Player Matchup

Serqet
Serqet
KagetheUncrowned
Serqet
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 15L
1,212 Elo+
Party 2
Medusa
Medusa
TangentLake349
Medusa
Level 25
God Stats
1W - 1L
1,513 SR
Queue Stats
79W - 84L
1,336 Elo+
Solo
Tiamat
Tiamat
TheRiverStrix
Tiamat
Level 12
God Stats
2W - 4L
1,293 SR
Queue Stats
11W - 25L
1,379 Elo+
Party 2
Pele
Pele
ttvDroppi
Pele
Level 40
God Stats
9W - 1L
1,555 SR
Queue Stats
130W - 143L
1,464 Elo+
Party 2
Odin
Odin
zeokill
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,216 Elo+
Party 2
Team Averages
Level 19
1,472 SR
1,322 Elo+

VS

Team Averages
Level 15
1,522 SR
1,365 Elo+
Loki
Loki
Catwoman10
Loki
Level 27
God Stats
7W - 7L
1,519 SR
Queue Stats
241W - 369L
1,264 Elo+
Party 3
Heimdallr
Heimdallr
ChazWilliamsTV
Heimdallr
Level 29
God Stats
7W - 5L
1,553 SR
Queue Stats
256W - 396L
1,264 Elo+
Party 3
King Arthur
King Arthur
FSMCorey
King Arthur
Level 6
God Stats
0W - 2L
1,536 SR
Queue Stats
3W - 5L
1,433 Elo+
Party 1
Olorun
Olorun
Peterp4rker
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 339L
1,367 Elo+
Solo
Ares
Ares
Sharkey459
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,202
640
0
2,761
914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 0 / 0
4,167
833
1,382
1,806
473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 0 / 0
3,132
626
510
1,662
819
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
5
0 / 0 / 0
3,400
680
488
2,425
740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
zeokill
Odin
6
0 / 1 / 0
3,405
681
406
2,330
959
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,493
699
910
2,397
494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
ChazWilliamsTV
Heimdallr
5
0 / 0 / 0
3,050
610
1,167
1,552
382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
FSMCorey
King Arthur
1
0 / 0 / 0
2,496
499
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Olorun
5
0 / 2 / 0
3,285
657
396
1,813
679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
2,496
499
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Heimdallr
ChazWilliamsTV
Heimdallr
0
0
0
0
L
King Arthur
FSMCorey
King Arthur
0
0
0
0
W
0
0
0
0
L
Olorun
0
2
0
0
L
0
0
0
0
W
2
0
0
2
W
0
0
0
0
W
Pele
0
0
0
0
W
Odin
zeokill
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,786
Damage
2,473
10,984
Taken
5,762
3,905
Mitigated
1,555
3,970
Healing
1,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
910
387
0
785
2,397
494
0
0
2,397
0
7,615
L
Heimdallr
ChazWilliamsTV
Heimdallr
1,167
685
0
403
1,552
382
0
510
1,042
0
9,774
L
King Arthur
FSMCorey
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
1,134
2,761
914
0
0
2,761
0
5,282
L
Olorun
396
259
0
11
1,813
679
0
0
1,813
9,957
826
L
0
0
0
0
0
0
0
0
0
0
0
W
1,382
265
0
520
1,806
473
339
307
1,499
0
14,664
W
510
0
0
996
1,662
819
364
0
1,662
13,594
0
W
Pele
488
192
0
760
2,425
740
0
0
2,425
0
16,783
W
Odin
zeokill
Odin
406
297
0
560
2,330
959
164
0
2,330
0
9,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,306
Gold Earned
14,820
131
Minions Killed
65
0
Camps Cleared
0
444,721
Distance Traveled
268,488
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,493
699
25
5
0
98,000
2
L
Heimdallr
3,050
610
16
3
0
81,298
0
L
King Arthur
2,496
499
0
0
0
874
0
W
Serqet
3,202
640
13
3
0
66,872
0
L
Olorun
3,285
657
24
5
0
78,264
0
L
Ares
2,496
499
0
0
0
10,052
0
W
Medusa
4,167
833
33
7
0
90,110
0
W
Tiamat
3,132
626
30
6
0
77,023
0
W
Pele
3,400
680
41
8
0
121,669
0
W
Odin
3,405
681
14
3
0
89,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role