Player Matchup

Ne Zha
Ne Zha
CosmicNuts
Ne Zha
Level 157
God Stats
12W - 9L
1,604 SR
Queue Stats
491W - 408L
1,656 Elo+
Party 1
Cernunnos
Cernunnos
Cure
Cernunnos
Level 160
God Stats
273W - 104L
1,828 SR
Queue Stats
945W - 480L
1,813 Elo+
Solo
Merlin
Merlin
PesoV2
Merlin
Level 159
God Stats
59W - 41L
1,753 SR
Queue Stats
424W - 359L
1,618 Elo+
Party 1
Guan Yu
Guan Yu
Revolutionary72
Guan Yu
Level 158
God Stats
12W - 7L
1,680 SR
Queue Stats
1,005W - 980L
1,666 Elo+
Solo
Hades
Hades
teevee
Hades
Level 160
God Stats
7W - 1L
1,703 SR
Queue Stats
41W - 23L
1,622 Elo+
Solo
Team Averages
Level 159
1,714 SR
1,675 Elo+

VS

Team Averages
Level 149
1,640 SR
1,673 Elo+
Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
SaltyMaynne
Sobek
Level 159
God Stats
3W - 4L
1,736 SR
Queue Stats
316W - 235L
1,794 Elo+
Party 2
Thor
Thor
reirg
Thor
Level 160
God Stats
10W - 2L
1,869 SR
Queue Stats
235W - 83L
1,950 Elo+
Solo
Janus
Janus
savagemonk
Janus
Level 160
God Stats
5W - 6L
1,596 SR
Queue Stats
535W - 514L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CosmicNuts
Ne Zha
10
1 / 1 / 4
5,953
595
2,186
5,823
1,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cernunnos
Cure
Cernunnos
12
8 / 2 / 1
7,740
774
12,114
8,123
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
PesoV2
Merlin
11
2 / 1 / 1
6,323
632
2,945
4,107
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 4
6,081
608
2,840
7,974
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
teevee
Hades
13
3 / 1 / 0
7,231
723
4,664
7,259
3,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 2 / 1
5,452
545
3,784
5,930
2,410
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
 
Ullr
9
2 / 4 / 3
5,425
543
4,155
9,402
1,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 4 / 2
4,868
487
2,259
8,084
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
reirg
Thor
10
4 / 3 / 1
6,225
623
5,453
6,920
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
12
1 / 2 / 2
6,360
636
2,302
4,582
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
15
Kills
8
8
Deaths
15
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
1
0.25
L
Ullr
 
Ullr
2
4
3
0.88
W
Ne Zha
CosmicNuts
Ne Zha
1
1
4
3
W
Cernunnos
Cure
Cernunnos
8
2
1
4.25
W
Merlin
PesoV2
Merlin
2
1
1
2.5
W
1
3
4
1
L
1
4
2
0.5
L
Thor
reirg
Thor
4
3
1
1.5
L
Janus
1
2
2
1
W
Hades
teevee
Hades
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,749
Damage
17,953
33,286
Taken
34,918
12,791
Mitigated
11,521
14,816
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,784
1,207
0
2,662
5,930
2,410
0
4,181
1,749
35,075
0
L
Ullr
 
Ullr
4,155
1,927
0
2,168
9,402
1,188
0
207
9,195
0
25,279
W
Ne Zha
CosmicNuts
Ne Zha
2,186
537
0
1,300
5,823
1,652
0
641
5,182
0
33,101
W
Cernunnos
Cure
Cernunnos
12,114
6,906
0
3,674
8,123
2,387
278
1,146
6,977
0
51,547
W
Merlin
PesoV2
Merlin
2,945
86
0
857
4,107
1,190
51
1,393
2,714
30,473
0
W
2,840
577
454
2,780
7,974
4,210
0
1,381
6,593
0
21,938
L
2,259
132
0
2,511
8,084
4,331
0
269
7,737
7,302
0
L
Thor
reirg
Thor
5,453
1,910
0
1,217
6,920
2,461
0
1,250
5,582
0
39,252
L
Janus
2,302
141
0
951
4,582
1,131
0
1,543
2,839
45,246
0
W
Hades
teevee
Hades
4,664
1,378
127
5,624
7,259
3,352
589
3,784
3,475
45,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
28,330
372
Minions Killed
289
0
Camps Cleared
0
1,050,893
Distance Traveled
1,007,550
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,452
545
68
7
0
203,619
3
L
Ullr
5,425
543
47
5
0
187,863
2
W
Ne Zha
5,953
595
58
6
0
238,197
0
W
Cernunnos
7,740
774
84
8
0
197,399
5
W
Merlin
6,323
632
71
7
0
198,593
3
W
Guan Yu
6,081
608
40
4
0
214,012
8
L
Sobek
4,868
487
10
1
0
208,955
1
L
Thor
6,225
623
66
7
0
191,228
1
L
Janus
6,360
636
98
10
0
215,885
3
W
Hades
7,231
723
119
12
0
202,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role