Player Matchup

Cernunnos
Cernunnos
Platinum I
JukeboxHerooooo
Cernunnos
Platinum I
Level 118
God Stats
10W - 12L
1,624 SR
Queue Stats
254W - 240L
2,050 MMR
Solo
Jormungandr
Jormungandr
Platinum V
Nightly Poni
Jormungandr
Platinum V
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 15L
1,962 MMR
Party 1
Persephone
Persephone
Platinum IV
Ponsharelo
Persephone
Platinum IV
Level 158
God Stats
1W - 2L
1,865 SR
Queue Stats
83W - 50L
1,998 MMR
Party 1
Arachne
Arachne
Masters
Svnlights
Arachne
Masters
Level 157
God Stats
10W - 6L
1,654 SR
Queue Stats
524W - 523L
2,069 MMR
Solo
Fenrir
Fenrir
Diamond V
jayIizzIe
Fenrir
Diamond V
Level 128
God Stats
0W - 2L
1,316 SR
Queue Stats
71W - 58L
2,221 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,592 SR
2,060 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,633 SR
2,059 MMR
Apollo
Apollo
Diamond V
Berlin Cobi
Apollo
Diamond V
Level 160
God Stats
40W - 32L
1,700 SR
Queue Stats
1,092W - 1,073L
2,051 MMR
Solo
Merlin
Merlin
Diamond IV
MopeyPower7894
Merlin
Diamond IV
Level 129
God Stats
3W - 0L
1,605 SR
Queue Stats
86W - 64L
2,101 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
ProfessionalFill
Sun Wukong
Diamond V
Level 147
God Stats
19W - 21L
1,571 SR
Queue Stats
520W - 515L
2,047 MMR
Solo
Ne Zha
Ne Zha
Masters
YoUr Demise7843
Ne Zha
Masters
Level 149
God Stats
21W - 17L
1,663 SR
Queue Stats
999W - 984L
2,130 MMR
Solo
Sylvanus
Sylvanus
Diamond V
sebaoqsy
Sylvanus
Diamond V
Level 153
God Stats
12W - 4L
1,625 SR
Queue Stats
79W - 80L
1,968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JukeboxHerooooo
Cernunnos
18
2 / 4 / 3
11,241
468
15,746
18,079
7,185
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Nightly Poni
Jormungandr
14
0 / 9 / 4
9,357
390
15,574
28,962
30,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
Ponsharelo
Persephone
19
4 / 6 / 2
12,347
514
24,714
17,271
6,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Svnlights
Arachne
16
0 / 9 / 4
10,081
420
11,691
25,307
14,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
jayIizzIe
Fenrir
19
2 / 4 / 2
11,820
493
7,854
17,156
15,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaTiamatGilgameshArtemisMorgan Le Fay

VS

Bans
OdinGebCthulhuArtioAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
11 / 0 / 12
14,916
622
19,171
22,358
9,491
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 4 / 13
13,690
570
20,283
15,967
6,973
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ProfessionalFill
Sun Wukong
20
10 / 2 / 12
14,692
612
15,020
25,870
27,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 1 / 18
13,955
581
20,563
27,400
12,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Sylvanus
sebaoqsy
Sylvanus
16
1 / 2 / 10
12,016
501
8,492
25,801
35,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
8
Kills
32
32
Deaths
9
15
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Apollo
11
0
12
17
L
Cernunnos
JukeboxHerooooo
Cernunnos
2
4
3
0.88
W
7
4
13
3.38
L
Jormungandr
Nightly Poni
Jormungandr
0
9
4
0.22
L
Persephone
Ponsharelo
Persephone
4
6
2
0.83
W
Sun Wukong
ProfessionalFill
Sun Wukong
10
2
12
8
L
Arachne
Svnlights
Arachne
0
9
4
0.22
W
3
1
18
12
L
Fenrir
jayIizzIe
Fenrir
2
4
2
0.75
W
Sylvanus
sebaoqsy
Sylvanus
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,579
Damage
83,529
106,775
Taken
117,396
74,098
Mitigated
91,505
22,792
Healing
60,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
19,171
13,896
0
16,063
22,358
9,491
6,058
8,535
13,598
0
124,982
L
Cernunnos
JukeboxHerooooo
Cernunnos
15,746
7,526
0
4,014
18,079
7,185
796
3,690
14,389
0
98,721
W
20,283
1,642
823
4,810
15,967
6,973
2,554
6,715
8,840
106,455
0
L
Jormungandr
Nightly Poni
Jormungandr
15,574
2,937
0
2,029
28,962
30,662
154
10,051
18,911
40,549
0
L
Persephone
Ponsharelo
Persephone
24,714
1,077
307
2,563
17,271
6,518
0
4,239
13,026
101,524
0
W
Sun Wukong
ProfessionalFill
Sun Wukong
15,020
3,221
0
14,156
25,870
27,559
12
6,337
19,218
0
98,408
L
Arachne
Svnlights
Arachne
11,691
6,767
0
9,375
25,307
14,168
0
6,805
18,502
0
81,540
W
20,563
5,118
0
9,631
27,400
12,155
882
9,082
17,901
0
135,846
L
Fenrir
jayIizzIe
Fenrir
7,854
1,444
0
4,504
17,156
15,565
0
3,990
13,166
0
69,518
W
Sylvanus
sebaoqsy
Sylvanus
8,492
1,780
3,195
11,361
25,801
35,327
849
9,528
15,877
33,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,846
Gold Earned
69,269
630
Minions Killed
692
0
Camps Cleared
0
2,128,694
Distance Traveled
2,333,775
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,916
622
172
7
0
477,139
4
L
Cernunnos
11,241
468
163
7
0
411,570
7
W
Merlin
13,690
570
187
8
0
432,336
1
L
Jormungandr
9,357
390
40
2
0
394,578
9
L
Persephone
12,347
514
163
7
0
455,713
3
W
Sun Wukong
14,692
612
146
6
0
470,544
5
L
Arachne
10,081
420
111
5
0
457,551
1
W
Ne Zha
13,955
581
148
6
0
542,371
5
L
Fenrir
11,820
493
153
6
0
409,282
2
W
Sylvanus
12,016
501
39
2
0
411,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role