Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Schlemy
Anhur
Level 148
God Stats
1W - 0L
1,802 SR
Queue Stats
12W - 2L
1,951 Elo+
Party 2
Jormungandr
Jormungandr
pokeydisc0
Jormungandr
Level 149
God Stats
2W - 1L
1,681 SR
Queue Stats
177W - 138L
1,651 Elo+
Party 2
Team Averages
Level 141
1,661 SR
1,700 Elo+

VS

Team Averages
Level 105
1,470 SR
1,583 Elo+
Medusa
Medusa
JuanCena1451
Medusa
Level 46
God Stats
1W - 4L
1,325 SR
Queue Stats
61W - 68L
1,478 Elo+
Solo
Hel
Hel
YBEZ DEMOLISH
Hel
Level 154
God Stats
3W - 7L
1,469 SR
Queue Stats
112W - 136L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
deetz43
Sun Wukong
Level 114
God Stats
1W - 2L
1,618 SR
Queue Stats
68W - 52L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 2 / 15
9,322
932
11,048
9,236
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Schlemy
Anhur
14
15 / 2 / 6
10,185
1,019
18,444
11,246
5,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
pokeydisc0
Jormungandr
11
4 / 7 / 11
8,729
873
10,993
14,846
9,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 9 / 4
7,409
741
7,361
16,460
4,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

10
3 / 10 / 5
7,772
777
5,662
13,937
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
deetz43
Sun Wukong
11
5 / 5 / 4
7,807
781
9,183
14,739
13,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
24
Kills
11
11
Deaths
24
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
15
6.25
L
Medusa
3
9
4
0.56
W
Anhur
Schlemy
Anhur
15
2
6
9
L
3
10
5
0.55
L
Sun Wukong
deetz43
Sun Wukong
5
5
4
1.4
W
Jormungandr
pokeydisc0
Jormungandr
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,485
Damage
22,206
35,328
Taken
45,136
18,764
Mitigated
23,283
10,704
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,048
727
3,190
4,609
9,236
3,181
733
1,811
7,129
38,705
0
L
Medusa
7,361
3,174
0
1,033
16,460
4,882
0
7,939
8,521
0
20,400
W
Anhur
Schlemy
Anhur
18,444
10,148
0
2,133
11,246
5,592
1,836
1,969
8,894
0
33,464
L
5,662
486
1,631
2,992
13,937
4,475
0
7,395
6,542
17,872
0
L
Sun Wukong
deetz43
Sun Wukong
9,183
1,371
0
2,429
14,739
13,926
0
7,063
7,676
0
21,093
W
Jormungandr
pokeydisc0
Jormungandr
10,993
2,914
0
772
14,846
9,991
806
2,208
12,338
26,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,236
Gold Earned
22,988
118
Minions Killed
77
7
Camps Cleared
2
560,929
Distance Traveled
516,780
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,322
932
62
6
3
220,266
1
L
Medusa
7,409
741
22
2
2
169,104
3
W
Anhur
10,185
1,019
30
3
3
173,834
4
L
Hel
7,772
777
30
3
0
145,946
0
L
Sun Wukong
7,807
781
25
3
0
201,730
2
W
Jormungandr
8,729
873
26
3
1
166,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role