Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
WARCHI69
Amaterasu
Level 122
God Stats
1W - 0L
1,758 SR
Queue Stats
262W - 175L
1,714 Elo+
Party 1
Ullr
Ullr
l4xVamo_Ahix4l
Ullr
Level 16
God Stats
1W - 0L
1,861 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 99
1,706 SR
1,571 Elo+

VS

Team Averages
Level 63
1,594 SR
1,436 Elo+
Baron Samedi
Baron Samedi
DrDarklurker
Baron Samedi
Level 86
God Stats
18W - 15L
1,544 SR
Queue Stats
101W - 110L
1,427 Elo+
Party 2
Thor
Thor
GankBotGankBot
Thor
Level 18
God Stats
4W - 3L
1,655 SR
Queue Stats
13W - 17L
1,420 Elo+
Party 2
Ymir
Ymir
Hyacinthinn
Ymir
Level 86
God Stats
19W - 15L
1,581 SR
Queue Stats
77W - 86L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
10 / 2 / 11
9,270
927
12,339
4,666
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
WARCHI69
Amaterasu
11
5 / 2 / 13
8,347
835
7,351
8,999
8,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
8 / 4 / 13
9,172
917
10,932
8,348
3,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrDarklurker
Baron Samedi
10
3 / 9 / 3
7,966
797
5,294
9,516
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 7 / 4
7,137
714
4,240
10,504
3,620
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 7 / 5
7,844
784
5,568
17,243
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
23
Kills
8
8
Deaths
23
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
10
2
11
7.75
L
Baron Samedi
DrDarklurker
Baron Samedi
3
9
3
0.5
L
2
7
4
0.57
L
3
7
5
0.79
W
Amaterasu
WARCHI69
Amaterasu
5
2
13
5.75
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,622
Damage
15,102
22,013
Taken
37,263
14,074
Mitigated
20,085
3,883
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,339
1,258
743
992
4,666
1,893
658
3,170
1,496
37,139
0
L
Baron Samedi
DrDarklurker
Baron Samedi
5,294
492
830
958
9,516
3,852
0
2,735
6,781
16,100
0
L
4,240
1,673
162
390
10,504
3,620
0
3,394
7,110
0
15,423
L
5,568
1,109
302
2,048
17,243
12,613
0
6,852
10,391
10,308
0
W
Amaterasu
WARCHI69
Amaterasu
7,351
3,248
0
1,878
8,999
8,876
265
4,046
4,953
0
15,611
W
10,932
4,033
0
270
8,348
3,305
1,870
3,879
4,469
0
23,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
22,947
116
Minions Killed
50
7
Camps Cleared
2
547,982
Distance Traveled
492,057
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,270
927
60
6
4
198,119
2
L
Baron Samedi
7,966
797
22
2
1
157,617
3
L
Thor
7,137
714
20
2
1
170,891
0
L
Ymir
7,844
784
8
1
0
163,549
2
W
Amaterasu
8,347
835
17
2
1
178,101
3
W
Ullr
9,172
917
39
4
2
171,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role