Player Matchup

Achilles
Achilles
Dudu_gil_5
Achilles
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Agni
Agni
EsCaNoR_Shine
Agni
Level 152
God Stats
1W - 4L
1,238 SR
Queue Stats
732W - 769L
1,550 Elo+
Party 1
Ganesha
Ganesha
Hunter_Aphrodite
Ganesha
Level 149
God Stats
236W - 198L
1,545 SR
Queue Stats
366W - 324L
1,530 Elo+
Party 1
Team Averages
Level 145
1,428 SR
1,527 Elo+

VS

Team Averages
Level 74
1,591 SR
1,518 Elo+
Charybdis
Charybdis
 
Charybdis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Adrinhunter
Bacchus
Level 64
God Stats
17W - 13L
1,595 SR
Queue Stats
128W - 110L
1,498 Elo+
Party 2
Guan Yu
Guan Yu
Drakonixx
Guan Yu
Level 47
God Stats
5W - 1L
1,678 SR
Queue Stats
50W - 38L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dudu_gil_5
Achilles
9
0 / 4 / 0
6,220
565
6,360
9,441
6,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 2 / 0
6,383
580
7,617
4,862
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 0
7,118
647
2,484
7,664
5,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 0 / 5
7,216
656
8,430
7,934
2,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Adrinhunter
Bacchus
11
2 / 0 / 5
7,078
643
4,871
6,532
7,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Drakonixx
Guan Yu
10
3 / 0 / 4
7,300
664
5,219
8,597
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
5
4.5
W
Bacchus
Adrinhunter
Bacchus
2
0
5
4.5
W
Guan Yu
Drakonixx
Guan Yu
3
0
4
5
L
Achilles
Dudu_gil_5
Achilles
0
4
0
0
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,461
Damage
18,520
21,967
Taken
23,063
13,701
Mitigated
17,343
4,350
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,430
4,410
0
4,040
7,934
2,585
103
4,545
3,225
0
35,804
W
Bacchus
Adrinhunter
Bacchus
4,871
621
0
2,090
6,532
7,066
136
2,369
3,936
15,806
0
W
Guan Yu
Drakonixx
Guan Yu
5,219
434
1,320
3,660
8,597
7,692
0
3,550
4,585
0
10,539
L
Achilles
Dudu_gil_5
Achilles
6,360
773
0
1,878
9,441
6,676
0
2,580
6,529
0
11,383
L
7,617
443
0
667
4,862
1,270
0
1,269
3,426
33,443
0
L
2,484
61
0
1,805
7,664
5,755
0
1,421
5,857
13,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,721
Gold Earned
21,594
103
Minions Killed
98
4
Camps Cleared
4
599,516
Distance Traveled
625,726
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,216
656
66
6
4
189,039
0
W
Bacchus
7,078
643
22
2
0
220,638
6
W
Guan Yu
7,300
664
10
1
0
216,049
2
L
Achilles
6,220
565
35
3
0
203,005
2
L
Agni
6,383
580
68
6
4
205,789
1
L
Ganesha
7,118
647
0
0
0
190,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role