260
3,133
698
0
0
3,133
26,532
0
L
Bellona
MelIIow
Bellona
2,805
1,231
0
220
5,540
3,924
0
2,244
3,296
0
25,268
L
2,200
1,181
0
701
3,686
1,346
0
680
3,006
0
26,267
W
Cabrakan
3,019
305
0
1,620
4,879
3,125
0
1,417
3,397
26,239
0
W
Arachne
XxJcKratosxX
Arachne
842
605
0
1,292
5,270
1,981
0
781
4,459
0
26,504
L
Thanatos
imacooldude
Thanatos
1,182
468
0
654
2,662
753
0
497
2,165
0
4,174
L
Ares
negxus
Ares
1,734
213
0
457
5,984
2,225
0
2,026
3,958
10,866
763
W
Izanami
2,939
2,161
0
1,420
3,781
1,204
493
930
2,807
0
32,071
W
4,086
1,397
172
1,900
4,776
1,704
580
1,695
2,862
0
35,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,230
Gold Earned
28,566
208
Minions Killed
272
0
Camps Cleared
0
822,376
Distance Traveled
941,169
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,199
520
6
1
0
193,637
2
L
Scylla
5,711
571
58
6
0
195,375
4
L
Bellona
5,292
529
61
6
0
194,270
2
L
Neith
4,758
476
49
5
0
161,285
5
W
Cabrakan
6,158
616
67
7
0
197,174
2
W
Arachne
5,270
527
55
6
0
185,466
0
L
Thanatos
3,718
372
9
1
0
89,603
2
L
Ares
4,751
475
31
3
0
181,843
4
W
Izanami
5,703
570
70
7
0
182,428
2
W
Chiron
6,236
624
74
7
0
182,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role