Player Matchup

Ao Kuang
Ao Kuang
Gold II
Kenshin11212
Ao Kuang
Gold II
Level 160
God Stats
65W - 39L
1,721 SR
Queue Stats
384W - 378L
1,505 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
RenegadeAngel45
Morgan Le Fay
Platinum V
Level 133
God Stats
1W - 3L
1,380 SR
Queue Stats
582W - 598L
1,671 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
Silvermunzen
Cabrakan
Gold IV
Level 160
God Stats
5W - 9L
1,604 SR
Queue Stats
358W - 361L
1,502 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
kiyoshi3
Baron Samedi
Bronze III
Level 91
God Stats
2W - 0L
1,697 SR
Queue Stats
4W - 8L
1,553 MMR
Solo
Cupid
Cupid
Gold IV
lllonilll
Cupid
Gold IV
Level 157
God Stats
15W - 8L
1,691 SR
Queue Stats
302W - 320L
1,380 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,619 SR
1,522 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,466 SR
1,493 MMR
Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
LeBlondeJames
Medusa
Bronze III
Level 84
God Stats
0W - 1L
1,599 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
SwaggerStep
Guan Yu
Bronze III
Level 83
God Stats
0W - 1L
1,423 SR
Queue Stats
2W - 4L
1,506 MMR
Solo
Artio
Artio
Bronze III
beepbeepboy
Artio
Bronze III
Level 57
God Stats
1W - 3L
1,276 SR
Queue Stats
3W - 7L
1,469 MMR
Solo
Thoth
Thoth
Gold I
lusho09
Thoth
Gold I
Level 157
God Stats
3W - 5L
1,533 SR
Queue Stats
53W - 52L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kenshin11212
Ao Kuang
19
11 / 5 / 4
13,355
636
17,851
20,180
9,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
RenegadeAngel45
Morgan Le Fay
16
4 / 4 / 8
11,363
541
13,750
15,327
7,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Silvermunzen
Cabrakan
16
3 / 1 / 10
11,271
537
3,841
13,631
16,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
kiyoshi3
Baron Samedi
18
3 / 4 / 7
11,802
562
8,881
12,938
6,100
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
lllonilll
Cupid
18
6 / 3 / 6
12,015
572
11,847
13,934
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatOdinPersephoneArtemisAthena

VS

Bans
GilgameshCerberusIzanamiZhong KuiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
10 / 10 / 4
11,289
538
14,894
20,042
10,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 2 / 2
10,014
477
3,616
12,168
4,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
SwaggerStep
Guan Yu
14
0 / 6 / 6
8,542
407
2,116
16,141
13,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 4 / 7
11,212
534
12,889
20,234
22,777
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
lusho09
Thoth
17
2 / 5 / 4
10,505
500
9,444
11,618
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
27
Kills
17
17
Deaths
27
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
10
10
4
1.2
W
Ao Kuang
Kenshin11212
Ao Kuang
11
5
4
2.6
L
0
2
2
0.5
W
Morgan Le Fay
RenegadeAngel45
Morgan Le Fay
4
4
8
2
W
Cabrakan
Silvermunzen
Cabrakan
3
1
10
8
L
Guan Yu
SwaggerStep
Guan Yu
0
6
6
0.5
L
5
4
7
2.13
W
Baron Samedi
kiyoshi3
Baron Samedi
3
4
7
1.63
W
Cupid
lllonilll
Cupid
6
3
6
3
L
Thoth
lusho09
Thoth
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,170
Damage
42,959
76,010
Taken
80,203
44,530
Mitigated
55,549
32,243
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,894
2,093
0
2,685
20,042
10,482
0
12,026
8,016
0
65,540
W
Ao Kuang
Kenshin11212
Ao Kuang
17,851
4,447
0
11,057
20,180
9,587
2,507
6,077
14,103
82,666
15,082
L
3,616
1,971
0
4,754
12,168
4,525
0
4,862
7,306
0
85,383
W
Morgan Le Fay
RenegadeAngel45
Morgan Le Fay
13,750
1,636
0
5,334
15,327
7,076
62
6,103
9,224
67,237
0
W
Cabrakan
Silvermunzen
Cabrakan
3,841
574
0
3,224
13,631
16,318
53
3,065
10,566
24,479
0
L
Guan Yu
SwaggerStep
Guan Yu
2,116
0
805
2,921
16,141
13,777
147
6,841
9,300
0
29,220
L
12,889
1,319
211
6,297
20,234
22,777
646
11,767
8,467
53,803
0
W
Baron Samedi
kiyoshi3
Baron Samedi
8,881
456
651
4,383
12,938
6,100
1,107
5,663
7,275
62,261
0
W
Cupid
lllonilll
Cupid
11,847
6,916
1,092
6,502
13,934
5,449
1,460
2,941
10,993
0
92,119
L
Thoth
lusho09
Thoth
9,444
602
0
1,548
11,618
3,988
0
7,695
3,923
77,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,806
Gold Earned
51,562
513
Minions Killed
527
0
Camps Cleared
0
1,885,281
Distance Traveled
2,065,676
30
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,289
538
85
4
0
385,500
6
W
Ao Kuang
13,355
636
123
6
0
414,558
8
L
Medusa
10,014
477
146
7
0
422,776
2
W
Morgan Le Fay
11,363
541
85
4
0
372,038
5
W
Cabrakan
11,271
537
40
2
0
317,365
7
L
Guan Yu
8,542
407
44
2
0
397,283
18
L
Artio
11,212
534
99
5
0
417,734
2
W
Baron Samedi
11,802
562
129
6
0
387,648
5
W
Cupid
12,015
572
136
6
0
393,672
5
L
Thoth
10,505
500
153
7
0
442,383
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role