Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Fabiruiz17
Hun Batz
Level 60
God Stats
0W - 1L
1,486 SR
Queue Stats
200W - 185L
1,510 Elo+
Solo
Thoth
Thoth
Gandalf9876
Thoth
Level 102
God Stats
0W - 2L
1,268 SR
Queue Stats
46W - 44L
1,468 Elo+
Party 2
Tiamat
Tiamat
KalaBlack
Tiamat
Level 113
God Stats
0W - 1L
1,321 SR
Queue Stats
55W - 49L
1,493 Elo+
Party 2
Horus
Horus
gaggaman89098
Horus
Level 108
God Stats
2W - 1L
1,797 SR
Queue Stats
53W - 47L
1,487 Elo+
Party 2
Team Averages
Level 101
1,474 SR
1,491 Elo+

VS

Team Averages
Level 118
1,550 SR
1,485 Elo+
Artemis
Artemis
Shad0wJack3r
Artemis
Level 133
God Stats
4W - 0L
1,917 SR
Queue Stats
33W - 39L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
ShinnTen
Nu Wa
Level 76
God Stats
13W - 1L
1,917 SR
Queue Stats
157W - 141L
1,493 Elo+
Solo
Horus
Horus
SoullessGing36
Horus
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 237L
1,466 Elo+
Party 1
Eset
Eset
urilink333
Eset
Level 108
God Stats
1W - 0L
1,106 SR
Queue Stats
32W - 19L
1,581 Elo+
Solo
Vulcan
Vulcan
xDiabolical3
Vulcan
Level 143
God Stats
4W - 6L
1,311 SR
Queue Stats
244W - 269L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 4 / 5
7,190
899
7,542
9,883
3,438
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Fabiruiz17
Hun Batz
9
0 / 7 / 4
5,846
731
3,435
8,611
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 2
7,337
917
6,786
5,055
1,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
KalaBlack
Tiamat
14
4 / 5 / 3
7,743
968
4,109
9,121
5,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 4
6,510
814
3,105
16,969
8,473
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Shad0wJack3r
Artemis
12
4 / 3 / 12
7,877
985
8,879
7,036
2,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
ShinnTen
Nu Wa
14
4 / 1 / 13
8,389
1,049
11,239
5,573
2,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 1 / 13
8,699
1,087
3,436
10,937
8,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 3 / 9
8,631
1,079
9,036
10,255
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
14
4 / 2 / 13
8,179
1,022
12,133
4,858
1,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
10
Kills
23
23
Deaths
10
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
5
0.88
L
Hun Batz
Fabiruiz17
Hun Batz
0
7
4
0.29
L
3
1
2
4
L
Tiamat
KalaBlack
Tiamat
4
5
3
1.1
W
Artemis
Shad0wJack3r
Artemis
4
3
12
3.33
W
Nu Wa
ShinnTen
Nu Wa
4
1
13
10.5
W
4
1
13
10.5
L
2
6
4
0.67
W
7
3
9
3.83
W
Vulcan
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,977
Damage
44,723
49,639
Taken
38,659
21,950
Mitigated
19,636
14,706
Healing
18,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,542
155
251
1,593
9,883
3,438
0
6,338
3,545
19,539
0
L
Hun Batz
Fabiruiz17
Hun Batz
3,435
469
137
422
8,611
3,118
0
5,728
2,883
0
13,350
L
6,786
203
890
307
5,055
1,700
0
3,471
1,584
19,067
0
L
Tiamat
KalaBlack
Tiamat
4,109
558
577
1,717
9,121
5,221
0
5,766
3,355
16,783
0
W
Artemis
Shad0wJack3r
Artemis
8,879
3,806
381
572
7,036
2,548
1,551
2,917
4,119
0
14,751
W
Nu Wa
ShinnTen
Nu Wa
11,239
4,621
1,548
1,052
5,573
2,095
1,776
2,464
3,109
28,878
0
W
3,436
1,943
4,182
5,902
10,937
8,792
90
5,775
5,162
0
5,964
L
3,105
1,662
4,299
4,513
16,969
8,473
0
11,105
5,864
0
5,741
W
9,036
1,121
1,898
2,582
10,255
4,223
459
4,865
5,390
16,558
0
W
Vulcan
12,133
6,976
222
618
4,858
1,978
419
2,416
2,442
21,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,626
Gold Earned
41,775
76
Minions Killed
88
0
Camps Cleared
0
761,940
Distance Traveled
841,393
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,190
899
16
2
0
132,460
2
L
Hun Batz
5,846
731
19
2
0
153,828
0
L
Thoth
7,337
917
18
2
0
171,857
0
L
Tiamat
7,743
968
21
3
0
150,674
0
W
Artemis
7,877
985
9
1
0
139,230
0
W
Nu Wa
8,389
1,049
38
5
0
159,044
1
W
Horus
8,699
1,087
5
1
0
188,445
0
L
Horus
6,510
814
2
0
0
153,121
0
W
Eset
8,631
1,079
17
2
0
165,216
1
W
Vulcan
8,179
1,022
19
2
0
189,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role