Player Matchup

Bacchus
Bacchus
DaBaby3484
Bacchus
Level 44
God Stats
18W - 14L
1,491 SR
Queue Stats
114W - 136L
1,462 Elo+
Party 2
Skadi
Skadi
TTVDaBaby
Skadi
Level 46
God Stats
1W - 4L
1,341 SR
Queue Stats
43W - 44L
1,478 Elo+
Party 2
Chronos
Chronos
Temmeh
Chronos
Level 125
God Stats
3W - 13L
1,389 SR
Queue Stats
189W - 198L
1,530 Elo+
Solo
Team Averages
Level 72
1,407 SR
1,490 Elo+

VS

Team Averages
Level 123
1,830 SR
1,829 Elo+
Set
Set
 
Set
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BrewstiesArmy
Hercules
Level 160
God Stats
48W - 6L
1,964 SR
Queue Stats
1,010W - 109L
2,009 Elo+
Party 1
Chang'e
Chang'e
ßotan
Chang'e
Level 109
God Stats
10W - 0L
2,025 SR
Queue Stats
1,496W - 137L
1,978 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaBaby3484
Bacchus
9
0 / 3 / 2
6,626
663
5,507
10,321
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Skadi
TTVDaBaby
Skadi
10
1 / 3 / 1
6,557
656
4,152
5,936
2,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Temmeh
Chronos
9
1 / 5 / 1
6,414
641
2,009
8,126
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
3 / 1 / 8
7,526
753
8,416
7,501
4,001
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
BrewstiesArmy
Hercules
12
6 / 1 / 5
7,987
799
4,508
7,490
8,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
ßotan
Chang'e
12
2 / 0 / 8
7,349
735
8,572
2,716
1,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
11
11
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
1
8
7
W
Hercules
BrewstiesArmy
Hercules
6
1
5
8.5
L
Bacchus
DaBaby3484
Bacchus
0
3
2
0.33
L
Skadi
TTVDaBaby
Skadi
1
3
1
0.5
L
Chronos
Temmeh
Chronos
1
5
1
0.3
W
Chang'e
ßotan
Chang'e
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,668
Damage
21,496
24,383
Taken
17,707
14,958
Mitigated
13,933
4,619
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,416
3,438
0
1,192
7,501
4,001
695
3,055
4,446
0
32,405
W
Hercules
BrewstiesArmy
Hercules
4,508
1,502
0
1,882
7,490
8,692
177
3,229
4,261
0
10,002
L
Bacchus
DaBaby3484
Bacchus
5,507
1,043
0
2,203
10,321
9,573
0
3,301
6,610
11,949
0
L
Skadi
TTVDaBaby
Skadi
4,152
1,476
0
967
5,936
2,159
0
1,439
4,370
0
26,508
L
Chronos
Temmeh
Chronos
2,009
1,042
0
1,449
8,126
3,226
0
3,298
4,618
14,041
1,758
W
Chang'e
ßotan
Chang'e
8,572
543
2,185
1,704
2,716
1,240
435
1,396
1,320
27,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,597
Gold Earned
22,862
107
Minions Killed
116
3
Camps Cleared
6
580,350
Distance Traveled
650,169
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,526
753
48
5
3
231,679
4
W
Hercules
7,987
799
16
2
2
203,067
12
L
Bacchus
6,626
663
9
1
0
196,211
4
L
Skadi
6,557
656
64
6
1
195,770
3
L
Chronos
6,414
641
34
3
2
188,369
1
W
Chang'e
7,349
735
52
5
1
215,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role