Player Matchup

Ra
Ra
 
Ra
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
KiloOfPepsi
He Bo
Level 107
God Stats
5W - 3L
1,661 SR
Queue Stats
325W - 276L
1,571 Elo+
Party 2
Yemoja
Yemoja
LoneStarBeer
Yemoja
Level 124
God Stats
2W - 3L
1,392 SR
Queue Stats
251W - 189L
1,583 Elo+
Party 2
Artemis
Artemis
Spa7his
Artemis
Level 29
God Stats
22W - 15L
1,620 SR
Queue Stats
72W - 54L
1,519 Elo+
Party 2
Team Averages
Level 83
1,534 SR
1,535 Elo+

VS

Team Averages
Level 77
1,637 SR
1,619 Elo+
Cerberus
Cerberus
BaronShmurda
Cerberus
Level 121
God Stats
2W - 3L
1,736 SR
Queue Stats
144W - 98L
1,620 Elo+
Party 3
Ymir
Ymir
JuanCena1451
Ymir
Level 46
God Stats
7W - 2L
1,676 SR
Queue Stats
82W - 92L
1,498 Elo+
Solo
Serqet
Serqet
KipperTheDog944
Serqet
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 32L
1,697 Elo+
Party 3
Scylla
Scylla
SeamenSpeedRacer
Scylla
Level 67
God Stats
1W - 1L
1,467 SR
Queue Stats
330W - 260L
1,642 Elo+
Party 3
Izanami
Izanami
SociopathicSlug
Izanami
Level 128
God Stats
18W - 6L
1,805 SR
Queue Stats
403W - 325L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 4 / 1
7,174
512
1,606
8,692
3,622
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
 
Cu Chulainn
11
0 / 7 / 1
6,973
498
8,257
13,878
6,480
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 2 / 0
7,697
550
6,264
8,373
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
10
0 / 2 / 1
6,238
446
1,592
10,096
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Spa7his
Artemis
11
1 / 4 / 0
6,625
473
6,860
10,165
3,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaronShmurda
Cerberus
14
4 / 1 / 3
8,461
604
6,569
11,893
10,373
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 6
6,677
477
3,909
8,769
5,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 0 / 5
8,567
612
10,149
7,275
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 1 / 4
8,580
613
3,291
5,591
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 3
8,136
581
9,611
6,698
1,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
18
19
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
1
0.13
L
Cu Chulainn
 
Cu Chulainn
0
7
1
0.07
W
Cerberus
BaronShmurda
Cerberus
4
1
3
5.5
W
1
1
6
4
L
3
2
0
1.5
W
6
0
5
8.5
L
Yemoja
0
2
1
0.25
W
3
1
4
5
W
4
1
3
5.5
L
Artemis
Spa7his
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,579
Damage
33,529
51,204
Taken
40,226
23,315
Mitigated
22,001
14,791
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,606
0
237
1,607
8,692
3,622
0
2,412
5,963
46,416
0
L
Cu Chulainn
 
Cu Chulainn
8,257
2,077
0
2,061
13,878
6,480
0
5,238
8,640
0
41,550
W
Cerberus
BaronShmurda
Cerberus
6,569
785
0
5,497
11,893
10,373
0
2,446
9,447
49,818
0
W
3,909
166
90
1,066
8,769
5,492
86
2,708
6,061
22,759
0
L
6,264
580
94
3,435
8,373
1,857
0
2,907
4,896
52,209
0
W
10,149
1,343
0
3,364
7,275
2,604
0
2,863
4,412
0
43,471
L
Yemoja
1,592
679
1,593
2,735
10,096
8,088
0
1,713
8,217
16,619
0
W
3,291
463
0
1,156
5,591
1,843
0
1,064
4,527
56,105
0
W
9,611
5,379
0
2,012
6,698
1,689
1,018
381
6,317
0
66,661
L
Artemis
Spa7his
Artemis
6,860
3,335
0
3,029
10,165
3,268
0
1,499
8,666
0
38,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,707
Gold Earned
40,421
393
Minions Killed
500
0
Camps Cleared
0
1,314,456
Distance Traveled
1,394,408
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,174
512
98
7
0
280,410
6
L
Cu Chulainn
6,973
498
79
6
0
250,182
0
W
Cerberus
8,461
604
140
10
0
244,463
2
W
Ymir
6,677
477
32
2
0
259,257
4
L
He Bo
7,697
550
100
7
0
280,928
3
W
Serqet
8,567
612
89
6
0
355,241
4
L
Yemoja
6,238
446
30
2
0
255,175
4
W
Scylla
8,580
613
128
9
0
267,182
0
W
Izanami
8,136
581
111
8
0
268,265
2
L
Artemis
6,625
473
86
6
0
247,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role