Player Matchup

Fenrir
Fenrir
BBUNH_12
Fenrir
Level 7
God Stats
1W - 0L
1,739 SR
Queue Stats
3W - 4L
1,232 Elo+
Solo
Amaterasu
Amaterasu
IceCube407
Amaterasu
Level 25
God Stats
2W - 6L
1,165 SR
Queue Stats
23W - 32L
1,224 Elo+
Solo
Anubis
Anubis
Noahrobin123
Anubis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,221 Elo+
Party 1
Sylvanus
Sylvanus
p123q
Sylvanus
Level 26
God Stats
6W - 2L
1,846 SR
Queue Stats
47W - 129L
1,210 Elo+
Solo
Ao Kuang
Ao Kuang
swagvilley7785
Ao Kuang
Level 24
God Stats
4W - 3L
1,293 SR
Queue Stats
28W - 30L
1,306 Elo+
Party 1
Team Averages
Level 21
1,509 SR
1,239 Elo+

VS

Team Averages
Level 9
1,536 SR
1,282 Elo+
Chernobog
Chernobog
Dragneel_Slayer7
Chernobog
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,126 Elo+
Party 2
Camazotz
Camazotz
MCalderon02458
Camazotz
Level 5
God Stats
2W - 4L
1,502 SR
Queue Stats
3W - 8L
1,346 Elo+
Party 2
Artio
Artio
OneStarkov
Artio
Level 16
God Stats
0W - 1L
1,680 SR
Queue Stats
15W - 28L
1,258 Elo+
Solo
Ares
Ares
Royster19976969
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
jensonmarvel
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BBUNH_12
Fenrir
11
2 / 4 / 7
7,090
506
3,600
9,587
3,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
IceCube407
Amaterasu
12
5 / 2 / 1
8,058
576
6,193
8,389
3,899
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
14
8 / 1 / 3
8,891
635
8,168
6,878
3,305
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
p123q
Sylvanus
9
1 / 3 / 1
6,467
462
2,561
5,517
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
14
15 / 1 / 2
9,330
666
8,277
10,562
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
10
4 / 7 / 1
6,639
474
4,880
8,293
2,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
8
1 / 7 / 2
5,634
402
3,939
10,334
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
2
0 / 2 / 0
4,285
306
57
1,359
384
7
0 / 10 / 2
5,754
411
1,949
12,876
7,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 7 / 1
7,240
517
5,516
11,593
5,561
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
31
Kills
8
11
Deaths
33
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BBUNH_12
Fenrir
2
4
7
1.38
L
Chernobog
4
7
1
0.64
W
Amaterasu
IceCube407
Amaterasu
5
2
1
2.75
L
Camazotz
1
7
2
0.29
W
Anubis
8
1
3
9.5
L
Artio
0
2
0
0
L
0
10
2
0.1
L
3
7
1
0.5
W
Sylvanus
p123q
Sylvanus
1
3
1
0.5
W
Ao Kuang
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,799
Damage
16,341
40,933
Taken
44,455
17,309
Mitigated
17,463
12,882
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BBUNH_12
Fenrir
3,600
1,070
0
934
9,587
3,107
0
236
9,351
0
25,995
L
Chernobog
4,880
4,200
0
952
8,293
2,123
639
3,505
4,788
0
26,840
W
Amaterasu
IceCube407
Amaterasu
6,193
3,338
0
1,369
8,389
3,899
1,890
1,245
7,144
0
33,650
L
Camazotz
3,939
2,094
0
1,847
10,334
2,073
369
4,800
5,534
0
20,417
W
Anubis
8,168
1,001
0
3,969
6,878
3,305
3,203
1,481
5,397
42,099
0
L
Artio
57
0
0
0
1,359
384
0
697
662
925
0
L
1,949
844
0
0
12,876
7,322
76
7,174
5,702
12,391
0
L
5,516
1,968
0
740
11,593
5,561
0
2,245
9,348
6,183
23,873
W
Sylvanus
p123q
Sylvanus
2,561
1,413
0
1,529
5,517
3,335
68
373
5,144
13,679
7,496
W
Ao Kuang
8,277
3,444
0
5,081
10,562
3,663
1,304
543
10,019
49,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,836
Gold Earned
29,552
296
Minions Killed
167
0
Camps Cleared
0
1,140,170
Distance Traveled
927,800
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,090
506
30
2
0
260,875
0
L
Chernobog
6,639
474
49
4
0
237,373
2
W
Amaterasu
8,058
576
60
4
0
251,132
0
L
Camazotz
5,634
402
31
2
0
224,627
0
W
Anubis
8,891
635
91
7
0
218,039
0
L
Artio
4,285
306
4
0
0
46,828
0
L
Ares
5,754
411
19
1
0
203,143
0
L
Odin
7,240
517
64
5
0
215,829
3
W
Sylvanus
6,467
462
43
3
0
125,580
0
W
Ao Kuang
9,330
666
72
5
0
284,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role