Player Matchup

Khepri
Khepri
CRIMSONREAPER122
Khepri
Level 26
God Stats
16W - 29L
1,371 SR
Queue Stats
34W - 69L
1,284 Elo+
Party 2
Chiron
Chiron
Hivebeetle122
Chiron
Level 8
God Stats
1W - 3L
1,265 SR
Queue Stats
17W - 18L
1,380 Elo+
Party 2
Anubis
Anubis
MsDestroyer
Anubis
Level 56
God Stats
16W - 15L
1,456 SR
Queue Stats
156W - 202L
1,427 Elo+
Party 2
Artio
Artio
TheKhaimera
Artio
Level 16
God Stats
1W - 1L
1,712 SR
Queue Stats
21W - 25L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
naturalvices
Tsukuyomi
Level 12
God Stats
10W - 7L
1,551 SR
Queue Stats
25W - 35L
1,427 Elo+
Solo
Team Averages
Level 24
1,471 SR
1,381 Elo+

VS

Team Averages
Level 19
1,546 SR
1,412 Elo+
Charybdis
Charybdis
BeanMan76
Charybdis
Level 13
God Stats
17W - 21L
1,413 SR
Queue Stats
39W - 44L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
DarkerDeer
Baron Samedi
Level 10
God Stats
13W - 10L
1,548 SR
Queue Stats
49W - 50L
1,342 Elo+
Party 1
Nemesis
Nemesis
ShadowSaint996
Nemesis
Level 18
God Stats
20W - 18L
1,494 SR
Queue Stats
43W - 46L
1,409 Elo+
Party 1
Da Ji
Da Ji
TheKingofOld1
Da Ji
Level 25
God Stats
8W - 3L
1,675 SR
Queue Stats
57W - 62L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
XshowersharkX
Kukulkan
Level 27
God Stats
10W - 12L
1,601 SR
Queue Stats
13W - 17L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 16 / 10
12,404
954
1,028
27,880
14,236
20
7 / 2 / 14
15,891
1,222
19,236
17,234
16,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
20
9 / 9 / 12
16,129
1,241
27,325
32,391
31,164
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 0 / 0
9,860
758
0
0
0
Tsukuyomi
naturalvices
Tsukuyomi
20
10 / 12 / 7
14,269
1,098
26,170
21,793
9,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeanMan76
Charybdis
19
2 / 7 / 17
11,786
907
16,040
16,523
5,531
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
DarkerDeer
Baron Samedi
20
7 / 5 / 18
14,278
1,098
16,810
14,814
7,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 3 / 20
15,948
1,227
34,738
20,754
8,266
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
13 / 9 / 9
14,984
1,153
15,639
17,090
6,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
XshowersharkX
Kukulkan
20
4 / 3 / 20
13,400
1,031
11,627
12,694
4,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
123
27
Kills
39
39
Deaths
27
43
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BeanMan76
Charybdis
2
7
17
1.5
L
1
16
10
0.38
W
Baron Samedi
DarkerDeer
Baron Samedi
7
5
18
3.2
L
7
2
14
7
L
Anubis
9
9
12
1.67
W
13
3
20
7.67
L
0
0
0
0
W
13
9
9
1.94
W
Kukulkan
XshowersharkX
Kukulkan
4
3
20
4.67
L
Tsukuyomi
naturalvices
Tsukuyomi
10
12
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,759
Damage
94,854
99,298
Taken
81,875
71,500
Mitigated
32,038
14,376
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BeanMan76
Charybdis
16,040
11,567
0
0
16,523
5,531
0
5,182
11,341
0
33,198
L
1,028
118
0
0
27,880
14,236
0
10,842
17,038
4,503
0
W
Baron Samedi
DarkerDeer
Baron Samedi
16,810
2,522
2,768
3,139
14,814
7,191
0
6,030
8,784
46,972
0
L
19,236
6,797
2,605
3,872
17,234
16,945
0
4,766
12,468
0
55,964
L
Anubis
27,325
2,328
788
6,436
32,391
31,164
0
9,798
22,593
69,401
0
W
34,738
25,517
0
3,060
20,754
8,266
0
6,545
14,209
0
53,992
L
0
0
0
0
0
0
0
0
0
0
0
W
15,639
3,957
0
0
17,090
6,061
0
5,194
11,644
0
21,401
W
Kukulkan
XshowersharkX
Kukulkan
11,627
1,900
0
882
12,694
4,989
0
5,402
7,292
45,727
0
L
Tsukuyomi
naturalvices
Tsukuyomi
26,170
9,142
0
675
21,793
9,155
0
3,031
18,762
0
39,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,553
Gold Earned
70,396
201
Minions Killed
243
3
Camps Cleared
6
874,105
Distance Traveled
1,098,687
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,786
907
40
3
0
194,400
0
L
Khepri
12,404
954
11
1
1
166,644
1
W
Baron Samedi
14,278
1,098
66
5
2
215,857
0
L
Chiron
15,891
1,222
77
6
0
238,457
2
L
Anubis
16,129
1,241
86
7
1
230,120
1
W
Nemesis
15,948
1,227
40
3
3
311,013
0
L
Artio
9,860
758
0
0
0
0
0
W
Da Ji
14,984
1,153
7
1
1
171,652
0
W
Kukulkan
13,400
1,031
90
7
0
205,765
0
L
Tsukuyomi
14,269
1,098
27
2
1
238,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role