Player Matchup

Artio
Artio
DARKDUMBWAD
Artio
Level 114
God Stats
22W - 12L
1,673 SR
Queue Stats
233W - 196L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
GoonPoints
Guan Yu
Level 13
God Stats
56W - 39L
1,670 SR
Queue Stats
67W - 56L
1,526 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WALLNUTWASHR
Kumbhakarna
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 72L
1,531 Elo+
Party 1
Team Averages
Level 62
1,614 SR
1,540 Elo+

VS

Team Averages
Level 94
1,543 SR
1,705 Elo+
Fafnir
Fafnir
Bartledoo91
Fafnir
Level 16
God Stats
6W - 1L
1,811 SR
Queue Stats
30W - 7L
1,855 Elo+
Party 2
Chang'e
Chang'e
Maniac Sebas
Chang'e
Level 105
God Stats
2W - 1L
1,498 SR
Queue Stats
251W - 282L
1,430 Elo+
Solo
Charybdis
Charybdis
Wolfgang23
Charybdis
Level 160
God Stats
3W - 0L
1,319 SR
Queue Stats
184W - 87L
1,831 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
9,854
704
12,717
24,253
26,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
GoonPoints
Guan Yu
13
3 / 7 / 3
9,692
692
9,252
20,891
19,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
WALLNUTWASHR
Kumbhakarna
12
2 / 5 / 3
9,622
687
6,286
22,896
22,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
5 / 2 / 11
11,524
823
10,688
15,114
17,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Maniac Sebas
Chang'e
12
4 / 4 / 11
10,196
728
13,765
13,591
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Wolfgang23
Charybdis
14
8 / 3 / 8
10,776
770
29,487
17,027
5,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
17
17
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fafnir
5
2
11
5.25
L
3
5
5
1.1
L
Guan Yu
GoonPoints
Guan Yu
3
7
3
0.64
W
Chang'e
Maniac Sebas
Chang'e
4
4
11
2.38
L
Kumbhakarna
WALLNUTWASHR
Kumbhakarna
2
5
3
0.7
W
Charybdis
Wolfgang23
Charybdis
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,255
Damage
53,940
68,040
Taken
45,732
68,672
Mitigated
26,803
11,756
Healing
21,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
10,688
3,234
0
4,199
15,114
17,135
216
3,593
11,184
20,108
0
L
12,717
227
2,621
4,691
24,253
26,061
0
7,913
15,902
27,529
0
L
Guan Yu
GoonPoints
Guan Yu
9,252
544
757
1,387
20,891
19,896
0
6,402
14,007
0
24,218
W
Chang'e
Maniac Sebas
Chang'e
13,765
380
3,944
5,494
13,591
4,045
259
7,025
6,236
33,332
0
L
Kumbhakarna
WALLNUTWASHR
Kumbhakarna
6,286
568
338
1,962
22,896
22,715
0
8,511
13,678
29,802
0
W
Charybdis
Wolfgang23
Charybdis
29,487
21,258
0
7,822
17,027
5,623
2,112
9,408
7,185
0
68,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
32,496
88
Minions Killed
147
1
Camps Cleared
8
792,261
Distance Traveled
684,271
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,524
823
15
1
0
246,656
6
L
Artio
9,854
704
20
1
0
253,531
2
L
Guan Yu
9,692
692
25
2
1
278,207
0
W
Chang'e
10,196
728
45
3
4
240,834
2
L
Kumbhakarna
9,622
687
43
3
0
260,523
2
W
Charybdis
10,776
770
87
6
4
196,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role