Player Matchup

Hera
Hera
Cee-Jay519
Hera
Level 139
God Stats
2W - 3L
1,210 SR
Queue Stats
320W - 256L
1,615 Elo+
Party 2
Izanami
Izanami
FluX_KmS
Izanami
Level 88
God Stats
21W - 7L
1,691 SR
Queue Stats
183W - 121L
1,680 Elo+
Party 2
Ares
Ares
ashleyftw13
Ares
Level 28
God Stats
145W - 94L
1,662 SR
Queue Stats
248W - 166L
1,607 Elo+
Party 2
Team Averages
Level 85
1,521 SR
1,634 Elo+

VS

Team Averages
Level 40
1,485 SR
1,450 Elo+
Hel
Hel
SloppyMcFloppyz
Hel
Level 39
God Stats
0W - 1L
1,157 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 1
Chaac
Chaac
TooFkingGood22
Chaac
Level 58
God Stats
31W - 9L
1,757 SR
Queue Stats
89W - 77L
1,550 Elo+
Party 1
Neith
Neith
sebfloww01
Neith
Level 24
God Stats
0W - 2L
1,539 SR
Queue Stats
8W - 9L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 10
9,369
721
12,966
8,319
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
FluX_KmS
Izanami
16
12 / 1 / 5
11,215
863
14,946
9,973
3,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 4 / 9
9,313
716
5,650
12,068
12,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 5
8,552
658
5,622
12,375
4,209
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 5 / 2
8,949
688
9,411
18,954
19,198
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
14
2 / 5 / 7
9,249
711
6,858
11,501
4,458
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
18
Kills
8
10
Deaths
18
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
5
10
1.6
W
Izanami
FluX_KmS
Izanami
12
1
5
14.5
L
1
8
5
0.44
L
5
5
2
1.2
W
3
4
9
1.88
L
Neith
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,562
Damage
21,891
30,360
Taken
42,830
19,900
Mitigated
27,865
2,775
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,966
2,849
138
919
8,319
3,225
730
3,107
5,212
42,309
0
W
Izanami
FluX_KmS
Izanami
14,946
8,451
0
1,718
9,973
3,914
1,663
1,947
8,026
0
58,874
L
5,622
643
1,327
1,707
12,375
4,209
628
6,185
6,190
17,766
0
L
9,411
601
0
4,091
18,954
19,198
170
7,541
11,413
4,841
23,926
W
5,650
116
0
0
12,068
12,761
319
2,887
9,181
8,439
0
L
Neith
6,858
2,620
0
1,308
11,501
4,458
999
5,010
6,491
0
33,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,897
Gold Earned
26,750
176
Minions Killed
123
9
Camps Cleared
3
692,171
Distance Traveled
649,972
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,369
721
63
5
3
226,605
0
W
Izanami
11,215
863
111
9
6
224,872
4
L
Hel
8,552
658
29
2
1
188,344
0
L
Chaac
8,949
688
38
3
0
240,685
1
W
Ares
9,313
716
2
0
0
240,694
0
L
Neith
9,249
711
56
4
2
220,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role