Player Matchup

Merlin
Merlin
Aimlazy
Merlin
Level 156
God Stats
1W - 5L
1,290 SR
Queue Stats
82W - 89L
1,504 Elo+
Party 2
Hera
Hera
FOR TH3 HOOD
Hera
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,691 Elo+
Party 2
Sun Wukong
Sun Wukong
Laglazy
Sun Wukong
Level 145
God Stats
0W - 2L
1,253 SR
Queue Stats
10W - 20L
1,405 Elo+
Party 2
Neith
Neith
MastaTaeSon
Neith
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,436 Elo+
Party 2
Ravana
Ravana
mookster700
Ravana
Level 148
God Stats
1W - 1L
1,653 SR
Queue Stats
113W - 121L
1,512 Elo+
Party 2
Team Averages
Level 138
1,439 SR
1,510 Elo+

VS

Team Averages
Level 129
1,519 SR
1,468 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DAN13LTJ
Scylla
Level 140
God Stats
33W - 14L
1,579 SR
Queue Stats
477W - 510L
1,409 Elo+
Party 1
Geb
Geb
Eddyux
Geb
Level 126
God Stats
12W - 12L
1,563 SR
Queue Stats
703W - 733L
1,444 Elo+
Party 1
Hera
Hera
LGN Mexican
Hera
Level 147
God Stats
2W - 0L
1,336 SR
Queue Stats
90W - 70L
1,558 Elo+
Party 1
Sol
Sol
MAO DRAGO
Sol
Level 104
God Stats
5W - 2L
1,618 SR
Queue Stats
355W - 363L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aimlazy
Merlin
17
4 / 6 / 5
9,992
666
14,983
14,783
5,576
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 6 / 5
9,152
610
8,442
11,160
4,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Laglazy
Sun Wukong
18
5 / 4 / 3
10,234
682
18,736
16,674
15,150
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 7
8,999
600
8,980
12,712
4,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
17
3 / 3 / 5
9,630
642
5,194
12,987
17,179
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
4 / 3 / 8
11,359
757
9,274
13,591
6,155
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
DAN13LTJ
Scylla
19
9 / 3 / 8
12,155
810
14,625
8,986
3,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
Eddyux
Geb
18
1 / 2 / 16
11,254
750
13,739
27,794
22,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 3 / 9
11,375
758
12,568
9,928
4,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 2 / 5
11,534
769
13,118
11,674
4,660
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
13
Kills
24
24
Deaths
13
25
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
3
8
2.67
L
Merlin
Aimlazy
Merlin
4
6
5
1.08
W
Scylla
DAN13LTJ
Scylla
9
3
8
4.33
W
Geb
Eddyux
Geb
1
2
16
4.5
L
0
6
5
0.42
W
3
3
9
2.5
L
Sun Wukong
Laglazy
Sun Wukong
5
4
3
1.63
W
7
2
5
4.75
L
1
5
7
0.9
L
Ravana
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,335
Damage
63,324
68,316
Taken
71,973
46,711
Mitigated
41,047
23,959
Healing
35,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,274
6,554
1,705
4,851
13,591
6,155
3,400
4,294
9,297
0
31,169
L
Merlin
Aimlazy
Merlin
14,983
368
1,579
3,386
14,783
5,576
0
12,101
2,682
34,550
0
W
Scylla
DAN13LTJ
Scylla
14,625
349
1,338
1,514
8,986
3,617
0
3,155
5,831
30,739
0
W
Geb
Eddyux
Geb
13,739
332
800
11,809
27,794
22,544
34
7,824
19,970
21,715
0
L
8,442
1,357
570
980
11,160
4,208
0
10,468
692
22,503
0
W
12,568
2,317
2,369
2,822
9,928
4,071
1,420
2,964
6,964
36,237
0
L
Sun Wukong
Laglazy
Sun Wukong
18,736
1,889
1,256
4,510
16,674
15,150
0
8,857
7,817
0
33,010
W
13,118
3,474
2,658
5,156
11,674
4,660
933
5,188
6,486
34,305
0
L
8,980
4,845
0
3,278
12,712
4,598
0
11,366
1,346
0
23,454
L
Ravana
5,194
458
2,840
5,560
12,987
17,179
0
11,258
1,729
0
10,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,007
Gold Earned
57,677
143
Minions Killed
178
0
Camps Cleared
0
1,308,153
Distance Traveled
1,473,980
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,359
757
40
3
0
305,258
1
L
Merlin
9,992
666
36
2
0
235,850
0
W
Scylla
12,155
810
26
2
0
280,956
0
W
Geb
11,254
750
8
1
0
302,641
0
L
Hera
9,152
610
49
3
0
245,100
0
W
Hera
11,375
758
67
4
0
311,495
7
L
Sun Wukong
10,234
682
20
1
0
275,396
0
W
Sol
11,534
769
37
2
0
273,630
0
L
Neith
8,999
600
27
2
0
262,101
0
L
Ravana
9,630
642
11
1
0
289,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role