Player Matchup

Artemis
Artemis
CiskoTeMata1
Artemis
Level 6
God Stats
6W - 6L
1,473 SR
Queue Stats
7W - 8L
1,441 Elo+
Party 2
The Morrigan
The Morrigan
XzEddiexZ
The Morrigan
Level 63
God Stats
7W - 4L
1,637 SR
Queue Stats
268W - 268L
1,414 Elo+
Party 2
Chaac
Chaac
mmm-mason1289
Chaac
Level 101
God Stats
9W - 11L
1,439 SR
Queue Stats
90W - 80L
1,509 Elo+
Party 2
Team Averages
Level 57
1,516 SR
1,455 Elo+

VS

Team Averages
Level 35
1,540 SR
1,473 Elo+
Fenrir
Fenrir
ItzJJboys
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,387 Elo+
Party 1
Kukulkan
Kukulkan
OdinStormdrain
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,672 Elo+
Party 1
Kuzenbo
Kuzenbo
zeekweed
Kuzenbo
Level 81
God Stats
2W - 3L
1,619 SR
Queue Stats
70W - 79L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CiskoTeMata1
Artemis
13
2 / 3 / 12
10,334
646
7,396
10,231
3,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
XzEddiexZ
The Morrigan
16
9 / 1 / 10
12,162
760
13,444
9,124
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
12 / 0 / 10
12,257
766
17,124
16,286
15,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItzJJboys
Fenrir
11
1 / 7 / 2
8,897
556
4,449
16,616
7,250
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
12
1 / 10 / 2
9,338
584
11,436
12,149
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
zeekweed
Kuzenbo
12
2 / 6 / 0
8,944
559
5,730
16,746
19,776
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
23
Kills
4
4
Deaths
23
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
CiskoTeMata1
Artemis
2
3
12
2.67
L
Fenrir
ItzJJboys
Fenrir
1
7
2
0.29
L
Kukulkan
1
10
2
0.2
W
The Morrigan
XzEddiexZ
The Morrigan
9
1
10
14
W
12
0
10
17
L
Kuzenbo
zeekweed
Kuzenbo
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,964
Damage
21,615
35,641
Taken
45,511
22,717
Mitigated
31,576
11,027
Healing
1,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CiskoTeMata1
Artemis
7,396
2,228
0
1,614
10,231
3,725
1,115
5,311
4,920
0
26,365
L
Fenrir
ItzJJboys
Fenrir
4,449
1,046
0
645
16,616
7,250
0
5,258
10,896
0
13,605
L
Kukulkan
11,436
911
0
0
12,149
4,550
0
3,002
8,685
44,099
0
W
The Morrigan
XzEddiexZ
The Morrigan
13,444
4,789
0
2,764
9,124
3,915
555
4,404
4,707
49,663
10,197
W
17,124
2,755
0
6,649
16,286
15,077
533
8,430
7,856
8,506
41,818
L
Kuzenbo
zeekweed
Kuzenbo
5,730
2,404
0
684
16,746
19,776
0
4,673
11,477
17,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,753
Gold Earned
27,179
206
Minions Killed
107
12
Camps Cleared
2
864,873
Distance Traveled
753,713
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,334
646
51
3
2
263,461
1
L
Fenrir
8,897
556
11
1
0
241,907
5
L
Kukulkan
9,338
584
75
5
0
224,514
4
W
The Morrigan
12,162
760
82
5
8
279,721
3
W
Chaac
12,257
766
73
5
2
321,691
6
L
Kuzenbo
8,944
559
21
1
2
287,292
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role