Player Matchup

Odin
Odin
MaST3RL3GiT1738
Odin
Level 53
God Stats
8W - 5L
1,676 SR
Queue Stats
38W - 23L
1,560 Elo+
Solo
Raijin
Raijin
hellmode142
Raijin
Level 16
God Stats
2W - 0L
1,724 SR
Queue Stats
82W - 4L
2,086 Elo+
Party 1
Xbalanque
Xbalanque
hrartbeattt655
Xbalanque
Level 126
God Stats
8W - 0L
2,031 SR
Queue Stats
988W - 63L
2,150 Elo+
Party 1
Team Averages
Level 65
1,810 SR
1,932 Elo+

VS

Team Averages
Level 58
1,720 SR
1,621 Elo+
Cupid
Cupid
AlfieOG
Cupid
Level 29
God Stats
12W - 5L
1,798 SR
Queue Stats
155W - 110L
1,623 Elo+
Party 2
Chaac
Chaac
HayatoHero
Chaac
Level 131
God Stats
9W - 12L
1,496 SR
Queue Stats
84W - 72L
1,632 Elo+
Party 2
Vulcan
Vulcan
MasterSoloPlays
Vulcan
Level 14
God Stats
5W - 2L
1,867 SR
Queue Stats
66W - 34L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 13
8,210
1,026
6,019
5,280
4,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
11
7 / 4 / 13
7,903
988
8,163
7,581
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
hrartbeattt655
Xbalanque
12
10 / 3 / 12
8,495
1,062
11,820
8,073
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AlfieOG
Cupid
7
1 / 10 / 4
5,778
722
4,522
9,779
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
9
5 / 8 / 2
7,146
893
5,511
11,941
10,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 6 / 3
5,739
717
6,398
6,958
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
24
Kills
7
7
Deaths
24
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
AlfieOG
Cupid
1
10
4
0.3
L
Chaac
5
8
2
0.75
W
7
0
13
13.5
L
1
6
3
0.42
W
Raijin
7
4
13
3.38
W
Xbalanque
hrartbeattt655
Xbalanque
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,002
Damage
16,431
20,934
Taken
28,678
9,582
Mitigated
15,157
6,659
Healing
2,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AlfieOG
Cupid
4,522
2,308
0
250
9,779
3,104
0
3,250
6,156
0
7,578
L
Chaac
5,511
2,033
0
2,215
11,941
10,100
0
3,387
7,806
0
12,904
W
6,019
559
0
1,881
5,280
4,636
25
1,785
3,335
4,424
14,522
L
6,398
1,137
0
500
6,958
1,953
0
1,960
4,664
17,265
0
W
Raijin
8,163
964
0
2,024
7,581
2,356
318
1,669
5,828
25,347
0
W
Xbalanque
hrartbeattt655
Xbalanque
11,820
7,701
0
2,754
8,073
2,590
1,709
2,693
5,164
0
30,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,608
Gold Earned
18,663
102
Minions Killed
53
4
Camps Cleared
1
461,617
Distance Traveled
383,590
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,778
722
3
0
0
104,141
0
L
Chaac
7,146
893
17
2
0
129,423
3
W
Odin
8,210
1,026
30
4
1
177,039
0
L
Vulcan
5,739
717
33
4
1
150,026
1
W
Raijin
7,903
988
37
5
2
141,052
4
W
Xbalanque
8,495
1,062
35
4
1
143,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role