Player Matchup

Hou Yi
Hou Yi
APMuffinMan
Hou Yi
Level 29
God Stats
14W - 13L
1,608 SR
Queue Stats
234W - 220L
1,618 Elo+
Party 1
Ullr
Ullr
APtheReal
Ullr
Level 27
God Stats
3W - 2L
1,543 SR
Queue Stats
165W - 134L
1,616 Elo+
Party 1
Ares
Ares
Epsilonwolff
Ares
Level 17
God Stats
8W - 7L
1,238 SR
Queue Stats
100W - 90L
1,481 Elo+
Solo
Xing Tian
Xing Tian
JeeAyy
Xing Tian
Level 24
God Stats
7W - 5L
1,448 SR
Queue Stats
25W - 28L
1,457 Elo+
Solo
Fenrir
Fenrir
ivapeonurmom
Fenrir
Level 28
God Stats
5W - 3L
1,619 SR
Queue Stats
179W - 154L
1,598 Elo+
Party 1
Team Averages
Level 25
1,491 SR
1,554 Elo+

VS

Team Averages
Level 13
1,525 SR
1,615 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
NemesisMischief
Anhur
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
177W - 147L
1,659 Elo+
Solo
Vamana
Vamana
jokervil1001
Vamana
Level 8
God Stats
2W - 1L
1,811 SR
Queue Stats
7W - 2L
1,796 Elo+
Solo
Sol
Sol
ploid6799
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo
Bacchus
Bacchus
我不抗揍
Bacchus
Level 14
God Stats
31W - 38L
1,314 SR
Queue Stats
105W - 123L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
4 / 1 / 5
8,109
579
7,835
6,922
2,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
14
8 / 1 / 3
9,013
644
6,170
7,508
3,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 6
6,928
495
5,194
8,801
9,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
JeeAyy
Xing Tian
13
2 / 0 / 4
7,930
566
2,842
7,340
4,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
14
7 / 3 / 5
8,625
616
8,539
10,354
4,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 7 / 2
6,128
438
5,077
10,383
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

7
0 / 2 / 0
5,050
361
2,932
4,136
1,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
13
4 / 3 / 0
7,689
549
8,092
14,280
8,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 6 / 0
4,735
338
946
5,291
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
我不抗揍
Bacchus
8
1 / 5 / 0
6,002
429
3,397
7,026
5,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
23
Kills
5
5
Deaths
23
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
7
2
0.14
W
Hou Yi
4
1
5
6.5
W
Ullr
8
1
3
9.5
W
2
0
6
5
W
Xing Tian
JeeAyy
Xing Tian
2
0
4
4
L
0
2
0
0
W
Fenrir
7
3
5
3.17
L
Vamana
4
3
0
1.33
L
0
6
0
0
L
Bacchus
我不抗揍
Bacchus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,580
Damage
20,444
40,925
Taken
41,116
24,045
Mitigated
24,047
7,955
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,077
179
0
821
10,383
7,234
0
1,843
8,540
26,841
0
W
Hou Yi
7,835
3,981
0
2,244
6,922
2,800
2,337
2,351
4,571
0
69,579
W
Ullr
6,170
3,233
0
829
7,508
3,035
1,748
1,197
6,311
0
40,855
W
5,194
394
0
250
8,801
9,679
703
2,467
6,334
11,492
0
W
Xing Tian
JeeAyy
Xing Tian
2,842
100
0
3,089
7,340
4,066
694
1,752
5,588
31,264
0
L
2,932
1,321
0
607
4,136
1,126
0
978
3,158
0
20,466
W
Fenrir
8,539
3,526
0
1,543
10,354
4,465
850
1,653
8,701
0
57,201
L
Vamana
8,092
3,803
0
3,431
14,280
8,154
38
3,861
10,419
0
46,621
L
946
192
0
1,168
5,291
1,885
138
263
5,028
9,558
0
L
Bacchus
我不抗揍
Bacchus
3,397
395
0
580
7,026
5,648
0
1,149
5,877
6,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,605
Gold Earned
29,604
398
Minions Killed
200
0
Camps Cleared
0
1,339,346
Distance Traveled
1,012,661
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,128
438
47
3
0
225,341
2
W
Hou Yi
8,109
579
136
10
0
248,087
0
W
Ullr
9,013
644
67
5
0
263,748
0
W
Ares
6,928
495
26
2
0
277,523
9
W
Xing Tian
7,930
566
71
5
0
287,922
5
L
Anhur
5,050
361
37
3
0
181,237
1
W
Fenrir
8,625
616
98
7
0
262,066
0
L
Vamana
7,689
549
87
6
0
285,688
0
L
Sol
4,735
338
16
1
0
145,818
2
L
Bacchus
6,002
429
13
1
0
174,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role