Player Matchup

Zhong Kui
Zhong Kui
AyanmeB
Zhong Kui
Level 40
God Stats
2W - 3L
1,321 SR
Queue Stats
137W - 147L
1,505 Elo+
Solo
Osiris
Osiris
GodsLuke
Osiris
Level 88
God Stats
3W - 0L
1,595 SR
Queue Stats
88W - 64L
1,562 Elo+
Party 1
Pele
Pele
HOOPLA1
Pele
Level 84
God Stats
1W - 0L
1,564 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
RavingTurtle
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
elimockeli
Xbalanque
Level 105
God Stats
1W - 0L
1,498 SR
Queue Stats
142W - 125L
1,525 Elo+
Party 1
Team Averages
Level 77
1,495 SR
1,518 Elo+

VS

Team Averages
Level 118
1,401 SR
1,508 Elo+
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Asillyshark
Awilix
Level 97
God Stats
0W - 1L
1,217 SR
Queue Stats
29W - 33L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Rev55
Sun Wukong
Level 106
God Stats
1W - 2L
1,479 SR
Queue Stats
169W - 164L
1,514 Elo+
Solo
Apollo
Apollo
Tossemback
Apollo
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 99L
1,524 Elo+
Solo
Thanatos
Thanatos
rhoafoxy12
Thanatos
Level 131
God Stats
1W - 2L
1,311 SR
Queue Stats
169W - 163L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AyanmeB
Zhong Kui
16
5 / 3 / 16
9,609
874
7,069
10,999
7,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
GodsLuke
Osiris
18
9 / 2 / 14
10,321
938
8,384
9,404
8,458
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pele
HOOPLA1
Pele
15
5 / 4 / 11
9,265
842
6,403
9,304
7,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
RavingTurtle
Kuzenbo
15
0 / 2 / 20
9,069
824
6,537
9,652
9,715
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
elimockeli
Xbalanque
17
7 / 3 / 16
10,059
914
14,793
10,743
4,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
4 / 2 / 5
9,728
884
11,718
7,069
2,571
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
12
0 / 7 / 7
7,628
693
6,164
10,142
4,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Rev55
Sun Wukong
15
2 / 5 / 5
8,841
804
5,400
10,929
6,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Tossemback
Apollo
16
3 / 5 / 7
9,021
820
9,980
10,817
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
rhoafoxy12
Thanatos
13
5 / 7 / 5
9,221
838
5,992
9,713
3,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
43
26
Kills
14
14
Deaths
26
77
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
2
5
3.25
L
Awilix
0
7
7
0.5
W
Zhong Kui
AyanmeB
Zhong Kui
5
3
16
4.33
W
Osiris
GodsLuke
Osiris
9
2
14
8
W
Pele
HOOPLA1
Pele
5
4
11
2.63
W
Kuzenbo
RavingTurtle
Kuzenbo
0
2
20
5
L
Sun Wukong
Rev55
Sun Wukong
2
5
5
0.9
L
Apollo
Tossemback
Apollo
3
5
7
1.3
W
Xbalanque
elimockeli
Xbalanque
7
3
16
5
L
Thanatos
rhoafoxy12
Thanatos
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,186
Damage
39,254
50,102
Taken
48,670
37,127
Mitigated
21,233
17,454
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,718
317
0
384
7,069
2,571
419
1,575
5,494
34,896
0
L
Awilix
6,164
1,695
255
840
10,142
4,818
0
2,578
7,564
0
11,797
W
Zhong Kui
AyanmeB
Zhong Kui
7,069
150
630
4,021
10,999
7,301
671
2,618
8,251
20,776
0
W
Osiris
GodsLuke
Osiris
8,384
2,136
1,996
2,576
9,404
8,458
761
2,074
7,289
0
19,496
W
Pele
HOOPLA1
Pele
6,403
1,138
109
1,704
9,304
7,232
964
2,713
6,456
0
15,157
W
Kuzenbo
RavingTurtle
Kuzenbo
6,537
3,018
1,251
1,418
9,652
9,715
444
1,912
7,623
10,483
0
L
Sun Wukong
Rev55
Sun Wukong
5,400
1,665
956
3,260
10,929
6,432
311
2,848
8,081
0
17,321
L
Apollo
Tossemback
Apollo
9,980
3,842
512
1,879
10,817
3,921
927
3,429
7,388
0
17,716
W
Xbalanque
elimockeli
Xbalanque
14,793
4,756
663
3,086
10,743
4,421
1,958
2,401
8,302
0
32,439
L
Thanatos
rhoafoxy12
Thanatos
5,992
218
186
3,190
9,713
3,491
0
3,176
6,537
0
9,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,323
Gold Earned
44,439
119
Minions Killed
125
0
Camps Cleared
0
1,141,075
Distance Traveled
1,026,204
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,728
884
56
5
0
216,542
2
L
Awilix
7,628
693
13
1
0
186,223
1
W
Zhong Kui
9,609
874
32
3
0
212,077
1
W
Osiris
10,321
938
23
2
0
237,789
0
W
Pele
9,265
842
11
1
0
239,720
0
W
Kuzenbo
9,069
824
12
1
0
241,885
2
L
Sun Wukong
8,841
804
26
2
0
218,331
0
L
Apollo
9,021
820
27
2
0
208,537
1
W
Xbalanque
10,059
914
41
4
0
209,604
1
L
Thanatos
9,221
838
3
0
0
196,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role