Player Matchup

Ymir
Ymir
Bonkripper1997
Ymir
Level 20
God Stats
9W - 7L
1,709 SR
Queue Stats
147W - 105L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
RMeister
Danzaburou
Level 64
God Stats
30W - 25L
1,623 SR
Queue Stats
225W - 237L
1,534 Elo+
Party 1
Geb
Geb
YorikuYui
Geb
Level 125
God Stats
4W - 6L
1,530 SR
Queue Stats
318W - 274L
1,632 Elo+
Party 1
Osiris
Osiris
not_D-Nation
Osiris
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
202W - 174L
1,545 Elo+
Solo
Nu Wa
Nu Wa
sWeEtBaYbeH
Nu Wa
Level 141
God Stats
16W - 15L
1,449 SR
Queue Stats
219W - 227L
1,544 Elo+
Party 1
Team Averages
Level 78
1,562 SR
1,570 Elo+

VS

Team Averages
Level 63
1,655 SR
1,499 Elo+
Skadi
Skadi
Blazknight2121
Skadi
Level 38
God Stats
4W - 2L
1,762 SR
Queue Stats
141W - 127L
1,455 Elo+
Solo
Eset
Eset
Haroith
Eset
Level 107
God Stats
5W - 3L
1,633 SR
Queue Stats
73W - 72L
1,498 Elo+
Party 2
Ravana
Ravana
TacoTalkShow
Ravana
Level 85
God Stats
3W - 4L
1,650 SR
Queue Stats
185W - 189L
1,523 Elo+
Party 2
Odin
Odin
Uzkad
Odin
Level 51
God Stats
2W - 2L
1,586 SR
Queue Stats
56W - 56L
1,522 Elo+
Party 2
Ares
Ares
gman2003
Ares
Level 35
God Stats
5W - 2L
1,646 SR
Queue Stats
74W - 77L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 7
6,382
456
5,789
12,041
6,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
RMeister
Danzaburou
12
6 / 4 / 3
8,283
592
6,827
9,416
2,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

14
1 / 1 / 1
8,077
577
3,493
6,011
3,457
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
12
2 / 5 / 3
7,408
529
3,807
11,168
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 9 / 3
6,919
494
5,615
9,186
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
7,163
512
6,420
7,540
2,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
Haroith
Eset
14
12 / 1 / 5
9,013
644
9,365
7,610
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
12
4 / 3 / 15
7,655
547
8,058
8,448
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
Uzkad
Odin
12
2 / 1 / 3
7,340
524
3,340
8,209
4,891
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
10
3 / 3 / 7
7,230
516
5,872
11,949
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
12
Kills
24
24
Deaths
13
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
5
4
1
L
1
5
7
0.9
W
Eset
Haroith
Eset
12
1
5
14.5
L
Danzaburou
RMeister
Danzaburou
6
4
3
1.88
W
Ravana
4
3
15
3.83
W
Odin
Uzkad
Odin
2
1
3
3.5
L
1
1
1
1.5
W
Ares
3
3
7
2.17
L
Osiris
2
5
3
0.7
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,531
Damage
33,055
47,822
Taken
43,756
20,093
Mitigated
26,422
9,630
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,420
3,644
0
658
7,540
2,436
765
1,993
5,291
0
34,036
L
5,789
1,542
0
2,320
12,041
6,117
29
4,788
7,170
12,526
0
W
Eset
Haroith
Eset
9,365
1,714
916
2,736
7,610
3,869
1,165
2,739
4,837
52,615
0
L
Danzaburou
RMeister
Danzaburou
6,827
2,683
0
2,595
9,416
2,893
485
2,787
6,629
0
41,712
W
Ravana
8,058
1,716
0
1,876
8,448
4,087
644
3,047
5,217
0
34,085
W
Odin
Uzkad
Odin
3,340
870
0
1,414
8,209
4,891
251
2,581
5,592
0
30,473
L
3,493
721
0
889
6,011
3,457
46
1,089
4,668
44,324
0
W
Ares
5,872
945
0
628
11,949
11,139
40
3,631
7,922
17,335
0
L
Osiris
3,807
884
0
2,449
11,168
5,525
228
2,734
8,350
0
42,704
L
5,615
1,026
0
1,377
9,186
2,101
144
3,839
5,302
30,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,069
Gold Earned
38,401
291
Minions Killed
268
0
Camps Cleared
0
1,248,193
Distance Traveled
1,361,115
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,163
512
58
4
0
260,122
4
L
Ymir
6,382
456
16
1
0
242,798
6
W
Eset
9,013
644
81
6
0
261,843
2
L
Danzaburou
8,283
592
67
5
0
239,165
1
W
Ravana
7,655
547
42
3
0
304,513
3
W
Odin
7,340
524
69
5
0
264,826
2
L
Geb
8,077
577
93
7
0
275,678
0
W
Ares
7,230
516
18
1
0
269,811
6
L
Osiris
7,408
529
66
5
0
251,967
2
L
Nu Wa
6,919
494
49
4
0
238,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role