Player Matchup

Ra
Ra
Masters
 
Ra
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum I
DJONES2421
Cthulhu
Platinum I
Level 160
God Stats
7W - 10L
1,438 SR
Queue Stats
382W - 378L
1,963 MMR
Solo
Thanatos
Thanatos
Masters
Diddydog56
Thanatos
Masters
Level 158
God Stats
1W - 6L
1,154 SR
Queue Stats
468W - 457L
2,393 MMR
Solo
Yemoja
Yemoja
Diamond III
bopslovelightzn
Yemoja
Diamond III
Level 119
God Stats
41W - 45L
1,590 SR
Queue Stats
358W - 364L
2,198 MMR
Solo
Cupid
Cupid
Masters
nefarious_rasta
Cupid
Masters
Level 72
God Stats
7W - 5L
1,735 SR
Queue Stats
285W - 282L
2,071 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,483 SR
2,025 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,712 SR
2,178 MMR
Sun Wukong
Sun Wukong
Diamond IV
Godoftrix
Sun Wukong
Diamond IV
Level 108
God Stats
20W - 22L
1,636 SR
Queue Stats
200W - 183L
2,215 MMR
Solo
Sobek
Sobek
Platinum II
HippedTony
Sobek
Platinum II
Level 114
God Stats
2W - 1L
1,707 SR
Queue Stats
99W - 102L
1,872 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
ITS x DemonTime
Xbalanque
Platinum IV
Level 156
God Stats
33W - 27L
1,652 SR
Queue Stats
186W - 185L
1,858 MMR
Solo
Erlang Shen
Erlang Shen
Masters
bor_bot
Erlang Shen
Masters
Level 88
God Stats
4W - 2L
1,844 SR
Queue Stats
226W - 172L
2,844 MMR
Solo
The Morrigan
The Morrigan
Diamond V
ndb2you
The Morrigan
Diamond V
Level 157
God Stats
83W - 70L
1,723 SR
Queue Stats
527W - 508L
2,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 4 / 4
8,661
541
5,604
9,037
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
DJONES2421
Cthulhu
15
2 / 2 / 1
9,520
595
4,507
10,860
9,937
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Diddydog56
Thanatos
16
5 / 5 / 4
9,669
604
6,616
14,317
7,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 2 / 7
8,345
522
6,373
10,176
8,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 4
8,954
560
7,779
12,463
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
KaliAthenaArtioTiamatGilgamesh

VS

Bans
Morgan Le FayOdinCerberusArtemisApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Godoftrix
Sun Wukong
1
0 / 0 / 0
4,411
276
0
0
0
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sobek
9
0 / 2 / 3
6,521
408
3,856
13,166
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
ITS x DemonTime
Xbalanque
12
2 / 4 / 4
7,586
474
7,893
9,811
2,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
bor_bot
Erlang Shen
14
7 / 5 / 5
8,765
548
11,798
13,493
6,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
ndb2you
The Morrigan
14
7 / 4 / 3
8,510
532
10,404
7,528
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
15
Kills
16
16
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
4
4
1.25
W
Cthulhu
DJONES2421
Cthulhu
2
2
1
1.25
W
Thanatos
Diddydog56
Thanatos
5
5
4
1.4
L
Sun Wukong
Godoftrix
Sun Wukong
0
0
0
0
L
Sobek
0
2
3
0.75
L
Xbalanque
ITS x DemonTime
Xbalanque
2
4
4
1
W
2
2
7
2.75
L
Erlang Shen
bor_bot
Erlang Shen
7
5
5
1.9
L
The Morrigan
ndb2you
The Morrigan
7
4
3
2.13
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,879
Damage
33,951
56,853
Taken
43,998
33,528
Mitigated
23,051
24,131
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,604
540
877
2,565
9,037
3,451
461
3,315
5,722
52,918
0
W
Cthulhu
DJONES2421
Cthulhu
4,507
383
90
3,660
10,860
9,937
1,550
2,487
8,373
58,836
0
W
Thanatos
Diddydog56
Thanatos
6,616
2,314
0
9,001
14,317
7,177
0
1,822
12,495
0
62,976
L
Sun Wukong
Godoftrix
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
3,856
195
0
4,299
13,166
10,199
0
5,552
6,750
16,491
0
L
Xbalanque
ITS x DemonTime
Xbalanque
7,893
3,558
0
3,754
9,811
2,994
756
1,881
7,762
0
44,727
W
6,373
1,879
1,091
2,245
10,176
8,610
222
2,483
7,693
29,882
0
L
Erlang Shen
bor_bot
Erlang Shen
11,798
6,844
0
3,483
13,493
6,961
0
3,779
9,400
0
55,043
L
The Morrigan
ndb2you
The Morrigan
10,404
2,767
0
1,189
7,528
2,897
105
3,745
3,602
48,442
6,986
W
7,779
4,780
423
4,179
12,463
4,353
446
1,416
11,047
0
62,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,149
Gold Earned
35,793
491
Minions Killed
288
0
Camps Cleared
0
1,432,371
Distance Traveled
1,103,286
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,661
541
103
6
0
299,299
0
W
Cthulhu
9,520
595
147
9
0
287,975
2
W
Thanatos
9,669
604
100
6
0
297,849
1
L
Sun Wukong
4,411
276
0
0
0
13,088
0
L
Sobek
6,521
408
13
1
0
303,087
7
L
Xbalanque
7,586
474
83
5
0
252,120
5
W
Yemoja
8,345
522
39
2
0
278,820
5
L
Erlang Shen
8,765
548
94
6
0
305,299
2
L
The Morrigan
8,510
532
98
6
0
229,692
5
W
Cupid
8,954
560
102
6
0
268,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role