Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold II
EY3SK33TeR123
Morgan Le Fay
Gold II
Level 153
God Stats
2W - 6L
1,398 SR
Queue Stats
764W - 774L
1,577 MMR
Party 1
Terra
Terra
Gold IV
Execu1ivechef
Terra
Gold IV
Level 143
God Stats
8W - 13L
1,535 SR
Queue Stats
445W - 444L
1,481 MMR
Solo
Izanami
Izanami
Gold I
Siren Genovese
Izanami
Gold I
Level 152
God Stats
265W - 180L
1,664 SR
Queue Stats
729W - 736L
1,561 MMR
Party 1
Fenrir
Fenrir
Gold V
ZirArchangel
Fenrir
Gold V
Level 88
God Stats
22W - 10L
1,803 SR
Queue Stats
81W - 81L
1,533 MMR
Solo
Achilles
Achilles
Gold III
gmcoope
Achilles
Gold III
Level 101
God Stats
2W - 1L
1,805 SR
Queue Stats
36W - 42L
1,482 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,641 SR
1,527 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,525 SR
1,528 MMR
Odin
Odin
Gold II
ADAPT-267
Odin
Gold II
Level 158
God Stats
15W - 8L
1,665 SR
Queue Stats
334W - 334L
1,577 MMR
Solo
Anubis
Anubis
Bronze III
DidierDZ
Anubis
Bronze III
Level 31
God Stats
1W - 1L
1,439 SR
Queue Stats
2W - 1L
1,600 MMR
Solo
Kukulkan
Kukulkan
Gold IV
EDS0952
Kukulkan
Gold IV
Level 160
God Stats
15W - 18L
1,491 SR
Queue Stats
624W - 639L
1,471 MMR
Solo
Cupid
Cupid
Gold IV
Take2shots13
Cupid
Gold IV
Level 144
God Stats
18W - 18L
1,487 SR
Queue Stats
725W - 733L
1,514 MMR
Solo
Thor
Thor
Gold III
VIH Slayer
Thor
Gold III
Level 160
God Stats
83W - 85L
1,542 SR
Queue Stats
444W - 456L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EY3SK33TeR123
Morgan Le Fay
20
7 / 4 / 17
15,585
557
23,203
22,600
12,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 0 / 18
14,824
529
4,615
25,193
38,828
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 2 / 7
17,790
635
18,332
25,553
12,454
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
15 / 4 / 10
16,902
604
19,020
20,382
12,939
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
gmcoope
Achilles
20
9 / 3 / 13
16,685
596
17,852
22,667
22,728
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
ArtemisHadesGilgameshLokiAthena

VS

Bans
OlorunGaneshaKhepriKuzenboYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
5 / 9 / 3
12,967
463
17,636
31,142
31,112
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
DidierDZ
Anubis
15
0 / 20 / 3
10,125
362
9,274
27,850
18,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
EDS0952
Kukulkan
18
5 / 9 / 3
12,666
452
19,737
16,897
6,045
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 3 / 1
10,432
373
4,463
14,476
5,024
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 3
9,570
342
4,123
12,822
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
25
45
Kills
12
13
Deaths
45
65
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
5
9
3
0.72
L
Anubis
DidierDZ
Anubis
0
20
3
0.08
L
Kukulkan
EDS0952
Kukulkan
5
9
3
0.72
W
Morgan Le Fay
EY3SK33TeR123
Morgan Le Fay
7
4
17
3.88
W
3
0
18
12
W
11
2
7
7.25
L
0
3
1
0.17
L
2
4
3
0.88
W
Fenrir
15
4
10
5
W
Achilles
gmcoope
Achilles
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,022
Damage
55,233
116,395
Taken
103,187
99,635
Mitigated
64,140
59,711
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
17,636
3,689
0
5,377
31,142
31,112
231
7,425
23,040
12,478
66,551
L
Anubis
DidierDZ
Anubis
9,274
469
91
3,382
27,850
18,181
86
9,077
18,292
57,777
0
L
Kukulkan
EDS0952
Kukulkan
19,737
1,022
0
2,832
16,897
6,045
0
6,687
10,160
79,035
0
W
Morgan Le Fay
EY3SK33TeR123
Morgan Le Fay
23,203
5,187
0
12,011
22,600
12,686
1,332
10,229
12,062
114,680
0
W
4,615
575
5,483
12,406
25,193
38,828
1,483
6,988
18,056
33,784
0
W
18,332
14,552
0
15,089
25,553
12,454
9,175
6,061
19,033
0
205,265
L
4,463
2,218
0
2,843
14,476
5,024
0
2,106
12,268
0
71,278
L
4,123
760
0
1,175
12,822
3,778
0
4,007
8,815
0
44,054
W
Fenrir
19,020
2,514
0
5,217
20,382
12,939
1,645
8,661
11,074
429
92,369
W
Achilles
gmcoope
Achilles
17,852
5,581
0
9,505
22,667
22,728
4,155
5,817
16,026
0
94,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,786
Gold Earned
55,760
714
Minions Killed
534
0
Camps Cleared
0
2,730,225
Distance Traveled
2,040,152
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,967
463
128
5
0
465,370
7
L
Anubis
10,125
362
82
3
0
356,003
3
L
Kukulkan
12,666
452
121
4
0
428,988
9
W
Morgan Le Fay
15,585
557
137
5
0
479,808
1
W
Terra
14,824
529
49
2
0
587,746
6
W
Izanami
17,790
635
260
9
0
476,227
3
L
Cupid
10,432
373
122
4
0
416,953
1
L
Thor
9,570
342
81
3
0
372,838
3
W
Fenrir
16,902
604
114
4
0
639,034
4
W
Achilles
16,685
596
154
6
0
547,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role