Player Matchup

Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DIsForFlash
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,439 Elo+
Party 1
Amaterasu
Amaterasu
KALBAUGH
Amaterasu
Level 26
God Stats
2W - 1L
1,792 SR
Queue Stats
22W - 19L
1,500 Elo+
Solo
Fafnir
Fafnir
QuirkyPenguin
Fafnir
Level 28
God Stats
1W - 1L
1,848 SR
Queue Stats
19W - 15L
1,504 Elo+
Party 1
Mercury
Mercury
SupDupWup
Mercury
Level 26
God Stats
1W - 4L
1,268 SR
Queue Stats
151W - 150L
1,470 Elo+
Solo
Team Averages
Level 24
1,582 SR
1,483 Elo+

VS

Team Averages
Level 32
1,468 SR
1,579 Elo+
Hachiman
Hachiman
CuteAnimeDate
Hachiman
Level 17
God Stats
3W - 1L
1,750 SR
Queue Stats
34W - 3L
1,738 Elo+
Party 2
Ymir
Ymir
FullofVodka
Ymir
Level 20
God Stats
5W - 4L
1,478 SR
Queue Stats
223W - 52L
1,840 Elo+
Party 2
Neith
Neith
Jellybean002
Neith
Level 6
God Stats
4W - 4L
1,227 SR
Queue Stats
19W - 18L
1,320 Elo+
Solo
Sylvanus
Sylvanus
greasyidiot
Sylvanus
Level 18
God Stats
1W - 3L
1,344 SR
Queue Stats
7W - 13L
1,197 Elo+
Solo
Hera
Hera
thydoc
Hera
Level 99
God Stats
6W - 2L
1,541 SR
Queue Stats
634W - 225L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 4 / 0
4,889
489
947
4,697
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 3
5,482
548
5,455
5,086
1,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
KALBAUGH
Amaterasu
9
2 / 6 / 0
5,803
580
2,741
8,729
4,863
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 3
5,236
524
1,711
5,932
4,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
SupDupWup
Mercury
7
0 / 7 / 0
4,557
456
1,144
9,224
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CuteAnimeDate
Hachiman
11
4 / 1 / 7
6,680
668
5,582
4,989
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 1 / 2
6,790
679
5,861
5,678
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 0
5,502
550
1,979
3,680
1,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
greasyidiot
Sylvanus
7
0 / 1 / 2
4,668
467
1,546
6,165
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
thydoc
Hera
13
10 / 1 / 0
7,525
753
7,337
4,794
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
20
20
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
0
0
W
Hachiman
CuteAnimeDate
Hachiman
4
1
7
7.5
L
1
1
3
2.5
W
5
1
2
6
W
1
0
0
1
L
Amaterasu
KALBAUGH
Amaterasu
2
6
0
0.33
L
1
2
3
1.25
L
Mercury
SupDupWup
Mercury
0
7
0
0
W
Sylvanus
greasyidiot
Sylvanus
0
1
2
1
W
Hera
thydoc
Hera
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,998
Damage
22,305
33,668
Taken
25,306
15,500
Mitigated
10,477
8,473
Healing
9,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
947
53
33
658
4,697
1,456
0
1,837
2,860
25,007
0
W
Hachiman
CuteAnimeDate
Hachiman
5,582
2,974
0
1,475
4,989
1,726
60
174
4,815
0
37,601
L
5,455
2,897
0
1,766
5,086
1,549
0
2,447
2,639
0
27,126
W
5,861
2,277
0
2,336
5,678
2,989
0
275
5,403
30,848
1,974
W
1,979
398
0
1,490
3,680
1,068
0
572
3,108
0
26,827
L
Amaterasu
KALBAUGH
Amaterasu
2,741
1,243
0
2,304
8,729
4,863
0
3,498
5,231
0
15,354
L
1,711
364
230
1,577
5,932
4,906
4
2,704
3,228
8,018
0
L
Mercury
SupDupWup
Mercury
1,144
389
0
1,905
9,224
2,726
0
3,513
5,711
0
15,763
W
Sylvanus
greasyidiot
Sylvanus
1,546
501
212
2,810
6,165
3,183
338
788
5,377
8,017
2,727
W
Hera
thydoc
Hera
7,337
1,686
0
1,264
4,794
1,511
108
849
3,945
50,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,967
Gold Earned
31,165
202
Minions Killed
296
0
Camps Cleared
0
907,284
Distance Traveled
939,317
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,889
489
53
5
0
215,714
2
W
Hachiman
6,680
668
76
8
0
185,807
4
L
Neith
5,482
548
62
6
0
159,273
0
W
Ymir
6,790
679
59
6
0
190,554
3
W
Neith
5,502
550
57
6
0
195,418
0
L
Amaterasu
5,803
580
28
3
0
163,182
1
L
Fafnir
5,236
524
16
2
0
173,646
0
L
Mercury
4,557
456
43
4
0
195,469
3
W
Sylvanus
4,668
467
17
2
0
180,101
3
W
Hera
7,525
753
87
9
0
187,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role