Player Matchup

Sobek
Sobek
GassedUpVegaa
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,221 Elo+
Party 1
Neith
Neith
WarDemonWyper
Neith
Level 39
God Stats
6W - 7L
1,420 SR
Queue Stats
7W - 10L
1,253 Elo+
Party 1
Janus
Janus
znzzLLama
Janus
Level 27
God Stats
1W - 1L
1,380 SR
Queue Stats
13W - 7L
1,577 Elo+
Party 1
Team Averages
Level 26
1,433 SR
1,350 Elo+

VS

Team Averages
Level 16
1,362 SR
1,170 Elo+
Gilgamesh
Gilgamesh
AnthoneGood
Gilgamesh
Level 24
God Stats
42W - 40L
1,269 SR
Queue Stats
168W - 228L
1,172 Elo+
Solo
Cthulhu
Cthulhu
BakedAtom
Cthulhu
Level 8
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 3L
1,082 Elo+
Solo
Neith
Neith
Cutielover1998
Neith
Level 16
God Stats
27W - 44L
1,346 SR
Queue Stats
72W - 84L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 8
6,418
642
2,457
6,649
3,428
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
10 / 0 / 6
8,739
874
9,502
5,394
1,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
znzzLLama
Janus
11
7 / 2 / 8
8,011
801
10,145
5,334
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnthoneGood
Gilgamesh
8
1 / 5 / 1
5,718
572
3,419
9,703
5,796
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
BakedAtom
Cthulhu
9
0 / 6 / 3
6,046
605
5,664
9,387
7,253
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 6 / 1
7,039
704
2,675
7,832
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
17
Kills
3
4
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnthoneGood
Gilgamesh
1
5
1
0.3
L
Cthulhu
BakedAtom
Cthulhu
0
6
3
0.25
L
2
6
1
0.42
W
0
2
8
2
W
10
0
6
13
W
Janus
znzzLLama
Janus
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,104
Damage
11,758
17,377
Taken
26,922
6,735
Mitigated
15,669
3,999
Healing
1,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnthoneGood
Gilgamesh
3,419
719
0
444
9,703
5,796
0
4,141
5,350
2,507
6,880
L
Cthulhu
BakedAtom
Cthulhu
5,664
365
61
75
9,387
7,253
81
3,658
5,433
13,456
0
L
2,675
1,153
299
834
7,832
2,620
598
4,024
3,476
0
14,624
W
2,457
146
341
1,366
6,649
3,428
87
2,269
4,380
10,683
0
W
9,502
4,073
105
1,358
5,394
1,705
512
1,958
3,436
0
32,850
W
Janus
znzzLLama
Janus
10,145
660
158
671
5,334
1,602
413
2,606
2,728
17,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,168
Gold Earned
18,803
98
Minions Killed
60
3
Camps Cleared
1
529,362
Distance Traveled
462,414
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,718
572
12
1
0
160,925
0
L
Cthulhu
6,046
605
12
1
0
172,159
2
L
Neith
7,039
704
36
4
1
129,330
4
W
Sobek
6,418
642
12
1
1
168,326
1
W
Neith
8,739
874
62
6
1
180,253
1
W
Janus
8,011
801
24
2
1
180,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role