Player Matchup

Susano
Susano
 
Susano
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Corgiprime
King Arthur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 1
Sylvanus
Sylvanus
NightcoreFTW
Sylvanus
Level 49
God Stats
13W - 17L
1,532 SR
Queue Stats
213W - 159L
1,644 Elo+
Party 1
Scylla
Scylla
choffa_Boy93
Scylla
Level 86
God Stats
8W - 12L
1,285 SR
Queue Stats
405W - 355L
1,631 Elo+
Party 1
Team Averages
Level 82
1,463 SR
1,512 Elo+

VS

Team Averages
Level 73
1,536 SR
1,566 Elo+
Janus
Janus
Belia11
Janus
Level 148
God Stats
2W - 6L
1,373 SR
Queue Stats
230W - 158L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
FUNNER isa Word
Danzaburou
Level 27
God Stats
13W - 8L
1,712 SR
Queue Stats
17W - 11L
1,649 Elo+
Party 2
Gilgamesh
Gilgamesh
ImArntsonn
Gilgamesh
Level 63
God Stats
1W - 5L
1,444 SR
Queue Stats
192W - 141L
1,536 Elo+
Party 2
Horus
Horus
ImDaviss
Horus
Level 96
God Stats
1W - 1L
1,716 SR
Queue Stats
144W - 101L
1,548 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Orange Crusha
Cu Chulainn
Level 29
God Stats
2W - 3L
1,436 SR
Queue Stats
12W - 11L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
7 / 1 / 2
8,538
610
9,713
8,943
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
 
Apollo
14
3 / 1 / 7
8,531
609
9,125
8,539
3,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Corgiprime
King Arthur
12
1 / 1 / 2
7,134
510
2,324
9,179
6,684
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sylvanus
NightcoreFTW
Sylvanus
11
5 / 0 / 8
7,187
513
5,887
9,834
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
14
5 / 1 / 3
8,732
624
7,517
4,747
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Belia11
Janus
13
0 / 5 / 2
7,519
537
5,201
8,129
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
FUNNER isa Word
Danzaburou
9
0 / 6 / 0
5,777
413
2,893
8,313
1,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
ImArntsonn
Gilgamesh
11
1 / 4 / 0
6,869
491
3,300
9,804
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
ImDaviss
Horus
10
2 / 3 / 0
6,977
498
2,400
12,725
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Orange Crusha
Cu Chulainn
10
1 / 3 / 0
6,536
467
7,698
9,656
7,067
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
21
Kills
4
4
Deaths
21
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
1
2
8
W
Apollo
 
Apollo
3
1
7
6.5
L
Janus
Belia11
Janus
0
5
2
0.2
W
King Arthur
Corgiprime
King Arthur
1
1
2
2
L
Danzaburou
FUNNER isa Word
Danzaburou
0
6
0
0
L
Gilgamesh
ImArntsonn
Gilgamesh
1
4
0
0.25
L
Horus
ImDaviss
Horus
2
3
0
0.67
W
Sylvanus
NightcoreFTW
Sylvanus
5
0
8
9
L
Cu Chulainn
Orange Crusha
Cu Chulainn
1
3
0
0.33
W
Scylla
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,566
Damage
21,492
41,242
Taken
48,627
20,780
Mitigated
20,409
15,976
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,713
2,027
0
3,613
8,943
3,158
0
1,549
7,053
0
49,910
W
Apollo
 
Apollo
9,125
6,058
0
4,458
8,539
3,092
246
1,612
6,853
0
73,090
L
Janus
Belia11
Janus
5,201
41
0
1,295
8,129
1,966
0
1,163
6,886
47,888
0
W
King Arthur
Corgiprime
King Arthur
2,324
311
0
869
9,179
6,684
340
1,060
7,646
0
28,693
L
Danzaburou
FUNNER isa Word
Danzaburou
2,893
1,431
0
1,118
8,313
1,972
0
2,509
5,764
0
31,074
L
Gilgamesh
ImArntsonn
Gilgamesh
3,300
493
0
2,364
9,804
4,316
0
2,105
7,620
0
42,019
L
Horus
ImDaviss
Horus
2,400
1,504
0
3,861
12,725
5,088
0
5,412
7,121
0
16,507
W
Sylvanus
NightcoreFTW
Sylvanus
5,887
1,926
1,658
4,171
9,834
6,445
210
2,153
7,503
16,587
6,304
L
Cu Chulainn
Orange Crusha
Cu Chulainn
7,698
1,517
0
1,425
9,656
7,067
0
1,398
8,158
4,825
26,651
W
Scylla
7,517
1,137
0
1,207
4,747
1,401
0
388
4,278
55,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,122
Gold Earned
33,678
430
Minions Killed
328
0
Camps Cleared
0
1,338,562
Distance Traveled
1,386,807
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,538
610
96
7
0
307,974
4
W
Apollo
8,531
609
123
9
0
254,182
3
L
Janus
7,519
537
112
8
0
291,725
3
W
King Arthur
7,134
510
58
4
0
252,507
2
L
Danzaburou
5,777
413
63
5
0
269,954
0
L
Gilgamesh
6,869
491
77
6
0
295,458
2
L
Horus
6,977
498
26
2
0
276,130
3
W
Sylvanus
7,187
513
35
3
0
245,513
1
L
Cu Chulainn
6,536
467
50
4
0
253,540
0
W
Scylla
8,732
624
118
8
0
278,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role