Player Matchup

Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Fly619
Da Ji
Level 117
God Stats
1W - 3L
1,525 SR
Queue Stats
132W - 161L
1,390 Elo+
Party 1
Ah Puch
Ah Puch
hektor20
Ah Puch
Level 55
God Stats
6W - 21L
1,350 SR
Queue Stats
63W - 75L
1,357 Elo+
Party 1
Team Averages
Level 93
1,458 SR
1,416 Elo+

VS

Team Averages
Level 140
1,638 SR
1,545 Elo+
Mulan
Mulan
JAY THE TITAN
Mulan
Level 104
God Stats
19W - 8L
1,748 SR
Queue Stats
68W - 49L
1,515 Elo+
Party 2
Cernunnos
Cernunnos
R I P Haterz23
Cernunnos
Level 155
God Stats
10W - 3L
1,832 SR
Queue Stats
242W - 170L
1,557 Elo+
Party 2
Baron Samedi
Baron Samedi
あしあし
Baron Samedi
Level 160
God Stats
4W - 5L
1,333 SR
Queue Stats
261W - 230L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 4 / 10
12,659
603
9,327
24,592
21,366
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Fly619
Da Ji
15
4 / 12 / 7
12,959
617
11,050
21,571
8,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
hektor20
Ah Puch
18
8 / 7 / 6
14,631
697
19,707
15,961
4,941
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 12
15,508
738
13,430
20,292
22,297
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
R I P Haterz23
Cernunnos
17
9 / 5 / 5
14,110
672
21,479
17,761
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
あしあし
Baron Samedi
18
8 / 4 / 10
15,122
720
16,283
13,875
6,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
14
Kills
23
23
Deaths
14
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
10
1.75
L
Da Ji
Fly619
Da Ji
4
12
7
0.63
W
6
5
12
2.4
W
Cernunnos
R I P Haterz23
Cernunnos
9
5
5
2.3
L
Ah Puch
hektor20
Ah Puch
8
7
6
1.57
W
Baron Samedi
あしあし
Baron Samedi
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,084
Damage
51,192
62,124
Taken
51,928
34,833
Mitigated
35,438
7,114
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,327
944
0
2,081
24,592
21,366
0
7,447
17,145
41,408
0
L
Da Ji
Fly619
Da Ji
11,050
1,358
175
752
21,571
8,526
0
4,973
16,598
0
30,530
W
13,430
296
257
4,346
20,292
22,297
390
10,241
10,051
0
29,052
W
Cernunnos
R I P Haterz23
Cernunnos
21,479
9,770
0
7,247
17,761
6,937
2,336
12,937
4,824
0
75,582
L
Ah Puch
hektor20
Ah Puch
19,707
1,556
674
3,432
15,961
4,941
873
4,467
11,494
61,957
0
W
Baron Samedi
あしあし
Baron Samedi
16,283
409
1,639
4,986
13,875
6,204
340
6,510
7,365
55,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,249
Gold Earned
44,740
206
Minions Killed
255
8
Camps Cleared
8
958,873
Distance Traveled
973,171
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,659
603
72
3
1
317,612
0
L
Da Ji
12,959
617
30
1
5
305,619
7
W
Mulan
15,508
738
31
1
1
344,635
1
W
Cernunnos
14,110
672
124
6
4
293,168
2
L
Ah Puch
14,631
697
104
5
2
335,642
1
W
Baron Samedi
15,122
720
100
5
3
335,368
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role