Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Aurawind
Cthulhu
Level 160
God Stats
2W - 1L
1,692 SR
Queue Stats
63W - 38L
1,692 Elo+
Party 2
He Bo
He Bo
DarkZZZeus
He Bo
Level 144
God Stats
5W - 3L
1,657 SR
Queue Stats
47W - 36L
1,608 Elo+
Solo
Chronos
Chronos
IRUCKUSI
Chronos
Level 160
God Stats
6W - 4L
1,649 SR
Queue Stats
361W - 271L
1,665 Elo+
Party 2
Susano
Susano
apeqx
Susano
Level 160
God Stats
10W - 4L
1,884 SR
Queue Stats
353W - 255L
1,706 Elo+
Party 2
Team Averages
Level 146
1,676 SR
1,634 Elo+

VS

Team Averages
Level 131
1,671 SR
1,571 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Headbanger97
Sobek
Level 125
God Stats
0W - 2L
1,651 SR
Queue Stats
5W - 8L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
RibDinner
Gilgamesh
Level 108
God Stats
13W - 9L
1,759 SR
Queue Stats
65W - 54L
1,620 Elo+
Party 1
Thanatos
Thanatos
SIR CHRlS
Thanatos
Level 125
God Stats
2W - 3L
1,642 SR
Queue Stats
279W - 287L
1,629 Elo+
Solo
Kukulkan
Kukulkan
viperking
Kukulkan
Level 152
God Stats
70W - 55L
1,802 SR
Queue Stats
216W - 244L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
5 / 1 / 10
9,118
829
8,090
12,647
10,374
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Aurawind
Cthulhu
16
6 / 0 / 9
9,566
870
9,812
6,586
6,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
14
2 / 1 / 7
7,945
722
4,198
3,276
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
IRUCKUSI
Chronos
14
0 / 0 / 11
7,598
691
7,899
3,062
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
apeqx
Susano
14
4 / 3 / 6
8,630
785
10,437
9,018
4,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 2 / 2
7,607
692
7,202
7,801
2,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 5 / 3
7,327
666
2,844
12,797
12,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
RibDinner
Gilgamesh
13
3 / 1 / 1
7,426
675
3,863
8,930
8,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
SIR CHRlS
Thanatos
13
0 / 4 / 3
6,660
605
3,330
10,103
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
viperking
Kukulkan
15
1 / 5 / 3
7,794
709
5,271
7,562
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
17
Kills
5
5
Deaths
17
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
1
10
10
L
Cernunnos
 
Cernunnos
1
2
2
1
W
Cthulhu
Aurawind
Cthulhu
6
0
9
10.5
W
He Bo
2
1
7
5.5
L
0
5
3
0.3
W
Chronos
IRUCKUSI
Chronos
0
0
11
5.5
L
Gilgamesh
RibDinner
Gilgamesh
3
1
1
3.5
L
Thanatos
SIR CHRlS
Thanatos
0
4
3
0.38
W
Susano
apeqx
Susano
4
3
6
2.33
L
Kukulkan
viperking
Kukulkan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,436
Damage
22,510
34,589
Taken
47,193
23,999
Mitigated
31,734
7,391
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,090
3,221
0
3,219
12,647
10,374
483
3,218
9,429
0
28,665
L
Cernunnos
 
Cernunnos
7,202
2,281
0
1,362
7,801
2,978
0
2,588
5,213
0
33,364
W
Cthulhu
Aurawind
Cthulhu
9,812
212
1,631
1,038
6,586
6,594
114
1,029
5,557
31,365
0
W
He Bo
4,198
148
0
1,067
3,276
1,146
129
1,164
2,112
22,061
0
L
2,844
169
0
2,176
12,797
12,960
0
7,170
5,375
18,974
0
W
Chronos
IRUCKUSI
Chronos
7,899
2,182
0
376
3,062
1,127
416
653
2,409
30,507
0
L
Gilgamesh
RibDinner
Gilgamesh
3,863
528
0
650
8,930
8,739
0
5,253
3,561
0
6,759
L
Thanatos
SIR CHRlS
Thanatos
3,330
1,137
0
5,907
10,103
3,739
0
3,066
6,953
0
20,288
W
Susano
apeqx
Susano
10,437
1,741
0
60
9,018
4,758
0
2,378
6,640
0
25,959
L
Kukulkan
viperking
Kukulkan
5,271
225
0
576
7,562
3,318
0
3,829
3,701
36,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,857
Gold Earned
36,814
280
Minions Killed
253
11
Camps Cleared
7
1,096,182
Distance Traveled
988,780
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,118
829
60
5
3
228,498
3
L
Cernunnos
7,607
692
70
6
1
198,523
5
W
Cthulhu
9,566
870
52
5
0
218,081
1
W
He Bo
7,945
722
53
5
4
220,574
4
L
Sobek
7,327
666
48
4
0
200,826
2
W
Chronos
7,598
691
81
7
1
220,374
3
L
Gilgamesh
7,426
675
3
0
0
220,384
5
L
Thanatos
6,660
605
40
4
4
193,991
2
W
Susano
8,630
785
34
3
3
208,655
0
L
Kukulkan
7,794
709
92
8
2
175,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role